Search found 26 matches

by mathiaz
Mon Mar 18, 2019 4:33 pm
Forum: Map releases
Topic: Hollows
Replies: 4
Views: 48

Re: Hollows

Nice one.

I will test it with rico !!

Thanks
by mathiaz
Fri Mar 08, 2019 12:13 pm
Forum: Help: Map Making
Topic: meshbox / box & meshbox / teleport links
Replies: 3
Views: 80

Re: meshbox / box & meshbox / teleport links

Thanks for your answers.

I put the teleporter on a box.
The box tile is little higher (0.1) than meshbox, so it s possible to pass from one to the other.
by mathiaz
Thu Mar 07, 2019 12:06 pm
Forum: Help: Map Making
Topic: meshbox / box & meshbox / teleport links
Replies: 3
Views: 80

meshbox / box & meshbox / teleport links

I use simple meshbox: meshbox position 0 -290 0 size 300 10 1 matref wall shootthrough end material name wall color 0.000000f 0.000000f 0.000000f 0.7 end - meshbox/box : when the ground/stair is made of mixed tiles, box next to meshbox, tank can t drive from one to the other -meshox/teleport: when i...
by mathiaz
Sat Mar 02, 2019 11:33 am
Forum: Map releases
Topic: Breizh Wall
Replies: 13
Views: 847

Re: Breizh Wall

Hi,

Here last version of breizh wall:
- longer shoots
- wings flags to jump the wall

Feel free to host it and modify it.
:wink:
by mathiaz
Fri Mar 01, 2019 1:05 pm
Forum: Bugs and Problems
Topic: zone flag where flag dont go back
Replies: 7
Views: 131

Re: zone flag where flag dont go back

I understand quickly but i need long explanations ...
by mathiaz
Fri Mar 01, 2019 1:02 pm
Forum: Bugs and Problems
Topic: zone flag where flag dont go back
Replies: 7
Views: 131

Re: zone flag where flag dont go back

It works now.
Thanks a lot.
by mathiaz
Fri Mar 01, 2019 9:22 am
Forum: Bugs and Problems
Topic: zone flag where flag dont go back
Replies: 7
Views: 131

Re: zone flag where flag dont go back

I simplify my question : #******* test.bzw *********** world size 100 end options +r -j -ms 4 -sl WG 1 -fb -set _shotSpeed 110 -set _tankSpeed 28 -set _wingsJumpCount 20 -publictitle "Breizh tomato - shoot through WALL - ctf " end #******************* zone zoneflag WG 1 position 0 50 0 end zone zone...
by mathiaz
Thu Feb 28, 2019 11:41 pm
Forum: Bugs and Problems
Topic: zone flag where flag dont go back
Replies: 7
Views: 131

Re: zone flag where flag dont go back

Thanks for the answer.
The problem come from the zoneflag WG 1.
by mathiaz
Thu Feb 28, 2019 10:41 pm
Forum: Leagues: General Discussion
Topic: Sniping League
Replies: 23
Views: 509

Re: Sniping League

About my zone flag bug i open a post here

viewtopic.php?f=32&t=20171
by mathiaz
Thu Feb 28, 2019 10:39 pm
Forum: Bugs and Problems
Topic: zone flag where flag dont go back
Replies: 7
Views: 131

zone flag where flag dont go back

Hi, In attached file a map with zone flag. often don t go back to the zone. Is there misconfiguration or bug? Configuration : -a 50 38 -publicaddr tomato.freemyip.com:5154 -publickey xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -p 5154 -autoTeam -d -sb -j -lagdrop 3 -lagwarn 400 -maxidle 300 -ms 3 -password xx...
by mathiaz
Sat Feb 09, 2019 5:50 pm
Forum: Leagues: General Discussion
Topic: Sniping League
Replies: 23
Views: 509

Re: Sniping League

It s a good idea to add map for league match.

I notice a bug with zone flag. Sometimes, flags just drop where player let it, and does nt return to the zone flag. It s a random event ...
by mathiaz
Tue Jan 15, 2019 2:38 pm
Forum: Map releases
Topic: Breizh Wall
Replies: 13
Views: 847

Re: Breizh Wall

Nice view thanks !

