Search found 318 matches

by zaphod
Fri Dec 30, 2011 12:13 pm
Forum: General Map Making Discussions
Topic: So long and thanks for all the fish!
Replies: 1
Views: 1288

So long and thanks for all the fish!

As some might have read in the thread of my official retirement from my bzf "engagement", I will stop hosting maps on 001.bzflag.fr. In rare occasions I published a map I made in the "Map releases" section of this forum to "protect the copyright" of it. But if someone is interested now or in the fut...
by zaphod
Fri Dec 30, 2011 11:58 am
Forum: Servers: General Discussion
Topic: So long and thanks for all the fish!
Replies: 14
Views: 2875

So long and thanks for all the fish!

well this is not an easy task but I decided to stop my "engagement" in bzflag. I am back to SimRacing and started to find a community around it. I know after all those years (8 years!!!) in bzf, it will never be the same and when I think of all those great friends I found in bzflag, it makes me real...
by zaphod
Thu Sep 01, 2011 8:45 am
Forum: Leagues: General Discussion
Topic: BzMatchBall League
Replies: 3
Views: 1874

Re: BzMatchBall League

depends on lot of things ... maybe!
by zaphod
Tue Jul 12, 2011 10:22 am
Forum: Leagues: General Discussion
Topic: BzMatchBall League
Replies: 3
Views: 1874

BzMatchBall League

well ... we tried but obviously ... it didn't work out ...! we will use the "2.4.migration.process" to wind up the BzMatchBall-league. 1st of august 2011 is the official end of the league! if you want to save some personal information from the site go ahead now. thanks to all player's that were help...
by zaphod
Sat Jul 02, 2011 8:13 am
Forum: Map releases
Topic: Vertical Bullets
Replies: 4
Views: 1079

Re: Vertical Bullets

floppy ; )

edited:
[s]up&running @ 001.bzflag.fr:5201[/s]
migrated to version 2.4.0 and up&running @ 001.bzflag.fr:5133

(not edited ; )
great map (as usual)!
by zaphod
Tue Jun 21, 2011 7:44 am
Forum: Help: Map Making
Topic: Matref zone_ground
Replies: 8
Views: 1136

Re: Matref zone_ground

i guess you have to play around with:
texsize

check out this wiki-link:
http://my.bzflag.org/w/Texturing_how_to
by zaphod
Tue Jun 21, 2011 7:38 am
Forum: Help: Map Making
Topic: Error ::: Unable to position flags on this world. :::
Replies: 27
Views: 2894

Re: Error ::: Unable to position flags on this world. :::

try with deleting the line
flagHeight 10.0
started with no error's!
by zaphod
Fri Apr 29, 2011 8:39 am
Forum: Ducati League Discussion
Topic: the position of the legue
Replies: 12
Views: 2686

Re: the position of the legue

check out this thread and that is the resume of it i am afraid:
JeffM wrote:Development stopped on the game a long while ago, so the likelihood of another release is low. So in that case BZFlag in it's current form has little possibility of growing.
by zaphod
Thu Feb 03, 2011 2:54 pm
Forum: GU League Discussion
Topic: GU site (UN)attracting players.
Replies: 31
Views: 4525

Re: GU site (UN)attracting players.

i see ts is working hard ;) looking forward to all the new's
by zaphod
Thu Jan 27, 2011 9:13 am
Forum: Plug-in Releases
Topic: PassTheFlag 1.0.6 released
Replies: 39
Views: 7669

Re: PassTheFlag 1.0.6 released

can't wait to see it getting even better then it is already!!!
by zaphod
Sun Jan 09, 2011 11:01 am
Forum: Ducati League Discussion
Topic: ducati site:
Replies: 18
Views: 2980

Re: ducati site:

GJ ze lama!
and THX for all the hours you put into this!!!

but some alternative themes would improve the site even more (its a bit to dark for me too)
by zaphod
Mon Dec 20, 2010 10:23 am
Forum: General Discussion
Topic: Best Map Software
Replies: 13
Views: 2287

Re: Best Map Software

well then let's go with Smultron (and Spazzy McGee's syntax coloring) to the bitter end ........
by zaphod
Sat Dec 18, 2010 8:37 am
Forum: Works In Progress
Topic: Nürburgring Grand-Prix Stecke
Replies: 11
Views: 2014

Re: Nürburgring Grand-Prix Stecke

love the idea (and racing)!!!
by zaphod
Sat Dec 18, 2010 8:34 am
Forum: GU League Discussion
Topic: GU site (UN)attracting players.
Replies: 31
Views: 4525

