Search found 66 matches
- Sat Mar 20, 2004 5:54 am
- Forum: General Discussion
- Topic: If you know OMA HERTA
- Replies: 8
- Views: 3673
- Tue Jan 13, 2004 4:36 am
- Forum: General Discussion
- Topic: 1.10 and Spawning
- Replies: 15
- Views: 6577
I noticed this on xmission the other day and really don't like it. That is to say that sometimes, you respawn in mid-air and then drop to the ground, leaving you like a clay pigeon gently tossed into the air. Not good. Actually xmission runs the current cvs build 1.10.3, which had a even worse ctf ...
- Fri Jan 02, 2004 3:44 am
- Forum: Bugs and Problems
- Topic: GM problems in 1.10.x
- Replies: 1
- Views: 2574
- Fri Dec 26, 2003 4:33 am
- Forum: Bugs and Problems
- Topic: Respawns...
- Replies: 20
- Views: 9994
- Fri Dec 26, 2003 4:26 am
- Forum: Enhancements
- Topic: weather
- Replies: 7
- Views: 4345
- Fri Dec 26, 2003 4:19 am
- Forum: Enhancements
- Topic: New flag idea
- Replies: 4
- Views: 3701
Re: New flag idea
Would be simple so long as:
1) You didn't care if your alter ego drove thru buildings
2) Your alter ego didn't shoot
1) You didn't care if your alter ego drove thru buildings
2) Your alter ego didn't shoot
- Thu Dec 25, 2003 8:14 am
- Forum: General Discussion
- Topic: The bunny game....
- Replies: 9
- Views: 4680
Re: Oh yeah, and another thing...
The newbs will catch on a *lot* quicker if the non-bunnies are some color other than black (which means "shoot me" in FFA). How about blue, red, purple or green? A valid point, however I kinda like the good vs. evil mantra of white and black tanks. Hopefully as time goes on, this tk probl...
- Thu Dec 25, 2003 8:03 am
- Forum: News & Announcements
- Topic: v1.10.2 has been released
- Replies: 40
- Views: 22744
It is time for a reality check. *nix operating systems have advantages and disadvantages. MS Windows has advantages and disadvantages. All I ask is that someone who understands MS Windows be on the development team (btw, they call themselves a development team) or don't bother to port a version of ...
- Mon Dec 22, 2003 6:47 am
- Forum: News & Announcements
- Topic: v1.10.2 has been released
- Replies: 40
- Views: 22744
v1.10.2 has been released
BZFlag v1.10.2 has been released.
This is a bug fix version that fixes most of the really annoying bugs found so far in 1.10.0.
http://sourceforge.net/projects/bzflag
This is a bug fix version that fixes most of the really annoying bugs found so far in 1.10.0.
http://sourceforge.net/projects/bzflag
- Thu Dec 11, 2003 3:52 am
- Forum: News & Announcements
- Topic: BZFlag 1.10 is gold!
- Replies: 17
- Views: 11798
Thanks blast:
We are very much interested in fixing anything you find. Please post problems to http://sourceforge.net/tracker/?group_i ... tid=103248
Obviously that goes for everyone
We are very much interested in fixing anything you find. Please post problems to http://sourceforge.net/tracker/?group_i ... tid=103248
Obviously that goes for everyone
- Mon Dec 08, 2003 3:02 am
- Forum: General Discussion
- Topic: Why Play?
- Replies: 28
- Views: 10317
Why Play?
Thanks folks for the replies, I'm a huge BZ fan, so understand what i'm asking, I'd really like you to be critical as to why you play other MP games over BZFlag. Obviously there's always the round-robin effect that you go thru to keep things fresh, but who can detail why they want to play mp online ...
- Sat Dec 06, 2003 5:49 am
- Forum: General Discussion
- Topic: Guided Missle potency
- Replies: 19
- Views: 7906
- Sat Dec 06, 2003 2:57 am
- Forum: General Discussion
- Topic: Why Play?
- Replies: 28
- Views: 10317
- Sat Dec 06, 2003 2:40 am
- Forum: General Discussion
- Topic: Why Play?
- Replies: 28
- Views: 10317
Why Play?
Being as you have an account here, you should be able to answer both questions, unless like me, you won't spring any green to actually pay for games. But here goes: From time to time you play different games: Q1: Why do you choose to play UT, Quake, Tomb Raider, or whatever your game of choice is, o...
- Thu Dec 04, 2003 7:52 am
- Forum: General Discussion
- Topic: Guided Missle potency
- Replies: 19
- Views: 7906
- Thu Dec 04, 2003 7:43 am
- Forum: General Discussion
- Topic: SB problem?
- Replies: 10
- Views: 3700
- Sun Nov 09, 2003 6:28 am
- Forum: General Discussion
- Topic: rgb files
- Replies: 5
- Views: 2787
- Mon Oct 06, 2003 3:24 am
- Forum: General Discussion
- Topic: Version 1.9.x builds
- Replies: 65
- Views: 18852
Kicking
widowmaker wrote:When I play rabbit hunt it autokicks me for leaving the playing area for no reason.
Under what circumstance?
Were you jumping? Did you have a speed modifying flags? Is you lag huge? Where you changing world parameters?
Any hints?
Thanks,
dave
- Fri Oct 03, 2003 4:41 am
- Forum: General Discussion
- Topic: Version 1.9.x builds
- Replies: 65
- Views: 18852
Help Please!
HI FOLKS! We're very close to releasing 1.10 perhaps just a week or less, the problem is that we need testers to make sure it can go. So while it's a week away, it will stay a week away indefinitely. 1.9 has alot of sw33t stuff in it. And hopefully you will see some improvement in the network perfor...
- Fri Oct 03, 2003 4:34 am
- Forum: General Discussion
- Topic: Version 1.9.x builds
- Replies: 65
- Views: 18852
I though so also but wasn't sure. Oh by the way are you supposed to be able to drive under pyrimids with the burrow flag? Widowmaker, thanks for the bug report. The out of bounds kick you found with burrow has been fixed. The pryamid thing you found has nothing to do with burrow, it's just a pyrami...
- Thu Mar 13, 2003 2:01 am
- Forum: Map Editors
- Topic: Bmp2Bzw
- Replies: 11
- Views: 7019
- Mon Feb 17, 2003 7:46 am
- Forum: News & Announcements
- Topic: upcoming 1.7g2 release
- Replies: 45
- Views: 22638
- Thu Feb 13, 2003 2:57 pm
- Forum: News & Announcements
- Topic: upcoming 1.7g2 release
- Replies: 45
- Views: 22638
- Tue Feb 11, 2003 2:57 am
- Forum: Enhancements
- Topic: Shots the bounce off a pyramid through boxes (or decks)
- Replies: 5
- Views: 4512
- Tue Feb 04, 2003 8:09 am
- Forum: News & Announcements
- Topic: upcoming 1.7g2 release
- Replies: 45
- Views: 22638
Well, i think there's no question that this is a bug. Worlds built on bugs, should expect to have problems in the future. However, having said that, You can still do what you want. For pool-like functionality, You can still get the move-thru characteristics of pyramids by specifying negative heights...