Thank you! And I'm honored to hear that.
See you around?
Search found 41 matches
- Tue Jul 01, 2008 7:50 pm
- Forum: Players
- Topic: The Return...
- Replies: 3
- Views: 1874
The Return...
...of Dumbledore.
You heard it.
(By the way, has anyone talked to Happy Tanker recently?)
You heard it.
(By the way, has anyone talked to Happy Tanker recently?)
- Tue Jun 21, 2005 6:45 pm
- Forum: Players
- Topic: The Story of Your Callsign
- Replies: 385
- Views: 157360
Well, mine's easier enough to understand... I'm a bit of a Harry Potter geek, so I love the character Albus Dumbledore in the books. It's sad because it's so unoriginal. My Callsign used to be Xxdx0xbxX. But that was really hard to type all the time, and globally register it, and it just didn't show...
- Tue Jun 21, 2005 10:54 am
- Forum: Map Editors
- Topic: when i delete objects
- Replies: 5
- Views: 4925
- Mon Jun 20, 2005 11:06 pm
- Forum: Enhancements
- Topic: voice chat
- Replies: 48
- Views: 17742
- Tue Jun 07, 2005 8:37 pm
- Forum: General Discussion
- Topic: Musical Tanks
- Replies: 7
- Views: 2900
- Tue Jun 07, 2005 6:48 pm
- Forum: General Discussion
- Topic: voice actors wanted
- Replies: 79
- Views: 27606
- Mon Jun 06, 2005 7:19 pm
- Forum: General Discussion
- Topic: voice actors wanted
- Replies: 79
- Views: 27606
You could disable them in your client Options. Not only can the server be able to be configured for sounds, but you can disable it also. Just think of it the same way for _mirror. The server configures that as an option, but you can disable it in Effects settings on your client. Same goes for sounds.
- Sun Jun 05, 2005 4:35 pm
- Forum: General Discussion
- Topic: voice actors wanted
- Replies: 79
- Views: 27606
- Sun Jun 05, 2005 2:01 pm
- Forum: General Discussion
- Topic: voice actors wanted
- Replies: 79
- Views: 27606
- Fri Jun 03, 2005 1:27 am
- Forum: Enhancements
- Topic: New commands...
- Replies: 15
- Views: 5063
- Sun May 29, 2005 3:55 pm
- Forum: Help: Map Making
- Topic: rotation teleporter
- Replies: 10
- Views: 4173
- Thu May 19, 2005 11:52 pm
- Forum: Help: Map Making
- Topic: Moving textures
- Replies: 3
- Views: 2734
- Tue May 17, 2005 1:23 am
- Forum: Help: Map Making
- Topic: Moving Pyramids
- Replies: 7
- Views: 3490
Yes, you have any idea how to do that?BIYA wrote:You can make the textures move though. As RPG has already said no you can not have MOVING objects.
I've made a new thread. http://my.bzflag.org/bb/viewtopic.php?t=3803
- Sun May 15, 2005 12:07 am
- Forum: Help: Map Making
- Topic: Moving textures
- Replies: 3
- Views: 2734
Moving textures
On some servers I've seen a texture be moved on an object. How would you go about doing this?
Thanks.
Thanks.
- Sun May 15, 2005 12:05 am
- Forum: Help: Map Making
- Topic: Moving Pyramids
- Replies: 7
- Views: 3490
- Sat May 14, 2005 11:51 pm
- Forum: Help: Map Making
- Topic: Moving Pyramids
- Replies: 7
- Views: 3490
- Sat May 14, 2005 11:33 pm
- Forum: Help: Map Making
- Topic: Moving Pyramids
- Replies: 7
- Views: 3490
Moving Pyramids
Hi...
I am just playing around with making my map, and I want to spin around a pyramid.
I know, I know, you're going to tell me that I should use angular, but that moves the TANK and not the object. I want to rotate the pyramid around in circles.
Any way to do this?
Thanks in advance.
I am just playing around with making my map, and I want to spin around a pyramid.
I know, I know, you're going to tell me that I should use angular, but that moves the TANK and not the object. I want to rotate the pyramid around in circles.
Any way to do this?
Thanks in advance.
- Fri May 13, 2005 10:45 pm
- Forum: General Map Making Discussions
- Topic: BZW Exporter for WIngs3D
- Replies: 25
- Views: 6557
YES!!!!
Yes! It worked!
Thank you thank you thank you!
Thank you thank you thank you!
- Fri May 13, 2005 9:58 pm
- Forum: General Map Making Discussions
- Topic: BZW Exporter for WIngs3D
- Replies: 25
- Views: 6557
:( The exporter doesn't work for me. I am using Mac OS X Tiger, and I just downloaded Wings3D. All I do is make a simple box, and I do File>Export>BZFlag (.bzw)... and I get a window asking me where to put it. So, I put it on my Desktop, then it gives me a message: http://i3.photobucket.com/albums/y...
- Fri May 13, 2005 9:26 pm
- Forum: Help: Map Making
- Topic: No Spawning
- Replies: 12
- Views: 4970
- Wed May 11, 2005 10:33 pm
- Forum: Help: Map Making
- Topic: No Spawning
- Replies: 12
- Views: 4970
- Wed May 11, 2005 6:59 pm
- Forum: Help: Map Making
- Topic: No Spawning
- Replies: 12
- Views: 4970
- Wed May 11, 2005 10:35 am
- Forum: Help: Map Making
- Topic: No Spawning
- Replies: 12
- Views: 4970
Yes, I've seen that, but that's not exactly what I want. I have eight long rectangles that are arranged around a middle fighting area. Currently, there are flags in the boxes (since I made them trampolines) and you have a VERY good chance of spawning ON the trampolines. I want to make it so you CANN...
- Wed May 11, 2005 12:18 am
- Forum: Help: Map Making
- Topic: No Spawning
- Replies: 12
- Views: 4970
No Spawning
How can I define a zone to make the server drop no flags on it or disallow spawning on it? I have a lot of trampolines in my map and people are complaining because they keep on spawning on tramps. It's getting annoying...
Thanks in advance for your help.
Thanks in advance for your help.