hmm noway, bloc is still visible with "normal" radar.
I wanted test a labyrinthe where tanks appear on radar, but not blocs.
Search found 58 matches
- Sat Jan 09, 2021 11:02 am
- Forum: Help: Map Making
- Topic: noradar
- Replies: 19
- Views: 1975
- Wed Jan 06, 2021 3:48 pm
- Forum: Help: Map Making
- Topic: noradar
- Replies: 19
- Views: 1975
Re: noradar
Hi, Is there a way to make box, or meshbox, invisible on all radars ? material name discret noradar end meshbox position 0 0 0 rotation 45 size 80 80 80 top matref discret outside matref discret end With this example, I see bloc when my radar is set as "normal". Or is there a way to force ...
- Wed Aug 26, 2020 11:41 am
- Forum: General Map Making Discussions
- Topic: looking for a race plugin
- Replies: 7
- Views: 1014
Re: looking for a race plugin
Thanks all, especially Zehra who knows all the tricks.
I have everything i was looking for.
Not sure of what will be the map, shooting or not, 1 or 2 teams, probably superflag, but it will be.
I have everything i was looking for.
Not sure of what will be the map, shooting or not, 1 or 2 teams, probably superflag, but it will be.
- Tue Aug 25, 2020 5:32 pm
- Forum: General Map Making Discussions
- Topic: looking for a race plugin
- Replies: 7
- Views: 1014
Re: looking for a race plugin
Thanks that s an exellent beginning. -c -mp 0,20,0,0,0,20 -ms 1 +f R*{20} I will add a red base, and a green base. There will be only red players. Players will spawn near green base at the opposite of the red one. The game is to bring back a red flag to the green base. So , all tanks will be destroy...
- Tue Aug 25, 2020 9:24 am
- Forum: General Map Making Discussions
- Topic: looking for a race plugin
- Replies: 7
- Views: 1014
looking for a race plugin
Hi , I am looking for a plugin to do a kind of race: - each player have the same color. - few flags (better if it s in configuration), when they bring back these flags to one point (base..), the score is updated. - shoot enabled. I guess this plugin already exist, is there a link where it s availabl...
- Thu Apr 23, 2020 7:19 pm
- Forum: General Map Making Discussions
- Topic: bzwrap: Python Package
- Replies: 2
- Views: 634
Re: bzwrap: Python Package
Nice! I have done something similar. but not enough clean. The first class is a bloc, with interesting attribute: - type (meshbox, pyramid..) - sx, sy, sz (size) - px, py pz (position) - shoothrought - rotation - name - option - color and methods: - getSurface - cloneCtf - draw - symetrieAxiale - tr...
- Mon Feb 24, 2020 7:21 am
- Forum: Help: Server Setup and Administration
- Topic: servers list publicaton
- Replies: 13
- Views: 2191
Re: servers list publicaton
Yes it works with a new publickey. it s links to the hostname.
- Sun Feb 23, 2020 8:03 am
- Forum: Help: Server Setup and Administration
- Topic: servers list publicaton
- Replies: 13
- Views: 2191
Re: servers list publicaton
Hi,
Thanks for the answers.
'-publictitle' and '-publickey' and '-publicaddr' were ok.
Propernet working..., I may need to have more detail informations, port to open.
For now it only listen on 5154 udp/tcp.
The output are filtred to.
I will request for a new publickey for this new host.
Cu
Thanks for the answers.
'-publictitle' and '-publickey' and '-publicaddr' were ok.
Propernet working..., I may need to have more detail informations, port to open.
For now it only listen on 5154 udp/tcp.
The output are filtred to.
I will request for a new publickey for this new host.
Cu
- Sat Feb 22, 2020 10:10 pm
- Forum: Help: Server Setup and Administration
- Topic: servers list publicaton
- Replies: 13
- Views: 2191
Re: servers list publicaton
I suppose that it s a firewall issue, but i have no idea what to open.
- Sat Feb 22, 2020 10:09 pm
- Forum: Help: Server Setup and Administration
- Topic: servers list publicaton
- Replies: 13
- Views: 2191
Re: servers list publicaton
It was down.
I start it now.
I start it now.
- Sat Feb 22, 2020 8:35 pm
- Forum: Help: Server Setup and Administration
- Topic: servers list publicaton
- Replies: 13
- Views: 2191
Re: servers list publicaton
Running a public server with the following settings: public address is bzh.freemyip.com:5154 Loaded master ban list from https://www.bzflag.org/master-bans.txt listening on 0.0.0.0:5154 with title of "Tomato CTF - WALLS" Player [0] accept() from 86.253.106.163:48348 on 5 Player mathiaz [0]...
- Sat Feb 22, 2020 7:31 pm
- Forum: Help: Server Setup and Administration
- Topic: servers list publicaton
- Replies: 13
- Views: 2191
Re: servers list publicaton
Thanks,
In the debug log i have this suspect line:
File transfer terminated with error from libcurl 60 : server certificate verification failed. CAfile: none CRLfile: none
It seems a certificat error.
It s a minimalistic installation, i think it miss a certificat package.
In the debug log i have this suspect line:
File transfer terminated with error from libcurl 60 : server certificate verification failed. CAfile: none CRLfile: none
It seems a certificat error.
It s a minimalistic installation, i think it miss a certificat package.
- Sat Feb 22, 2020 1:52 pm
- Forum: Help: Server Setup and Administration
- Topic: servers list publicaton
- Replies: 13
- Views: 2191
servers list publicaton
Hi, I set up a server, bzh.freemyip.com:5154. I can join it with my client if i tell his name. But i don t see it in the server list. I watch the configuration 3 times, no problem. And it is the same than an already working server. So is there a network problem? My server only listen on port 5154 ud...
- Wed Nov 20, 2019 9:50 am
- Forum: Map Editors
- Topic: Web based map editors
- Replies: 10
- Views: 2691
Re: Web based map editors
Some people need to speak a lot ... I use homemade lib with some objects : - blocs (pyra, box, base, zone, ..etc) - collectionManager ( manage blocs in a grid, with usefull method to clean area, compute space between blocs, clone symetric blocs ...) ... So when a make a map, i just write few functio...
- Mon Jun 17, 2019 12:50 pm
- Forum: Help: Map Making
- Topic: pass flag to middle
- Replies: 7
- Views: 3590
Re: pass flag to middle
Tanks a lot.
I notice , i won t use anymore box object.

