Search found 27 matches
- Thu Apr 06, 2017 12:17 pm
- Forum: Leagues United Discussion
- Topic: Leagues United New Format - Individual Rankings
- Replies: 112
- Views: 67128
Re: Leagues United New Format - Individual Rankings
So what changes.... Today we have 12 fms a day and 3 official (on a good day). I'm not saying forcing fms to be included but tapping into those would increase activity.
- Thu Apr 06, 2017 11:31 am
- Forum: Leagues United Discussion
- Topic: Leagues United New Format - Individual Rankings
- Replies: 112
- Views: 67128
Re: Leagues United New Format - Individual Rankings
So with this Idea all fun matches become official (or can be) ?
- Thu Apr 06, 2017 10:58 am
- Forum: Leagues United Discussion
- Topic: consolidation of teams 2.0
- Replies: 34
- Views: 10207
Re: consolidation of teams 2.0
I'm active but only in my daytime, adding me to a different team doesn't mean I will match any more than I can now. Something else has to change, I would need to become more active in the evening/night time or some of you will have to wake up around 4/5 am to come find me. We will never see the late...
- Mon Mar 21, 2016 8:49 am
- Forum: Game Releases and Versions
- Topic: BZFlag 2.4.6 Release Candidate 2
- Replies: 8
- Views: 8383
Re: BZFlag 2.4.6 Release Candidate 2
Tadah.........
Fixes the windows 10 AMD drivers issue and restores the Gamma......
Many thanks
Fixes the windows 10 AMD drivers issue and restores the Gamma......
Many thanks
- Mon Mar 14, 2016 7:13 pm
- Forum: Game Releases and Versions
- Topic: BZFlag 2.4.6 Release Candidate 1
- Replies: 13
- Views: 9789
Re: BZFlag 2.4.6 Release Candidate 1
That seems likely, in the same way when bzflag crashes it looks over exposed.
- Mon Mar 14, 2016 1:05 pm
- Forum: Game Releases and Versions
- Topic: BZFlag 2.4.6 Release Candidate 1
- Replies: 13
- Views: 9789
Re: BZFlag 2.4.6 Release Candidate 1
Blast Thanks for your continued support...
The gamma setting I use (2.297397) is within standard range, on brightness you still have three dashes left to go. its been my setting for many years now.
The gamma setting I use (2.297397) is within standard range, on brightness you still have three dashes left to go. its been my setting for many years now.
- Mon Mar 14, 2016 12:43 pm
- Forum: Game Releases and Versions
- Topic: BZFlag 2.4.6 Release Candidate 1
- Replies: 13
- Views: 9789
Re: BZFlag 2.4.6 Release Candidate 1
This seems to break it
set gamma 2.297397
default is 1.0
set gamma 2.297397
default is 1.0
- Mon Mar 14, 2016 11:21 am
- Forum: Game Releases and Versions
- Topic: BZFlag 2.4.6 Release Candidate 1
- Replies: 13
- Views: 9789
Re: BZFlag 2.4.6 Release Candidate 1
With regards to the AMD driver issue, bzflag now starts without having to mess with the scaling mode. However when you exit (F12) or menu all my desktop icons and display is washed out just like you get after a crash of bzflag.
- Wed Apr 15, 2015 8:30 am
- Forum: Leagues United Discussion
- Topic: Ruling admins
- Replies: 73
- Views: 22408
Re: Ruling admins
Both consti & sn0w declined to be Ruling admins in the gu admin forum. Admin structure: utilizing players in their area of strength. Tech support & site management admins: allejo & alezakos as architects of bzion. Constitution for his technical knowledge as evidenced in migrating all th...
- Tue Apr 14, 2015 12:46 pm
- Forum: Leagues United Discussion
- Topic: Ruling admins
- Replies: 73
- Views: 22408
Re: Ruling admins
I would like to take my name out of the running for the ruling admin pot, I'm happy to help out in anyway I can but feel others have more energy/time to donate to the project.
- Mon Apr 13, 2015 4:17 pm
- Forum: Leagues United Discussion
- Topic: Rules: review and maybe revise/update
- Replies: 35
- Views: 9334
Re: Rules: review and maybe revise/update
I don't think anyone has thought about the server owner, if the policy from them is no swearing, no rejoining, no religious chat, etc.. then those have to be upheld. why not start with asking them for a list of acceptable rules and build from that.
- Mon Apr 13, 2015 4:01 pm
- Forum: Leagues United Discussion
- Topic: Concept Idea for activity
- Replies: 34
- Views: 10939
Re: Concept Idea for activity
How do fun matches take place today, 4 people who look at each others strengths and join two colours. So Red = "A" and purple = "B" and you let the players do the hard part.Frank wrote
I'm not adverse to A & B but how we get to make up A & B.
