Search found 27 matches

by NTH
Thu Apr 06, 2017 12:17 pm
Forum: Leagues United Discussion
Topic: Leagues United New Format - Individual Rankings
Replies: 112
Views: 66049

Re: Leagues United New Format - Individual Rankings

So what changes.... Today we have 12 fms a day and 3 official (on a good day). I'm not saying forcing fms to be included but tapping into those would increase activity.
by NTH
Thu Apr 06, 2017 11:31 am
Forum: Leagues United Discussion
Topic: Leagues United New Format - Individual Rankings
Replies: 112
Views: 66049

Re: Leagues United New Format - Individual Rankings

So with this Idea all fun matches become official (or can be) ?
by NTH
Thu Apr 06, 2017 10:58 am
Forum: Leagues United Discussion
Topic: consolidation of teams 2.0
Replies: 34
Views: 10143

Re: consolidation of teams 2.0

I'm active but only in my daytime, adding me to a different team doesn't mean I will match any more than I can now. Something else has to change, I would need to become more active in the evening/night time or some of you will have to wake up around 4/5 am to come find me. We will never see the late...
by NTH
Mon Mar 21, 2016 8:49 am
Forum: Game Releases and Versions
Topic: BZFlag 2.4.6 Release Candidate 2
Replies: 8
Views: 8241

Re: BZFlag 2.4.6 Release Candidate 2

Tadah.........

Fixes the windows 10 AMD drivers issue and restores the Gamma......

Many thanks
by NTH
Mon Mar 14, 2016 7:13 pm
Forum: Game Releases and Versions
Topic: BZFlag 2.4.6 Release Candidate 1
Replies: 13
Views: 9602

Re: BZFlag 2.4.6 Release Candidate 1

That seems likely, in the same way when bzflag crashes it looks over exposed.
by NTH
Mon Mar 14, 2016 1:05 pm
Forum: Game Releases and Versions
Topic: BZFlag 2.4.6 Release Candidate 1
Replies: 13
Views: 9602

Re: BZFlag 2.4.6 Release Candidate 1

Blast Thanks for your continued support...

The gamma setting I use (2.297397) is within standard range, on brightness you still have three dashes left to go. its been my setting for many years now.
by NTH
Mon Mar 14, 2016 12:43 pm
Forum: Game Releases and Versions
Topic: BZFlag 2.4.6 Release Candidate 1
Replies: 13
Views: 9602

Re: BZFlag 2.4.6 Release Candidate 1

This seems to break it

set gamma 2.297397

default is 1.0
by NTH
Mon Mar 14, 2016 11:21 am
Forum: Game Releases and Versions
Topic: BZFlag 2.4.6 Release Candidate 1
Replies: 13
Views: 9602

Re: BZFlag 2.4.6 Release Candidate 1

With regards to the AMD driver issue, bzflag now starts without having to mess with the scaling mode. However when you exit (F12) or menu all my desktop icons and display is washed out just like you get after a crash of bzflag.
by NTH
Wed Apr 15, 2015 8:30 am
Forum: Leagues United Discussion
Topic: Ruling admins
Replies: 73
Views: 22011

Re: Ruling admins

Both consti & sn0w declined to be Ruling admins in the gu admin forum. Admin structure: utilizing players in their area of strength. Tech support & site management admins: allejo & alezakos as architects of bzion. Constitution for his technical knowledge as evidenced in migrating all th...
by NTH
Tue Apr 14, 2015 12:46 pm
Forum: Leagues United Discussion
Topic: Ruling admins
Replies: 73
Views: 22011

Re: Ruling admins

I would like to take my name out of the running for the ruling admin pot, I'm happy to help out in anyway I can but feel others have more energy/time to donate to the project.
by NTH
Mon Apr 13, 2015 4:17 pm
Forum: Leagues United Discussion
Topic: Rules: review and maybe revise/update
Replies: 35
Views: 9194

Re: Rules: review and maybe revise/update

I don't think anyone has thought about the server owner, if the policy from them is no swearing, no rejoining, no religious chat, etc.. then those have to be upheld. why not start with asking them for a list of acceptable rules and build from that.
by NTH
Mon Apr 13, 2015 4:01 pm
Forum: Leagues United Discussion
Topic: Concept Idea for activity
Replies: 34
Views: 10668

Re: Concept Idea for activity

Frank wrote
I'm not adverse to A & B but how we get to make up A & B.
How do fun matches take place today, 4 people who look at each others strengths and join two colours. So Red = "A" and purple = "B" and you let the players do the hard part.
by NTH
Mon Apr 13, 2015 3:54 pm
Forum: Leagues United Discussion
Topic: Ruling admins
Replies: 73
Views: 22011

