Search found 20 matches

by Tim Riker
Fri Apr 21, 2023 6:08 am
Forum: Development
Topic: IPv6 support
Replies: 13
Views: 15129

Re: IPv6 support

I changed one of the servers to be listed by IP. This is what it would look like if a server has an IPv6 address but no DNS name. As @blast mentions, this is NOT what we want. We'd expect a server operator to get a DNS name that would point to both the IPv4 and IPv6 addresses for the server. My patc...
by Tim Riker
Mon Apr 17, 2023 5:33 am
Forum: Development
Topic: IPv6 support
Replies: 13
Views: 15129

Re: IPv6 support

IPv4 broadcast discovery does still work. If a server has both v4 and v6 connectivity, clients doing broadcast discovery will connect over v4. IPv6 lan/broadcast/multicast discovery is not working. One would have to put the IPv6 server IP on the command line and then connections would work. We proba...
by Tim Riker
Mon Apr 17, 2023 2:50 am
Forum: Development
Topic: IPv6 support
Replies: 13
Views: 15129

Re: IPv6 support

I have not yet tested this. Broadcast discovery should work for IPv6 like it does for IPv4. The client sends a broadcast packet to the network, and any servers that are running reply. So, yes. IPv4 clients and servers can find each other on the local network. IPv6 clients and server should be able t...
by Tim Riker
Sat Apr 15, 2023 6:31 pm
Forum: Development
Topic: IPv6 support
Replies: 13
Views: 15129

Re: IPv6 support

The list server only lists servers that it can reach. It will not list private v4 or private v6 space as it can't reach that, and neither would clients. I've not tested IPv6 broadcast discovery yet. It might work. IPv4 broadcast discovery does still work. My bzfls list server changes will allow list...
by Tim Riker
Mon Apr 10, 2023 6:07 am
Forum: Development
Topic: IPv6 support
Replies: 13
Views: 15129

Re: IPv6 support

Marked pull request as ready to merge. v4->v4, v6->v6 and v4->v6 are all working on Linux including banlist support for v4 and v6.

https://github.com/BZFlag-Dev/bzflag/pull/323
by Tim Riker
Thu Apr 06, 2023 5:47 pm
Forum: Development
Topic: IPv6 support
Replies: 13
Views: 15129

IPv6 support

My fork is currently working for base functionality with BZFlag over IPv6 and IPv4. https://github.com/BZFlag-Dev/bzflag/pull/323 bzfs can start with -i 0.0.0.0 to run in IPv4 mode, or with -i :: to run in IPv6 mode. IPv6 is the default on my fork. bzadmin connects to IPv4 or IPv6 instances. bzadmin...
by Tim Riker
Tue Jan 17, 2023 7:18 pm
Forum: Forum Suggestions, Questions, and Issues
Topic: Checking in
Replies: 11
Views: 4990

Re: Checking in

The Getting Started page is a great start. https://www.bzflag.org/getting-started/ Are there more things to include here? There are other online references, Google finds this: http://www.kirkanddonna.com/kirk/bzflag/BZFlagKeys.htm It would be nice to capture all that kind of information and refer to...
by Tim Riker
Tue Jan 17, 2023 6:04 pm
Forum: Forum Suggestions, Questions, and Issues
Topic: Checking in
Replies: 11
Views: 4990

Re: Checking in

So is the mini-http server there or gone? It might be nice to deliver a web page that has the current scoreboard etc.

When it was delivering the map, what format is/was the map in?
by Tim Riker
Tue Jan 17, 2023 3:30 am
Forum: Forum Suggestions, Questions, and Issues
Topic: Checking in
Replies: 11
Views: 4990

Re: Checking in

Re NAT At my office we have 4 outbound routers doing NAT, so any given tcp/udp connection might come from any of the four IPs when it hits an external server. We try to pin a client to one external IP so that sites that don't handle the IP changing work, but the pinning not guaranteed. The client co...
by Tim Riker
Mon Jan 16, 2023 6:00 pm
Forum: Forum Suggestions, Questions, and Issues
Topic: Checking in
Replies: 11
Views: 4990