Re: GU site (UN)attracting players.

well i guess that is the problem ::: everybody has a different taste and never ever will all like the same theme!!!
by zaphod
Fri Dec 17, 2010 9:23 am
Forum: Help: Server Setup and Administration
Topic: Request Global Permission Groups here
Replies: 334
Views: 64434

Re: Request Global Permission Groups here

could you please create the following Global Group:
MATCHBALL.WLIST
and also add the player "Upsetter" as a GROUP LEADER to it.
BIG thanks in advance!
by zaphod
Wed Dec 01, 2010 1:49 pm
Forum: Help: Server Setup and Administration
Topic: cacheout, cache, world and http?
Replies: 8
Views: 1142

Re: cacheout, cache, world and http?

THANKS for all your input and help guys!
works and the map is much faster loading! (plus I learned another lesson!)
.
by zaphod
Wed Dec 01, 2010 1:43 pm
Forum: Help: Map Making
Topic: Flag-Texture
Replies: 5
Views: 1221

Re: Flag-Texture

Sorry to crush your hopes and dreams of maybe a soccer flag? ;) indeed ;) orbit made a nice texture for the flag and I hoped we could share that with all BzMatchBall player's. but well ... then I use it just locally . http://bzmatchball.org/media/mix/orbFlagTexkl.jpg if someone else wants to use it...
by zaphod
Tue Nov 30, 2010 11:34 am
Forum: Help: Server Setup and Administration
Topic: cacheout, cache, world and http?
Replies: 8
Views: 1142

Re: cacheout, cache, world and http?

-world must be in there, so the server knows what map you are playing with as the server doesnt read the http-file. so basically bzfs uses the map.bzw and the clients the binary map.out once loaded; does bzflag store then the binary in its cache or does it reload it on each connection? in general :...
by zaphod
Tue Nov 30, 2010 9:21 am
Forum: Help: Server Setup and Administration
Topic: cacheout, cache, world and http?
Replies: 8
Views: 1142

cacheout, cache, world and http?

unfortunately just some basic informations I found seeking how to load a world with: -cache via http. and I would like to find out more about this feature for faster loading bigger map-file's. I hope someone can point me to the right direction how to make this work .... well I started playing around...
by zaphod
Tue Nov 30, 2010 8:44 am
Forum: Help: Map Making
Topic: Flag-Texture
Replies: 5
Views: 1221

Flag-Texture

does anybody know if it's possible to load a different texture for the flag/s? we all know how to replace the std_ground texture and I am curious to find out, if it also works for flags? I tried already: material name flag addtexture http://images.bzflag.org/path/to/a/texture.png end and like in std...
by zaphod
Thu Nov 25, 2010 6:27 pm
Forum: GU League Discussion
Topic: teamspeak/mumble etc
Replies: 12
Views: 3493

Re: teamspeak/mumble etc

try the "old" mumur-server for testing we used during the BZWC: to get mumble then note the information you need to get connected the 1st time: server= (optional: whatever you want) host=92.243.5.208 port=42042 username= (explains itself) then click -> OK when you get asked, the serverpassword is: W...
by zaphod
Sat Nov 20, 2010 10:13 am
Forum: Leagues: General Discussion
Topic: should BZWC become a league?
Replies: 44
Views: 8135

Re: should BZWC become a league?

20th of november 2010 ::: a day to remember! today is the launch of the new BzMatchBall League! thanks for all the input you left in this thread, we hopefully found a way to make this new league exciting and different compared to all other existing leagues! just accept this as an invitation to take...
by zaphod
Thu Nov 11, 2010 8:28 am
Forum: General Map Making Discussions
Topic: Calling all Map Makers: The Collaborator 2010
Replies: 116
Views: 12081

Re: Calling all Map Makers: The Collaborator 2010

i think we should just finish this (finally!)!



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by zaphod
Wed Nov 03, 2010 6:12 pm
Forum: GU League Discussion
Topic: GU League Player Poll - 20 min matches
Replies: 109
Views: 13784

Re: GU League Player Poll - 20 min matches

Option 2
and use a re-match for more time on the field ...




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by zaphod
Fri Oct 29, 2010 4:41 pm
Forum: GU League Discussion
Topic: GU site (UN)attracting players.
Replies: 31
Views: 4525

Re: GU site (UN)attracting players.

dito to kierra ::: strayer said it!
and to the complainer's I would add ::: just let get of old things and get used to new things before you get old and can't handle new things which are obviously an improvement ;)
or do something to improve it!



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