- Mon Apr 13, 2015 3:54 pm
- Forum: Leagues United Discussion
- Topic: Ruling admins
- Replies: 73
- Views: 22408
Re: Ruling admins
I believe it's essential the new board controls this subforum, poll management, management structure, in effect the merger, not GU Admins. To that end I propose we ask the hosters brad, Bullet Catcher and allejo to select the first 3 admins by unanimous vote, once selected the 3 new board members u...
- Thu Jul 24, 2014 8:49 am
- Forum: GU League Discussion
- Topic: Rikers
- Replies: 22
- Views: 7532
Re: Rikers
GU was modified to allow players from lands a far, we used to have lagkick set that excluded some regions including Australia. Not because we didn't want any players from that region but because we didn't have any players from that region. We lifted the limit and let the players choose to play such ...
- Sat Oct 05, 2013 6:33 pm
- Forum: 1vs1 League Discussion
- Topic: 1vs1 issue retired players
- Replies: 2
- Views: 6772
Re: 1vs1 issue retired players
Thanks guys for the speedy resolution to the problem
- Wed Feb 27, 2013 3:32 pm
- Forum: GU League Discussion
- Topic: A new matching variant for GU league
- Replies: 93
- Views: 34475
Re: A new matching variant for GU league
If this is to fly it needs real work carried out on the code base, this will give us the correct implementation and ability to refine what does and doesn't work. Creating two place holder teams doesn't address concerns over scores and how that effects rankings. Placing the two teams Red vs Green in ...
- Mon Feb 25, 2013 11:14 pm
- Forum: GU League Discussion
- Topic: A new matching variant for GU league
- Replies: 93
- Views: 34475
Re: A new matching variant for GU league
Thanks Red for putting together a very nice layout of the idea, I hope everyone gets a change to look it over and ask questions if needed. I would ask if anyone has been tasked to write the code needed to implement this ? if players like it what are the time scales to get it up and running ?
- Tue Dec 18, 2012 11:37 am
- Forum: GU League Discussion
- Topic: Winter Rikers 2013
- Replies: 27
- Views: 8905
Re: Winter Rikers 2013
You can also look at http://rikercup.org/ for past matches and some FAQ
- Thu Nov 29, 2012 11:19 am
- Forum: GU League Discussion
- Topic: GU league tournament suggestion
- Replies: 25
- Views: 8077
Re: GU league tournament suggestion
December (or the run up to the 25th) is not always the best time, having only a couple of weeks to arrange and promote this type of thing isn't going to be easy. You need to work out :- How many players are needed ? How are the matches going to be recorded (Web site ? on paper ? ) ? What is the best...
- Thu Nov 08, 2012 7:36 pm
- Forum: GU League Discussion
- Topic: NEW GU LEAGUE OPTION
- Replies: 42
- Views: 11601
Re: NEW GU LEAGUE OPTION
What happens if your team is given 3 clear points and gets beaten 10-3 or 10-4. Should we raise the starting points to 7 ? then if you get beaten 14-9 we will have to raise the points again. it sounds to me that you only want to win, I'm afraid that your system is flawed it will never work.
- Wed Oct 31, 2012 10:14 pm
- Forum: General Discussion
- Topic: Bzflag For Android?!
- Replies: 9
- Views: 5352
Re: Bzflag For Android?!
As Kierra pointed out it's a console for android phones and not a playing client. When Zuii announced he's work I asked to join as a developer and he allowed me write access to the repo. We worked on the project together for some while, he did all the hard work (complex things) and I made it look ni...
- Sat Nov 06, 2010 7:48 pm
- Forum: GU League Discussion
- Topic: GU League Player Poll - 20 min matches
- Replies: 109
- Views: 36677
Re: GU League Player Poll - 20 min matches
just for the record, I vote 1
- Tue Oct 19, 2010 2:06 pm
- Forum: GU League Discussion
- Topic: FF & EIE Matches
- Replies: 8
- Views: 3011
Re: FF & EIE Matches
Those = here be dragons Like the stats btw snick :-) Large teams with active players equals more matches, splitting these teams doesn't always break down to more teams with activity. FF has Always been a large team with high activity so nothing has changed from our point of view. I think snick has h...
- Mon Jul 14, 2008 8:33 am
- Forum: Ducati League Discussion
- Topic: 15 Minute Matches
- Replies: 5
- Views: 9574
Chris,
Me thinks you should read
http://www.gamesunited.de/ib/index.php? ... 12832&st=0
The topic changes to 15 minutes matches and such, worth a read...
NTH
Me thinks you should read
http://www.gamesunited.de/ib/index.php? ... 12832&st=0
The topic changes to 15 minutes matches and such, worth a read...
NTH
- Thu Aug 02, 2007 12:38 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: mofo help
- Replies: 10
- Views: 4908
On Windows does bzflag take 100%, if so I would guess your IP has been banned. What are you talking about? Some players have seen this type of behaviour, when your IP is banned. You don't see the banned message just bzflag on windows take's 100% cpu. It was just a hunch because he can connect on ot...