Search found 63 matches

by goblin
Fri Dec 07, 2012 1:13 pm
Forum: General Discussion
Topic: Hello...
Replies: 4
Views: 1653

Re: Hello...

Oooh! ducktape and kierra still here! Nice :-)
by goblin
Thu Apr 10, 2008 8:30 am
Forum: Players
Topic: What mouse do you use? (to play bzflag)
Replies: 83
Views: 36672

I use a gamepad. I still suck at playing BZFlag with it, but I suck less than with a mouse...
by goblin
Tue Apr 08, 2008 1:58 pm
Forum: News & Announcements
Topic: BZAnywhere
Replies: 130
Views: 86339

Already done

since Saturos cant do much now, couldnt someone els pick up the project? I see 2 projects: 1. PortableApp-like BZ-thingy 2. Full standalone-OS+BZ-thingy 2. has been done - take a look at http://fedoraproject.org/wiki/SIGs/Games/GamesLive - BZFlag is in there. People scared of Linux can go code opti...
by goblin
Thu Apr 26, 2007 7:16 am
Forum: Players
Topic: Team Killer!!!
Replies: 18
Views: 6773

I just say 'sry' if it was my fault but if get tked i do say 'np' and then think 'why did that person shoot when i was there' Me too - just 'sry' and 'np'. Sometimes other players get upset when I don't yell at deliberate team-killers. But that's just me - I think that deliberate team-killers just ...
by goblin
Fri Sep 01, 2006 1:03 pm
Forum: Players
Topic: The Story of Your Callsign
Replies: 385
Views: 129901

KWSN

Brave Sir Robin wrote:All right, I changed my name...I'm now Brave Sir Robin, due to my behavior around Genocides:
[...]
If you're doing Seti@Home crunching, you should definitely join the Knights Who Say Ni! team.

goblin
by goblin
Mon Aug 28, 2006 6:59 pm
Forum: Players
Topic: The Story of Your Callsign
Replies: 385
Views: 129901

Crisp. wrote:so people started calling me Crispy.
As Barney Gumble said it:
We want Crunchy! We want Crunchy!
by goblin
Mon Aug 07, 2006 7:01 am
Forum: Players
Topic: The Story of Your Callsign
Replies: 385
Views: 129901

Re: 5of0

5of0 wrote:For one of my friends, that was close enough to 5'0" to call me cinco de nada
At least he didn't call you "Danny DeVito" (He's 5'0")

Or even worse, BZ-wise thinking: "Mother Teresa" (was 4'10").

:-)
by goblin
Tue Jun 27, 2006 1:52 pm
Forum: Ducati League Discussion
Topic: Hall of shame
Replies: 10
Views: 9519

A Heart Attack wrote:is there even a hall of shame?
Yup - it's in the CTF area.

menotume is the only inhabitant right now - and he put himself in, so I don't know how much shame there is in that hall...
by goblin
Tue Jun 27, 2006 8:37 am
Forum: Leagues: General Discussion
Topic: old leagues, new leagues, my league?
Replies: 21
Views: 12855

Nice advice!

A Heart Attack wrote: just dont create a league just to be cool and to gain respect
Wow! I can gain respect and be cool if I make my own league? Great!

[running off to create new league]
by goblin
Fri Jun 23, 2006 10:45 pm
Forum: Help: Tactics and Playstyles
Topic: What are your preferred controls for tank movement?
Replies: 12
Views: 5537

I myself am a joystick guy. I do better with joystick than with mouse, and I'm hopeless when I use the keyboard.

My joystick is lousy (not precise enough - I can't hit anything), so I hope to improve by simply getting a better one, or a gamepad maybe.
by goblin
Fri Jun 23, 2006 10:41 pm
Forum: Help: Tactics and Playstyles
Topic: What are your preferred controls for tank movement?
Replies: 12
Views: 5537

What are your preferred controls for tank movement?

What kind of controls do you prefer?

I hope to use the results in a "BZ newbie getting started guide".

Please specify, if you voted "Other".

Please share your experiences on different types (eg. mouse vs keyboard), brands (eg. Saitek vs Logitech) and technologies (eg. optical vs ball mouse).
by goblin
Fri Jun 23, 2006 10:09 pm
Forum: Ducati League Discussion
Topic: Cap Limit - Please Vote
Replies: 29
Views: 22519

Think about it if ther is a teeam that is strong enough to get 10 or more points in fifteen or thirty minutes then the other team then they deserve to have that show on their team page that they are good enough to beat a team 15-6. With the implementation of 15 minute matches, we now have to report...
by goblin
Fri Jun 23, 2006 1:11 pm
Forum: Ducati League Discussion
Topic: 15 Minute Matches
Replies: 5
Views: 8391

A Heart Attack wrote:i wish every league had that option, i would defelty play more if they did
Yes, approximately twice as many league matches :-)
by goblin
Tue Jun 20, 2006 6:39 pm
Forum: Players
Topic: The Story of Your Callsign
Replies: 385
Views: 129901

smalltux, my fellow Linux user! Which distro are you on? I use Fedora Core myself.

