Search found 450 matches

by meeba
Wed Mar 09, 2011 3:54 am
Forum: Map releases
Topic: Concentric Pyramid KoTH
Replies: 3
Views: 1517

Re: Concentric Pyramid KoTH

It's definitely a lot of fun. My only concern is that with smaller teams it can be REALLY easy for one team to just flatten the whole map, which is not so fun for the other team.

I do appreciate the map, though. Will play again!
by meeba
Sat Jan 29, 2011 4:07 am
Forum: Map releases
Topic: Simplicity
Replies: 2
Views: 1274


So at some point in the last few weeks, I picked up BZFlag again, and while sitting in the university CS lab with some friends, I decided we needed a fun map to play on. Naturally, I decided that throwing my own touch at the classic Pillbox style would be the best way to go. Thus, this map happened....
by meeba
Fri Jan 28, 2011 3:36 am
Forum: Help: Tactics and Playstyles
Topic: What is your key mapping / what is the best key mapping
Replies: 73
Views: 37670

Re: What is your key mapping / what is the best key mapping

Now that I'm playing BZFlag again, and this time with a Playstation controller:

Movement: Left Analog Stick
Shoot: X and L1
Jump: O and R1
Scoreboard: L2
Binoculars: R2
Drop Flag: Square
Start/Identify: Triangle
Pause: Start
Selfdestruct: Select

I hate playing with keys and mouse.
by meeba
Sun Jun 21, 2009 5:18 am
Forum: Enhancements
Topic: A New Playing Style?
Replies: 9
Views: 1830

Re: A New Playing Style?

Survivor games work best with extremely high-paced games such as Quake. BZFlag is not nearly as quick as it would need to be for this. Although I guess it could be if you put laser flags everywhere, made them last a long time, and you made tanks move insanely fast.
by meeba
Sun Jun 21, 2009 5:15 am
Forum: Servers: General Discussion
Topic: lag
Replies: 29
Views: 5877

Re: lag

llrr wrote:People have the right to join servers even if they get kicked nonstop, that's their choice.
I believe that people who constantly rejoin after being kicked deserve to be shot.

It's not your right to be on a server. If someone doesn't want you wasting their resources, you probably shouldn't do it.
by meeba
Sat May 23, 2009 4:52 am
Forum: Enhancements
Topic: Rabbit Variables
Replies: 8
Views: 1696

Re: Rabbit Variables

I definitely see the variables such as speed, momentum, and turn speed being useful.
by meeba
Tue May 19, 2009 8:38 pm
Forum: Works In Progress
Topic: CTF Work in progress
Replies: 13
Views: 2780

Re: CTF Work in progress

Kasofa1, I hate to have to disagree so badly, but it's going to happen. MW2.3 shouldn't, in my opinion, be a good example for anything. Classical MW was much better to me. I am tired of all this laser sniping garbage. Also, the middle doesn't need any sort of tower. Maybe some sort of landmark, but ...
by meeba
Tue May 19, 2009 8:30 pm
Forum: Works In Progress
Topic: Large Capture the Flag map
Replies: 6
Views: 1725

Re: Large Capture the Flag map

Surely you have a text editor. BZW files are plaintext, you can open it with any text editor, even if iBZEdit made it originally.

The only trouble you'd have is getting it back in iBZEdit.
by meeba
Tue May 19, 2009 7:25 pm
Forum: Enhancements
Topic: Hotplate
Replies: 5
Views: 1209

Re: Hotplate

This sounds like it could be fun, but it would be something best left to a plugin. You could probably modify LouMan's KOTH plugin to do something like this.
by meeba
Thu May 14, 2009 5:36 pm
Forum: Players
Topic: Which map was the first map you ever played on?
Replies: 91
Views: 35911

Re: Which map was the first map you ever played on?

First two maps I played were Overlord and Babel on Silvercat.

I miss you, Silvercat server. :(
by meeba
Thu May 14, 2009 5:22 am
Forum: Map releases
Topic: Stalingrad
Replies: 7
Views: 1464

Re: Stalingrad

Yes, I got to play on this for a while earlier today. It's a fantastic map, definitely a lot of fun.

The gameplay of it is pretty unique, too, it's definitely a lot different from the run-of-the-mill CTF maps that I've seen and played on (and made... whoops).