Re: Ruling admins

I believe it's essential the new board controls this subforum, poll management, management structure, in effect the merger, not GU Admins. To that end I propose we ask the hosters brad, Bullet Catcher and allejo to select the first 3 admins by unanimous vote, once selected the 3 new board members u...
by NTH
Thu Jul 24, 2014 8:49 am
Forum: GU League Discussion
Topic: Rikers
Replies: 22
Views: 7474

Re: Rikers

GU was modified to allow players from lands a far, we used to have lagkick set that excluded some regions including Australia. Not because we didn't want any players from that region but because we didn't have any players from that region. We lifted the limit and let the players choose to play such ...
by NTH
Sat Oct 05, 2013 6:33 pm
Forum: 1vs1 League Discussion
Topic: 1vs1 issue retired players
Replies: 2
Views: 6666

Re: 1vs1 issue retired players

Thanks guys for the speedy resolution to the problem
by NTH
Wed Feb 27, 2013 3:32 pm
Forum: GU League Discussion
Topic: A new matching variant for GU league
Replies: 93
Views: 34277

Re: A new matching variant for GU league

If this is to fly it needs real work carried out on the code base, this will give us the correct implementation and ability to refine what does and doesn't work. Creating two place holder teams doesn't address concerns over scores and how that effects rankings. Placing the two teams Red vs Green in ...
by NTH
Mon Feb 25, 2013 11:14 pm
Forum: GU League Discussion
Topic: A new matching variant for GU league
Replies: 93
Views: 34277

Re: A new matching variant for GU league

Thanks Red for putting together a very nice layout of the idea, I hope everyone gets a change to look it over and ask questions if needed. I would ask if anyone has been tasked to write the code needed to implement this ? if players like it what are the time scales to get it up and running ?
by NTH
Tue Dec 18, 2012 11:37 am
Forum: GU League Discussion
Topic: Winter Rikers 2013
Replies: 27
Views: 8800

Re: Winter Rikers 2013

You can also look at http://rikercup.org/ for past matches and some FAQ
by NTH
Thu Nov 29, 2012 11:19 am
Forum: GU League Discussion
Topic: GU league tournament suggestion
Replies: 25
Views: 7921

Re: GU league tournament suggestion

December (or the run up to the 25th) is not always the best time, having only a couple of weeks to arrange and promote this type of thing isn't going to be easy. You need to work out :- How many players are needed ? How are the matches going to be recorded (Web site ? on paper ? ) ? What is the best...
by NTH
Thu Nov 08, 2012 7:36 pm
Forum: GU League Discussion
Topic: NEW GU LEAGUE OPTION
Replies: 42
Views: 11563

Re: NEW GU LEAGUE OPTION

What happens if your team is given 3 clear points and gets beaten 10-3 or 10-4. Should we raise the starting points to 7 ? then if you get beaten 14-9 we will have to raise the points again. it sounds to me that you only want to win, I'm afraid that your system is flawed it will never work.
by NTH
Wed Oct 31, 2012 10:14 pm
Forum: General Discussion
Topic: Bzflag For Android?!
Replies: 9
Views: 5319

Re: Bzflag For Android?!

As Kierra pointed out it's a console for android phones and not a playing client. When Zuii announced he's work I asked to join as a developer and he allowed me write access to the repo. We worked on the project together for some while, he did all the hard work (complex things) and I made it look ni...
by NTH
Sat Nov 06, 2010 7:48 pm
Forum: GU League Discussion
Topic: GU League Player Poll - 20 min matches
Replies: 109
Views: 36225

Re: GU League Player Poll - 20 min matches

just for the record, I vote 1
by NTH
Tue Oct 19, 2010 2:06 pm
Forum: GU League Discussion
Topic: FF & EIE Matches
Replies: 8
Views: 3006

Re: FF & EIE Matches

Those = here be dragons Like the stats btw snick :-) Large teams with active players equals more matches, splitting these teams doesn't always break down to more teams with activity. FF has Always been a large team with high activity so nothing has changed from our point of view. I think snick has h...
by NTH
Mon Jul 14, 2008 8:33 am
Forum: Ducati League Discussion
Topic: 15 Minute Matches
Replies: 5
Views: 9558

Chris,

Me thinks you should read

http://www.gamesunited.de/ib/index.php? ... 12832&st=0

The topic changes to 15 minutes matches and such, worth a read...

NTH
by NTH
Thu Aug 02, 2007 12:38 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: mofo help
Replies: 10
Views: 4898

On Windows does bzflag take 100%, if so I would guess your IP has been banned. What are you talking about? Some players have seen this type of behaviour, when your IP is banned. You don't see the banned message just bzflag on windows take's 100% cpu. It was just a hunch because he can connect on ot...