Re: Checking in

I think it would be nice to have a server list and other stats right on the website where people could select a server and see the map online. allejo's map viewer or something similar might be a good start. If we're updating the list server, delivering json instead of plain text sounds like a good m...
by Tim Riker
Mon Jan 16, 2023 1:28 am
Forum: Forum Suggestions, Questions, and Issues
Topic: Checking in
Replies: 11
Views: 4990

Checking in

Blast from the past here, How are things in the BZFlag world? What's happened with the bzflag list server lately? The json and lua versions of the list say they are text/plain instead of their respective Content-Types. Where is the db source these days? What happened with the bzauthd project? Was OA...
by Tim Riker
Thu Mar 24, 2005 7:21 pm
Forum: General Discussion
Topic: autostart bzflag
Replies: 3
Views: 2722

crontab

I use a crontab entry to do this: @reboot $HOME/bin/loopbzfs5153 </dev/null >/dev/null 2>/dev/null& and then the script looks like this: #!/bin/sh -x ulimit -c 1000000 ulimit -n 40 worldfile=hix.bzw world=~/bzflag/misc/$worldfile host=one.BZFlag.org port=5153 logdir=$HOME/log serverdir=$HOME/$po...
by Tim Riker
Tue Mar 01, 2005 6:05 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Annoying Mac Crash
Replies: 39
Views: 18142

more options

try just the -geometry 640x480 and not the -window.
by Tim Riker
Sun Feb 13, 2005 5:34 am
Forum: Help: Source Code / Compiling / Development
Topic: Wiki problem
Replies: 1
Views: 2676

SourceForge hassles.

I can't seem to get any outbound mail working other than to *@users.sourceforge.net addresses. So your gmail account fails. I'll email the url to the gmail account. Please change the email address to your sf account if you have one. (Once you get in of course)
by Tim Riker
Sun Feb 13, 2005 5:21 am
Forum: Servers: General Discussion
Topic: SPAWN permission required in CVS and will be in 2.0.2
Replies: 14
Views: 6194

SPAWN permission required in CVS and will be in 2.0.2

There is a new permission called SPAWN. It will be set on the EVERYONE group by default. You can override the EVERYONE group and set SPAWN on something like VERIFIED instead. For league servers you would likely remove SPAWN from EVERYONE and set it on the appropriate league groups. Also the -require...
by Tim Riker
Wed Jan 19, 2005 7:03 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Find Server empty
Replies: 6
Views: 3423

finding servers

So you are trying to find local servers on the lan? These are not public servers then, yes? What ports are they running on? Are they on the same tcp subnet? If they are on port 5154, and on the same subnet, they should be findable. Note that 1.7g* servers listen on port 5154 as well on on the normal...
by Tim Riker
Mon Jan 17, 2005 9:24 pm
Forum: Game Releases and Versions
Topic: Release 2.0 and some admin migration issues
Replies: 9
Views: 8909

re: non-public servers

This is no different than it was. You need to use local files for passdb, userdb, and groupdb. The thought is to add a SPAWN permission and then you can grant that permission to a group or groups instead of leaving it on the EVERYONE group. This has not been done yet so continue running non-public s...
by Tim Riker
Mon Jan 17, 2005 7:56 am
Forum: News & Announcements
Topic: Usernames
Replies: 36
Views: 27556

Changing username

yes.

first entry on your profile page.

Note that once you change, anyone can grab your old username. I recommend you don't do it without good reason.

Note also that email addresses must be valid and unique for each forum account.
by Tim Riker
Mon Jan 17, 2005 7:52 am
Forum: Game Releases and Versions
Topic: Release 2.0 and some admin migration issues
Replies: 9
Views: 8909

Release 2.0 and some admin migration issues

The 2.0 release is at our doorstep. Many things have been added. There are test binaries up on http://my.BZFlag.org/builds/1.11/ for people to try out. Please do! :wink: With the new version some things have changed that are relevant to server operators of public servers. User callsigns and password...
by Tim Riker
Thu Dec 16, 2004 3:28 am
Forum: Help: Source Code / Compiling / Development
Topic: How do I give a compiled version to other linux users?
Replies: 12
Views: 6472

Linux packaging

knoppix uses .deb packages like debian (which it is based on). BZFlag 1.10 is in the debian feeds and so can be installed with:

Code: Select all

apt-get install bzflag\*
I've also put up test debian builds for debian unstable on the builds directory:

http://my.bzflag.org/builds/