Great work, Jefenry!
by meeba
Tue May 12, 2009 7:07 pm
Forum: Enhancements
Topic: Sound Object
Replies: 14
Views: 2838

Re: Sound Object

It would be MIDIs, as I don't know of anything else bandwidth/dialup friendly, and even complex midi files are smaller than many texture pngs. Also, I think the options should include one to never download, as well as one to download but not play them. MIDIs are not sound. They are instructions for...
by meeba
Sun May 10, 2009 8:13 pm
Forum: Map releases
Topic: Tricati 3 Team CTF
Replies: 12
Views: 1835

Re: Tricati 3 Team CTF

Oh man, I made a PHP script that could randomly generate a 3-team CTF map. I wonder if I still have that anywhere, I could patch that up and send it your way, ahs3.
by meeba
Sun May 10, 2009 8:10 pm
Forum: Servers: General Discussion
Topic: Divibox now hosting Zion
Replies: 2
Views: 974

Re: Divibox now hosting Zion

I highly recommend that people give this map a try. I've played with Constitution and Grace F a few times on here now, and it is a LOT of fun to play.

Excellent work, Const!
by meeba
Fri May 08, 2009 4:21 am
Forum: Players
Topic: How would you rate yourself
Replies: 180
Views: 65309

Re: How would you rate yourself

As per my skill, I am somewhere in the negatives, but people rave about my in-game commentary. 8)
by meeba
Tue May 05, 2009 7:22 pm
Forum: Leagues: General Discussion
Topic: Missile War League??
Replies: 15
Views: 3698

Re: Missile War League??

The Missile War maps have always been great and fun maps. For open play, that is. They just require so much action full-time to stay fun, though. As has been said, this essentially requires a high number of players per team to make a match interesting. Based on my experience with the old OpenLeague ...
by meeba
Fri Oct 12, 2007 11:22 pm
Forum: Players
Topic: what flag do you pwn with?
Replies: 103
Views: 40446

I love my machine gun.
by meeba
Wed Sep 12, 2007 2:34 pm
Forum: Servers: General Discussion
Topic: Ive been thinkn of makin my own server but i need some help
Replies: 12
Views: 6341

Idunno PETER, I find that rogues are the only ones upset with Rogue Geno, so if you're going to be nice to the whiners, why not just remove Geno altogether? Rogue Geno plugin seems to make it a little more fair. However, you could also use a plugin that makes it so Rogues can't have the G flag.
by meeba
Sun Sep 09, 2007 6:37 pm
Forum: Map releases
Topic: Playground
Replies: 8
Views: 3247

Very nice looking, at the least. Can't wait to see how it plays.
by meeba
Sun Aug 19, 2007 2:46 pm
Forum: Map releases
Topic: Missile Wars Remixed! (release version)
Replies: 11
Views: 3950

That is a very nice looking map, gnu-sense. Good work!
by meeba
Wed Aug 15, 2007 6:39 am
Forum: Help: Server Setup and Administration
Topic: DownloadAccess.txt and a monkey hitting keys??
Replies: 2
Views: 2014

First, I recommend this:

Second, if you follow step 1, you won't need to edit your DownloadAccess.txt.
by meeba
Tue Aug 14, 2007 3:43 pm
Forum: Help: Map Making
Topic: putting flags in a specific spot
Replies: 6
Views: 2330

also, if you use "flag" then make sure you have all those flags in the options section, like this: +f G{2} +f SW{6} +f WG{8} and so on, where SW{8} will be spawning 8 SW flags across all the zones with that flag in them. and if you have multiple zones with the same flag and you are using ...
by meeba
Tue Aug 14, 2007 6:57 am
Forum: Players
Topic: Out of town
Replies: 4
Views: 2786

Constitution: Just so you know, you broke the Divi 5154 rotation before you left. You also broke the permissions, so I couldn't fix it.

Just thought you'd like to know.
by meeba
Tue Aug 14, 2007 6:16 am
Forum: Map releases
Topic: A Distraction's "Fuel Stack"
Replies: 7
Views: 3403

I was goofing around on Macrosoft's server with this map, and I must say, it is an amazing looking map. However, I might make some suggestions. The feel of the map is a bit empty. It's a great design, but needs more in terms of obstacles, or, dare I say it, world weapons. Also, it's really hard to s...
by meeba
Sat Aug 11, 2007 6:50 pm
Forum: Servers: General Discussion
Topic: Bloodbath2 + Other servers + Arrogance
Replies: 15
Views: 6405

Best that can be done is to ignore them. Theres really nothing that can be done to stop them. My suggestion is to not play on top maps during 'prime time' if you don't like them that much. btw, i've been using the following email for 2 weeks or so: The Many, The Arrogant, The n00bs. I haven't copy ...