Search found 9 matches

by Tim Riker
Thu Mar 24, 2005 7:21 pm
Forum: General Discussion
Topic: autostart bzflag
Replies: 3
Views: 2361

crontab

I use a crontab entry to do this: @reboot $HOME/bin/loopbzfs5153 </dev/null >/dev/null 2>/dev/null& and then the script looks like this: #!/bin/sh -x ulimit -c 1000000 ulimit -n 40 worldfile=hix.bzw world=~/bzflag/misc/$worldfile host=one.BZFlag.org port=5153 logdir=$HOME/log serverdir=$HOME/$port k...
by Tim Riker
Tue Mar 01, 2005 6:05 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Annoying Mac Crash
Replies: 39
Views: 14845

more options

try just the -geometry 640x480 and not the -window.
by Tim Riker
Sun Feb 13, 2005 5:34 am
Forum: Help: Source Code / Compiling / Development
Topic: Wiki problem
Replies: 1
Views: 2340

SourceForge hassles.

I can't seem to get any outbound mail working other than to *@users.sourceforge.net addresses. So your gmail account fails. I'll email the url to the gmail account. Please change the email address to your sf account if you have one. (Once you get in of course)
by Tim Riker
Sun Feb 13, 2005 5:21 am
Forum: Servers: General Discussion
Topic: SPAWN permission required in CVS and will be in 2.0.2
Replies: 14
Views: 5093

SPAWN permission required in CVS and will be in 2.0.2

There is a new permission called SPAWN. It will be set on the EVERYONE group by default. You can override the EVERYONE group and set SPAWN on something like VERIFIED instead. For league servers you would likely remove SPAWN from EVERYONE and set it on the appropriate league groups. Also the -require...
by Tim Riker
Wed Jan 19, 2005 7:03 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Find Server empty
Replies: 6
Views: 3007

finding servers

So you are trying to find local servers on the lan? These are not public servers then, yes? What ports are they running on? Are they on the same tcp subnet? If they are on port 5154, and on the same subnet, they should be findable. Note that 1.7g* servers listen on port 5154 as well on on the normal...
by Tim Riker
Mon Jan 17, 2005 9:24 pm
Forum: Game Releases and Versions
Topic: Release 2.0 and some admin migration issues
Replies: 9
Views: 7390

re: non-public servers

This is no different than it was. You need to use local files for passdb, userdb, and groupdb. The thought is to add a SPAWN permission and then you can grant that permission to a group or groups instead of leaving it on the EVERYONE group. This has not been done yet so continue running non-public s...
by Tim Riker
Mon Jan 17, 2005 7:56 am
Forum: News & Announcements
Topic: Usernames
Replies: 36
Views: 22923

Changing username

yes.

first entry on your profile page.

Note that once you change, anyone can grab your old username. I recommend you don't do it without good reason.

Note also that email addresses must be valid and unique for each forum account.
by Tim Riker
Mon Jan 17, 2005 7:52 am
Forum: Game Releases and Versions
Topic: Release 2.0 and some admin migration issues
Replies: 9
Views: 7390

Release 2.0 and some admin migration issues

The 2.0 release is at our doorstep. Many things have been added. There are test binaries up on http://my.BZFlag.org/builds/1.11/ for people to try out. Please do! :wink: With the new version some things have changed that are relevant to server operators of public servers. User callsigns and password...
by Tim Riker
Thu Dec 16, 2004 3:28 am
Forum: Help: Source Code / Compiling / Development
Topic: How do I give a compiled version to other linux users?
Replies: 12
Views: 5638

Linux packaging

knoppix uses .deb packages like debian (which it is based on). BZFlag 1.10 is in the debian feeds and so can be installed with:

Code: Select all

apt-get install bzflag\*
I've also put up test debian builds for debian unstable on the builds directory:

http://my.bzflag.org/builds/