Feel free to modify the map to your need.
(and may post it back there)
by mathiaz
Tue Jan 08, 2019 8:47 pm
Forum: Map releases
Topic: Breizh Wall
Replies: 13
Views: 847

Re: Breizh Wall

Hi,

Last modification on the map.
More ricochet.
=)
by mathiaz
Mon Oct 29, 2018 5:39 pm
Forum: Help: Map Making
Topic: spawn after cap
Replies: 2
Views: 282

Re: spawn after cap

That s it !
Merci
by mathiaz
Sun Oct 28, 2018 9:02 pm
Forum: Help: Map Making
Topic: spawn after cap
Replies: 2
Views: 282

spawn after cap

Bonjour,

Is there a way to spawn after cap, in another place than bases?

Thanks
by mathiaz
Sun Oct 28, 2018 9:00 pm
Forum: Map releases
Topic: Breizh Wall
Replies: 13
Views: 847

Breizh Wall

Hi,

Today a new map, separated by a big wall shoot throught and bases side to side.
So it s enable CTF with only 2 players and more ...

Have fun
by mathiaz
Tue Oct 02, 2018 8:59 pm
Forum: Map releases
Topic: BREIZH Tomato
Replies: 4
Views: 750

Re: BREIZH Tomato

hi
here the last version (and definitive ...)
have fun
by mathiaz
Fri Apr 27, 2018 1:02 pm
Forum: Map releases
Topic: BREIZH Tomato
Replies: 4
Views: 750

Re: BREIZH Tomato

Hi,

Here wider version of the map 400x400.
- Cleaner code.
- Some stuff to climb (hudge pyra + stripes ).
- allow more player.
And still :
- lots of rico.
- no superflags.
- playable with only 2 players .
by mathiaz
Thu Apr 12, 2018 11:49 am
Forum: Map releases
Topic: BREIZH Tomato
Replies: 4
Views: 750

BREIZH Tomato

Hi,

In attached file, you will find BREIZH Tomato map, under LGPL licence
bzfi0003.png
(495.02 KiB) Not downloaded yet

I hope you will like this way of gaming.
It a compilation of what i like in bzflag.

Cu,
Mathiaz
by mathiaz
Thu Mar 29, 2018 8:52 pm
Forum: Help: Server Setup and Administration
Topic: timed match procedure
Replies: 7
Views: 686

Re: timed match procedure

oki

I had to compile bzfs with options:

./configure --enable-shared --disable-client --enable-custom-plugins=playerJoinHandler,TimeLimit

and everything is working well.

Thanks
by mathiaz
Thu Mar 29, 2018 7:17 am
Forum: Help: Server Setup and Administration
Topic: timed match procedure
Replies: 7
Views: 686

Re: timed match procedure

Bonjour, Thanks countdown works. Which command may i use to change the match time. I still have default time (-time 900). I try /timelimit /time without success Why -password is highly discouraged on public servers? Even if the server is occassionaly up, just for some match? When i have time i will ...
by mathiaz
Wed Mar 28, 2018 8:44 pm
Forum: Help: Server Setup and Administration
Topic: timed match procedure
Replies: 7
Views: 686

timed match procedure

Hi all,

I would like to know the procedure to run a timed match with :
- countdown
- time limit
- and number of player limited when match is running

I don t find nor on the forum nor in the wiki

Thanks
by mathiaz
Wed Mar 21, 2018 1:41 pm
Forum: Help: Server Setup and Administration
Topic: bzadmin command ; and quit
Replies: 1
Views: 253

bzadmin command ; and quit

Hi,

I would like to pass regulary a bzdamin command in a bash script.

bzadmin -ui stdout spy:passwd@bzserver.xy /listPlayer

It almost work , i have the player list, but it doesn t logout.
Is there a mean to pass a cmd and just logout?
Without make a dirty kill -9 pid_of_bzadmin?

thnks
by mathiaz
Mon Mar 19, 2018 6:09 pm
Forum: Help: Map Making
Topic: noradar
Replies: 6
Views: 559

Re: noradar

By base i mean a big "box". With a classic "base" on it. (We can forget the "base" itself.) I want this "box" be invisible on radar. It s too big and hide player outside visual if they use maximum size radar. So i just want a classic "box" with every default attributs (brick wall etc...) but INVISIB...
by mathiaz
Mon Mar 19, 2018 1:07 pm
Forum: Help: Map Making
Topic: noradar
Replies: 6
Views: 559

noradar

Hi, I am finishing a map "breizh tomato". there are several level, and 2 big bases. I would like to know to make these bases invisible on radar. Players use big radar now. I try : material name noradar noradar end box name campNE position -200 225 0 size 100 75 20 matref noradar end It s invisible o...