I notice , i won t use anymore box object.

- Sat Jun 15, 2019 6:22 pm
- Forum: Help: Map Making
- Topic: pass flag to middle
- Replies: 7
- Views: 3590
Re: pass flag to middle
Thanks for the answers.
But It s running with -fb options and it s a meshbox.
So i don t understand.
I send the map in attached file, if you have time.
Just run it with "bzfs -world test.bzw".
But It s running with -fb options and it s a meshbox.

So i don t understand.
I send the map in attached file, if you have time.
Just run it with "bzfs -world test.bzw".
- Sat Jun 15, 2019 12:44 pm
- Forum: Help: Map Making
- Topic: pass flag to middle
- Replies: 7
- Views: 3590
pass flag to middle
Hi,
I pass flag to the middle while dropping it on non standard surface (pyramid, teleport ...).
It works, but when there is a meshbloc middle, the flag goes in it. So what is the algorythm behind this pass? why the flag is not put ON the bloc?
Thanks
I pass flag to the middle while dropping it on non standard surface (pyramid, teleport ...).
It works, but when there is a meshbloc middle, the flag goes in it. So what is the algorythm behind this pass? why the flag is not put ON the bloc?
Thanks
- Wed May 29, 2019 7:57 am
- Forum: Help: Server Setup and Administration
- Topic: serverControl plugin with ResetServerAlwaysFile
- Replies: 2
- Views: 980
Re: serverControl plugin with ResetServerAlwaysFile
It sounds like what i am looking for, i will test it soon.
Thanks

Thanks

- Mon May 27, 2019 4:52 pm
- Forum: Help: Server Setup and Administration
- Topic: serverControl plugin with ResetServerAlwaysFile
- Replies: 2
- Views: 980
serverControl plugin with ResetServerAlwaysFile
Hi, I try to make a my server automaticly restart without disturbing eventual games. So i see that it may be possible with serverControl plugin. so, i am configuring a debian server with systemd. But i can t use serverControl plugin as i want here s the log file : ------------------------ ServerCont...
- Wed May 22, 2019 11:56 am
- Forum: Map releases
- Topic: map generator
- Replies: 13
- Views: 2135
Re: map generator
Here last version of the map generator.
What s new :
- bloc higths are harmonized
- new pattern (big blocs, line ..)
- more colors
- some teleporters
and more...
Just download it and run it with pyton 3:
python3 __init__.py > mymap.bzw
What s new :
- bloc higths are harmonized
- new pattern (big blocs, line ..)
- more colors
- some teleporters
and more...
Just download it and run it with pyton 3:
python3 __init__.py > mymap.bzw
- Sun May 05, 2019 8:46 pm
- Forum: Players
- Topic: Hello! I'm New to BZBB
- Replies: 5
- Views: 2169
Re: Hello! I'm New to BZBB
To be better, a way is to register to the league http://leaguesunited.org and play some match. Ducati is not jump map, but easier to start with. There is regulary match. It seems boring map first, because non jump and no superflag, but it s very fun, and morover a good school to learn. Dodge and sho...
- Tue Apr 16, 2019 3:06 pm
- Forum: Works In Progress
- Topic: New Map, No Name Yet
- Replies: 5
- Views: 1707
Re: New Map, No Name Yet
tank wrecks
?
?
- Sun Apr 14, 2019 8:48 am
- Forum: Map releases
- Topic: BZFlag Memories
- Replies: 6
- Views: 1734
Re: BZFlag Memories
Who made HIX map?
What is its history?
What is its history?
- Sat Apr 13, 2019 11:11 pm
- Forum: Map releases
- Topic: map generator
- Replies: 13
- Views: 2135
Re: map generator
Hi,
Same generator with one main modification :
- The high of bloc aren t completly random. So there is less level. It s now easier to shoot tank on a bloc from another bloc.
Some more idea, but later
Same generator with one main modification :
- The high of bloc aren t completly random. So there is less level. It s now easier to shoot tank on a bloc from another bloc.
Some more idea, but later
- Fri Apr 12, 2019 10:17 am
- Forum: Plug-in Development
- Topic: BZWGen
- Replies: 2
- Views: 1162
Re: BZWGen
Yes i am interested by map generators.
I am actually doing one. So i am still available to share my experience.
I am actually doing one. So i am still available to share my experience.