Search found 22 matches

by Yojimbo
Fri Aug 08, 2008 9:07 am
Forum: Servers: General Discussion
Topic: BZ server in New Zealand
Replies: 13
Views: 5311

Constitution wrote:A GU match server in New Zealand or Australia would not be amiss. :)
What's involved? I mean, how many players (bandwidth considerations), does anyone need server-level access?

I've never tried playing GU ... always had too much lag. A local server ... hmmm ... I might stand a chance ... :-)
by Yojimbo
Wed Aug 06, 2008 8:39 am
Forum: Servers: General Discussion
Topic: BZ server in New Zealand
Replies: 13
Views: 5311

traceroute to bz.gonzul.net (120.89.80.94), 30 hops max, 40 byte packets 1 * * * 2 lns1.inspire.net.nz (203.114.128.240) 100.150 ms 99.516 ms 101.784 ms Wow. 100ms just to get through to your ISP ... what are you connecting with? A cheap richard Smith ADSL modem that's overheating? The annoying thi...
by Yojimbo
Tue Aug 05, 2008 9:54 pm
Forum: Servers: General Discussion
Topic: BZ server in New Zealand
Replies: 13
Views: 5311

traceroute to wic.gonzul.net (120.89.80.94), 30 hops max, 40 byte packets 1 heekinlaw.com (65.18.172.2) 0.709 ms 0.464 ms 0.429 ms 2 69.94.3.5 (69.94.3.5) 0.323 ms 0.411 ms 0.355 ms 3 69.182.114.205 (69.182.114.205) 2.713 ms 2.738 ms 2.225 ms 4 bb2-g8-0-1.mrdnct.sbcglobal.net (151.164.42.56) 124.28...
by Yojimbo
Tue Aug 05, 2008 10:25 am
Forum: Servers: General Discussion
Topic: BZ server in New Zealand
Replies: 13
Views: 5311

End of the experiment ...

The players have voted with their feet ... seems like no-one can get to the server without suffering lag, so I suspect that my upstream ISP isn't quite up to the job. I'll try to get another server lined up one day, either directly connected to a peering exchange or on one of the "major" (=non-peeri...
by Yojimbo
Tue Aug 05, 2008 10:20 am
Forum: Help: Server Setup and Administration
Topic: sever not apearing in sever list
Replies: 19
Views: 4507

Try using your IP before you go through the hassle of using no-ip. If that works, than try to set up a no-ip account. And yes, it should be DNS Host (A). I will try my IP again but i was wondering did i port ford correctly From inside your own network you won't be able to connect to the public IP ....
by Yojimbo
Wed Jul 16, 2008 3:11 am
Forum: Servers: General Discussion
Topic: BZ server in New Zealand
Replies: 13
Views: 5311

Your server seems to have unstable lag. Sometimes I am even worse off there than at a US server. I've seen a couple of /reports about that. My link into FXnet seems to be pretty stable, so the problems are either related to server performance itself, or perhaps to the lack of decent peering between...
by Yojimbo
Mon Jun 30, 2008 9:24 am
Forum: Help: Map Making
Topic: Driving up obstacles ...
Replies: 5
Views: 1853

Driving up obstacles ...

What are the 'rules' for a tank driving up onto a surface? In testing, I can get a tank to drive almost automatically onto a surface about 0.2 units higher than the current surface ... but it still impedes movement a little. I've tested down as far as a height of 0.01, and this will still occasional...
by Yojimbo
Mon Jun 30, 2008 8:07 am
Forum: Help: Server Setup and Administration
Topic: How can I collect data from the server ... ?
Replies: 3
Views: 1511

Ah, the correct answer ..

Thanks for the hint about the scripts in /misc of the source. In there I can see bzfquery.pl, by our maintainer Mr Riker, showing how to connect directly to the server port and get stats out. This script can be happily run on a scheduled basis and output into anything. Just what I needed :-) Also mr...
by Yojimbo
Mon Jun 30, 2008 4:52 am
Forum: Map releases
Topic: Checkmate
Replies: 11
Views: 3032

Its up at ahs3.no-ip.biz:7425 Very useful, thanks ahs3. The map looked very nice; I liked the gravity/jump height, it makes it easy enough to jump squares ... but not too easy! Perhaps some different textures and square colours would help to jazz it up ... it might not need this however. Great stuff!
by Yojimbo
Mon Jun 23, 2008 4:10 am
Forum: Help: Map Making
Topic: BZFlag Image Uploader: a problem
Replies: 4
Views: 1535

Re: Uh...

Um...kinda n00bish question...how do I get my Images hosted? Read the Map Making forum FAQ, http://my.bzflag.org/bb/viewtopic.php?t=10489 Where can I host textures that I have made for my map? BZFlag offers a free texture hosting service at http://images.bzflag.org. To qualify to be hosted, you nee...
by Yojimbo
Mon Jun 23, 2008 3:34 am
Forum: Help: Server Setup and Administration
Topic: How can I collect data from the server ... ?
Replies: 3
Views: 1511

How can I collect data from the server ... ?

