Search found 13 matches

by Tanksolot
Sat Mar 09, 2019 3:27 am
Forum: General Map Making Discussions
Topic: New Map idea
Replies: 1
Views: 2717

New Map idea

Everyone spawns at own castle. Everyone is rogue. Map/castles expands as player list grows. Game is called "King of the Hill". Idea is to move up in levels(not games but elevations)) until you capture the "win" flag. Need some teleports. The way you move up is based on teleports ...
by Tanksolot
Sun May 28, 2006 12:12 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: texture problem after 2.8 download
Replies: 5
Views: 2479

All is good now. Apperantly I had some cached files still around after un-installing. I discovered this after re-installing and all my settings were still there. It also didn't have to download any map.

Deleted "My BZflag" folder and re-installed. All is well now.

Waka Waka
by Tanksolot
Sat May 27, 2006 11:06 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: texture problem after 2.8 download
Replies: 5
Views: 2479

ATI mobility Radeon 9700 Sony vgn-a190 laptop On any map: Linear mipmap nearest & Nearest mipmap settings make the grass or floor look correct. Detail in close and smooth defocus in distance. Rock walls look correct. Brick walls are partially correct but parts are small blocky gargabe. If I sele...
by Tanksolot
Sat May 27, 2006 7:15 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: texture problem after 2.8 download
Replies: 5
Views: 2479

texture problem after 2.8 download

I downloaded 2.8 and now I have texture rendering issues.
I can get the walls to look right but not the grass or visa versa.
ATi 7900 1920x1200

There used to be a high rez version. Is that still true with 2.8

Thanks for any help
by Tanksolot
Thu Dec 08, 2005 12:19 am
Forum: Enhancements
Topic: Some More Fancy Effects
Replies: 7
Views: 2338

prehaps a similar effect when a bullet hits a wall on non-rico servers, exept render the burn mark on the wall.


Does that mean you could leave a kind of
graffiti thing on the wall if you had MG.
"so and so was here"
by Tanksolot
Fri Nov 18, 2005 8:00 pm
Forum: Enhancements
Topic: Rotating weapons
Replies: 5
Views: 2061

Rotating weapons

My idea for FFA map. NO FLAGS. Everyone would have same weapon
based on server "change over". Weapons would time out every 10 to 20 seconds. Weapons would change for all players at same time and would
be randomly determined.

Lots of chaos!!
by Tanksolot
Fri Nov 18, 2005 7:36 pm
Forum: Enhancements
Topic: Idea for new flag
Replies: 15
Views: 5708

I was wondering if my idea got posted. Took me a while to find it. My original idea about the mines was to have them be invisible. No Flags. They would be shot triggered, say 3 or 5 per flag. You could drop them in strategic spots ( to guard your flag ) or drop them if someone is chasing you down. T...
by Tanksolot
Sun Nov 06, 2005 6:10 pm
Forum: Enhancements
Topic: Idea for new flag
Replies: 15
Views: 5708

Idea for new flag

My idea for new flag is based on something like a mine field. After picking up the flag you could leave up to a certain amount of invisible land mines. Your team, if CTF, would not be effected. You could have delay after running over it, so you could get a last shot off before you explode. If you dr...
by Tanksolot
Tue Apr 26, 2005 8:37 pm
Forum: Servers: General Discussion
Topic: "phantom Zone" TWO CASTLES
Replies: 15
Views: 5923

Thanks,

I got the general confusion part. I guess I need to learn how to use
it better.
by Tanksolot
Tue Apr 26, 2005 4:54 am
Forum: Enhancements
Topic: "shield" flag more powerfull
Replies: 5
Views: 2138

"shield" flag more powerfull

Any thought about making "shield" flag more powerfull. maybe it can
withstand two shots?
by Tanksolot
Tue Apr 26, 2005 4:36 am
Forum: Servers: General Discussion
Topic: "phantom Zone" TWO CASTLES
Replies: 15
Views: 5923

"phantom Zone" TWO CASTLES

Was just curious why this flag is now optiion?
by Tanksolot
Sat Apr 02, 2005 3:01 am
Forum: General Discussion
Topic: Campers revenge?
Replies: 8
Views: 3210

Campers revenge?

Would the idea of making a few weapons, i.e. laser and sw not respond after a team capture for a finite period of time. Maybe this would stop the pattern of sw at opponents base, pass the flag, and capture the flag. It seems that a few benefit from the efforts of the other team members that are &quo...
by Tanksolot
Sun Mar 27, 2005 4:15 am
Forum: General Discussion
Topic: How to stop raceist ranting
Replies: 5
Views: 3054

How to stop raceist ranting

some real nasty racist massages went on the other day on some
site. Is there any way to prevent multiple message to repete.
Once = they got their message across
10 times is bad for young kids who see this.
Is there any way to stop multipol postings?

Tanksolot