options -j +r -a 50 38 -set _wingsJumpCount 3 -mp 0,20,20,0,0,60 -c -sl G 1 -fb -ms 4 end physics name CastleRoof death Oops! You fell. Try again. end material name CastleWall color 1 1 1 1 texture http://images.bzflag.org/astevens/ahs3_concrete.png end material name CastleTopGreen color 0 0.3 0 1 texture http://images.bzflag.org/csmith/smartkid_stone.png end material name CastleTopRed color 0.3 0 0 1 texture http://images.bzflag.org/csmith/smartkid_stone.png end material name CastleTopNeutral color 0.1 0.1 0.1 1 texture http://images.bzflag.org/csmith/smartkid_stone.png end define Battlement arc size 20 20 5 position 0 0 0 ratio 0.1 angle 30 matref CastleWall end enddef define Battlements group Battlement end group Battlement rotation 60 end group Battlement rotation 120 end group Battlement rotation 180 end group Battlement rotation 240 end group Battlement rotation 300 end enddef define CastleTower arc position 0 0 0 size 19 19 100 matref CastleWall end group Battlements position 0 0 100 end enddef define TallCastleTowerGreen arc position 0 0 0 size 19 19 150 matref CastleWall end group Battlements position 0 0 150 end cone position 0 0 150 size 18 18 50 matref CastleTopGreen end enddef define TallCastleTowerRed arc position 0 0 0 size 19 19 150 matref CastleWall end group Battlements position 0 0 150 end cone position 0 0 150 size 18 18 50 matref CastleTopRed end enddef define TallCastleTower arc position 0 0 0 size 19 19 125 matref CastleWall end group Battlements position 0 0 125 end enddef define VeryTallCastleTower arc position 0 0 0 size 19 19 150 matref CastleWall end group Battlements position 0 0 150 end enddef define GreenCastle group TallCastleTower position 100 300 0 end group TallCastleTower position -100 300 0 end group CastleTower position 0 400 0 end group TallCastleTowerGreen position 0 200 0 end box position 50 250 20 size 75 1 50 rotation 45 matref CastleWall end box position -50 250 20 size 75 1 50 rotation -45 matref CastleWall end box position 50 350 0 size 75 1 70 rotation -45 matref CastleWall end box position -50 350 0 size 75 1 70 rotation 45 matref CastleWall end base color 2 size 10 10 1 position 0 400 100 end box position 0 300 70 size 74 74 10 rotation 45 matref CastleTopGreen phydrv CastleRoof end enddef define RedCastle group TallCastleTower position -100 -300 0 end group TallCastleTower position 100 -300 0 end group CastleTower position 0 -400 0 end group TallCastleTowerRed position 0 -200 0 end box position -50 -250 20 size 75 1 50 rotation 45 matref CastleWall end box position 50 -250 20 size 75 1 50 rotation -45 matref CastleWall end box position -50 -350 0 size 75 1 70 rotation -45 matref CastleWall end box position 50 -350 0 size 75 1 70 rotation 45 matref CastleWall end base color 1 size 10 10 1 position 0 -400 100 end box position 0 -300 70 size 74 74 10 rotation 45 matref CastleTopRed phydrv CastleRoof end enddef group GreenCastle rotation 45 end group RedCastle rotation 45 end box position 0 0 20 size 565.685424949 5 50 rotation 45 matref CastleWall end group CastleTower position 400 400 0 end group CastleTower position 300 300 0 end group CastleTower position 200 200 0 end group TallCastleTower position 100 100 0 end group VeryTallCastleTower position 0 0 0 end group TallCastleTower position -100 -100 0 end group CastleTower position -200 -200 0 end group CastleTower position -300 -300 0 end group CastleTower position -400 -400 0 end link name redfloortoroofF from redfloortele:f to redrooftele:f end link name redfloortoroofB from redfloortele:b to redrooftele:b end link name redrooftofloorF from redrooftele:f to redfloortele:f end link name redrooftofloorB from redrooftele:b to redfloortele:b end teleporter redfloortele position 250 -250 0 size 0.125 10 10 border 1.12 rotation -45 end teleporter redrooftele position 250 -250 90 size 0.125 10 10 border 1.12 rotation -45 end box position 250 -250 88 size 15 15 1 rotation 45 matref CastleTopNeutral end arc position 250 -250 80 size 5 5 8 matref CastleWall end link name greenfloortoroofF from greenfloortele:f to greenrooftele:f end link name greenfloortoroofB from greenfloortele:b to greenrooftele:b end link name greenrooftofloorF from greenrooftele:f to greenfloortele:f end link name greenrooftofloorB from greenrooftele:b to greenfloortele:b end teleporter greenfloortele position -250 250 0 size 0.125 10 10 border 1.12 rotation -45 end teleporter greenrooftele position -250 250 90 size 0.125 10 10 border 1.12 rotation -45 end box position -250 250 88 size 15 15 1 rotation 45 matref CastleTopNeutral end arc position -250 250 80 size 5 5 8 matref CastleWall end ##########Battleground Obstacles########## teleporter Bgroundtele1 position 350 350 0 size 0.125 51 20 rotation -45 border 0 end teleporter Bgroundtele2 position -350 -350 0 size 0.125 51 20 rotation -45 border 0 end link name Bgroundlink1to2F from Bgroundtele1:f to Bgroundtele2:f end link name Bgroundlink1to2B from Bgroundtele1:b to Bgroundtele2:b end link name Bgroundlink2to1F from Bgroundtele2:f to Bgroundtele1:f end link name Bgroundlink2to1B from Bgroundtele2:b to Bgroundtele1:b end box position 0 0 0 size 125 1 20 rotation 45 matref CastleWall end group CastleTower position -100 0 0 end group CastleTower position 100 0 0 end group TallCastleTower position 0 -150 0 end group TallCastleTower position 0 150 0 end group VeryTallCastleTower position 100 300 0 end group VeryTallCastleTower position -100 -300 0 end group CastleTower position 300 100 0 end group CastleTower position -300 -100 0 end pyramid position -200 50 0 size 10 10 10 matref CastleTopGreen end zone position -200 50 10 size 0.0001 0.0001 0.0001 zoneflag G 1 safety 2 end pyramid position 200 -50 0 size 10 10 10 matref CastleTopRed end zone position 200 -50 10 size 0.0001 0.0001 0.0001 zoneflag G 1 safety 1 end #End of line# (that's a Tron joke...)