How do I report on the status of my server, while it is running? I'd like to collect simple things, like the number of players ... At the moment I have an admin observer permanently logged in, running under screen ... and a decent logfile from the -d option. But I don't have an automated way to coll...
by Yojimbo
Sun Jun 22, 2008 5:46 am
Forum: Servers: General Discussion
Topic: BZ server in New Zealand
Replies: 13
Views: 5311

BZ server in New Zealand

Players from NZ and Australia are used to being very laggy on most servers ... Well, no more! bz.gonzul.net is located in Dunedin, NZ on a 1MB (burst to 2MB) connection, running on a low-spec desktop. Currently it hosts my new map, Yojimbo's Barrier, and a copy of ahs3's Dodge Trainer 2v2. /report a...
by Yojimbo
Sun Jun 22, 2008 5:23 am
Forum: Map releases
Topic: Yojimbo's Barrier -- my first map :-) 4 team CTF
Replies: 3
Views: 1690

Initial feedback seems OK ...

Had a good afternoon with this map, around a dozen players at the peak (of course, it wasn't afternoon for them!). Shame about the lag getting to the server, I was the only player <200ms. The centre section holds up well under fire, and the end passes are dangerous to both defenders and attackers. S...
by Yojimbo
Sat Jun 21, 2008 8:50 am
Forum: Map releases
Topic: Yojimbo's Barrier -- my first map :-) 4 team CTF
Replies: 3
Views: 1690

Yojimbo's Barrier -- my first map :-) 4 team CTF

I have decided to turn my hand to mapmaking at last, and here is my first effort ... Yojimbo's Barrier v0.2, currently running at bz.gonzul.net:5154 (hosted in New Zealand, everyone else will lag a lot ...) This is a simple 4 team CTF map, influenced by Pillbox. Each team has their own zone of the m...
by Yojimbo
Fri Jun 20, 2008 6:58 am
Forum: Enhancements
Topic: music
Replies: 13
Views: 3382

ranks and upgrades have been talked about in the past ( me ) and people thought that people having advantages in the game isnt fair... but playing a game that has the same or less amount of skill level comes boring to me i wanted a challenge but... Well, there is the handicap system that could be s...
by Yojimbo
Thu Jun 19, 2008 12:08 am
Forum: Players
Topic: Spawn-killing
Replies: 18
Views: 6146

The Geno question

Hunted down and spawn-killed simply because you're an easy target and someone wants their scores to go up, no skill is involved, no sportsmanship exists... Ah, and that's what the Geno flag is for ... get the flag, identify the weakest member of the opposing team, and hunt them for as long as possi...
by Yojimbo
Wed Jun 18, 2008 11:26 pm
Forum: Players
Topic: Spawn-killing
Replies: 18
Views: 6146

1. Map feature 2. Long range spawn-killing 3. Short range spawn-killing To that'd I'd add "admin policy" for well-policed games. If the game messages say "no base camping" that makes the policy obvious, and will be referred to by admins/cops and registered players willing to start votes. The map de...
by Yojimbo
Wed Jun 18, 2008 9:07 am
Forum: Help: Server Setup and Administration
Topic: Server warning!!!!!
Replies: 3
Views: 1824

Re: Server warning!!!!!

Server warning - your lag is too high Lots of different reasons ... Your network connection is too slow. Your computer is too busy -- stop downloading, stop music The game server is too far away -- choose a server that is faster or closer. http://en.wikipedia.org/wiki/Lag ---- Trying Babelfish ... ...
by Yojimbo
Mon Jun 16, 2008 4:09 am
Forum: Help: Server Setup and Administration
Topic: How much bz admin time is needed?
Replies: 5
Views: 2314

Re: How much bz admin time is needed?

A hint, maybe you already know about it: I suggest to activate "poll kick" and "poll ban" for registered players in your server config. So in the case noone is administering and enough registered players are available, then they have a chance to get rid of rule-breakers/cheaters. Yeah, that sounds ...
by Yojimbo
Sun Jun 15, 2008 9:01 am
Forum: Help: Server Setup and Administration
Topic: How much bz admin time is needed?
Replies: 5
Views: 2314

How much bz admin time is needed?

I'm thinking of running a new BZ server; I have the servers, the admin resources, and a reason for players to come ... But how much time will I have to spend administering my bz server; detecting and banning cheats, that sort of thing... ? I'm happy importing other sets of admins from other places t...
by Yojimbo
Sat Sep 08, 2007 6:19 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Endshot kick because of wireless LAN
Replies: 20
Views: 7587

not even 5 shots

Well there's a thing :-) I just started another test run, connected, spawned, fired three unlocked GMs out of 5, saw then run for less than maximum distance, and got kicked for wrong end shot detection. So I don't see the kick being rdirectly elated to the number of shots in flight ... and in my cas...
by Yojimbo
Sat Sep 08, 2007 6:11 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Endshot kick because of wireless LAN
Replies: 20
Views: 7587

kicked for endShotDetection when shooting ...

I've noticed this kick a few times recently, and I guess it's only since being on wireless LAN as well (WRT54G v5, with Dell Broadcom under WinXP). I've just run up a local server for some other testing, and I've noticed pretty consistently that I've been kicked for this reason when firing GM - shot...