If you ever made your own distro, a small live CD like DSL for example, you could call it smalltux! It really has a nice ring to it.
by goblin
Fri Jun 16, 2006 7:28 pm
Forum: Leagues: General Discussion
Topic: FFA league
Replies: 17
Views: 10130

There is nothing in that post that says he has even the tiniest desire to learn how to do it. Correct me if I'm wrong, but nothing in the post says that he will refrain from learning how to do it during the proces either... It is similar to me saying, "Hey you won the lottery. I have an idea that y...
by goblin
Thu Jun 15, 2006 3:13 pm
Forum: Ducati League Discussion
Topic: Pick-up championship
Replies: 8
Views: 8747

CapN wrote: I think it sounds like a fun idea. I think random drawing of teams would be interesting.
It would also demand other skills than just the technical skills of dodging and shooting, team building skills for example - I think it's a great idea, and I think it will improve the league.
by goblin
Wed Jun 14, 2006 6:18 am
Forum: Ducati League Discussion
Topic: Cap Limit - Please Vote
Replies: 29
Views: 22519

leviathan wrote:does a soccer team that runs e.g. 0:3 behind give up?
Maybe.

They might not give up officially, but mentally.
by goblin
Tue Jun 13, 2006 8:12 am
Forum: Ducati League Discussion
Topic: Penalizing for inactivity
Replies: 33
Views: 25645

Personally, I think mixing ELO (skill) and activity is a bad idea, no matter how you do it :) Well... Yes... Activity and skill are two different dimensions in the game. As such, they should be kept separated. The problem seems to be that we can't find any better way to induce activity. PS: Du er v...
by goblin
Mon Jun 12, 2006 9:16 pm
Forum: Ducati League Discussion
Topic: Match Times - Please VOTE!
Replies: 49
Views: 34234

Re: where went the voting form?

conan wrote:where went the voting form?
i want to vote! 15/20/30 option
If you can't vote then it's either because you already have voted and forgotten all about it, or because the voting is closed because there has been set a fixed time period for the poll.

goblin
by goblin
Mon Jun 12, 2006 9:11 pm
Forum: Ducati League Discussion
Topic: Penalizing for inactivity
Replies: 33
Views: 25645

Unless you figure that a team can only be active during a match, then you'll need to define for how long they are active without performing any new actions. That's actually exactly how I figure - the only sure sign of activity is the fact that you played a league match. Everything else is a transfo...
by goblin
Mon Jun 12, 2006 12:57 pm
Forum: Ducati League Discussion
Topic: everyone should have the right to choose who they want to ma
Replies: 13
Views: 11229

sussi wrote:Otherwise it is only a grassroot organisation and that the level where that comunity act, at very low level.
We're playing an Open Source game on the Internet, hiding behind cryptic callsigns.
How much more "grassroot" can it get ;-)

goblin
by goblin
Mon Jun 12, 2006 12:53 pm
Forum: Ducati League Discussion
Topic: everyone should have the right to choose who they want to ma
Replies: 13
Views: 11229

What i want to see is, just to add that headline to the rules, not more or less. It's a rule which as any rule, not manage teams or. It only clarify the common basics. Every comunity needs some basics of understanding, some call it charter some call it differently. I don't want to see this added as...
by goblin
Mon Jun 12, 2006 11:34 am
Forum: Ducati League Discussion
Topic: Penalizing for inactivity
Replies: 33
Views: 25645

The score is a attempt at rating the skill-level. Mixing this with activity will make the score evem more arbitrary than today. That's a very good point. I see it like this: If we have to choose between rewarding and punishing, what would be the best? That's what's discussed in this thread. We stil...
by goblin
Mon Jun 12, 2006 11:14 am
Forum: Ducati League Discussion
Topic: Penalizing for inactivity
Replies: 33
Views: 25645

If its easy to define active, why is it hard to define inactive? Because nobody plays 24 hours a day - everybody is "inactive" from time to time. Do you want to punish everybody for being inactive while sleeping? I imagine not. As stated before, you'll have to decide when to call a team inactive. A...
by goblin
Mon Jun 12, 2006 8:42 am
Forum: Ducati League Discussion
Topic: everyone should have the right to choose who they want to ma
Replies: 13
Views: 11229

I agree with [dmp], SportChick, ... Apart from the fact that the council shouldn't manage teams (as opposed to managing the league, which is the environment in which teams operate), I can't see how the council should be able to enforce this rule. How could they ever investigate a report about a team...