Search found 432 matches

by eagle
Sun Jan 06, 2008 12:30 am
Forum: Works In Progress
Topic: Rat's Nest
Replies: 54
Views: 20002

Wow that looks really good! reminds me alot of halo... maybe some of those blue clearish shields (forget what they're called) somewhere to use up space (and for looks 8) ). Anyway your as good as LouMan as far as I can tell, now lets see about gameplay. :P
by eagle
Tue Jan 01, 2008 1:57 am
Forum: Map releases
Topic: Channel Crossing
Replies: 24
Views: 10048

Wow, amazing map! I love the tracks and how they speed you up :P

anyway offtopic:

go Michigan State!
by eagle
Thu Dec 27, 2007 12:22 pm
Forum: Works In Progress
Topic: Don't Drop II
Replies: 5
Views: 2911

looks good so far, maybe some thin boxes going across the water. Also, a small box in each corner that you can jump to, to get a slightly better flag. Just ideas :)
by eagle
Fri Dec 21, 2007 11:47 am
Forum: Works In Progress
Topic: Rat's Nest
Replies: 54
Views: 20002

Pretty nice lookin'! I can't wat to see the rest!
Too bad I can't model like that, I can never find/make textures. :|
by eagle
Sat Dec 15, 2007 9:02 pm
Forum: Works In Progress
Topic: warzone castlewars by silver surfer!
Replies: 5
Views: 2609

Sounds like its gonna be pretty cool! one way you could make tunnels is with bzedit. just make large blocks the walls of the tunnels and a thin block the size of the map on top as the roof(would be textures as grass)

anyway, good luck!
by eagle
Tue Dec 11, 2007 11:59 am
Forum: Map releases
Topic: Warehouse CTF v1.0
Replies: 29
Views: 8836

silver surfer
Like I said version 1.2 fixed most of this. the world size iss now the size of the size of the map so there's no outside. SB OO US SW and all of those annoying flags are gone.
by eagle
Mon Dec 10, 2007 9:16 pm
Forum: Map releases
Topic: Warehouse CTF v1.0
Replies: 29
Views: 8836

Spawn camping was somewhat fixed, no SW SB OO and other annoying flags. Also people dont only spawn in their bases...that should be good enough for now. 8)
by eagle
Sun Dec 09, 2007 3:15 pm
Forum: Map releases
Topic: Warehouse CTF v1.0
Replies: 29
Views: 8836

here's the map updated:
by eagle
Sun Dec 09, 2007 1:01 pm
Forum: Map releases
Topic: Warehouse CTF v1.0
Replies: 29
Views: 8836

I'm going to fix the spawn camping problem...I was thinking the spawn zone would be half the size of the map for one team. I'm taking out OO SW and L
by eagle
Sat Dec 08, 2007 9:04 pm
Forum: Map releases
Topic: Warehouse CTF v1.0
Replies: 29
Views: 8836

SkaterGOD/DOOD23
the map has wg, narrow, and some other random good flags.
by eagle
Sat Dec 08, 2007 9:01 pm
Forum: Map releases
Topic: Warehouse CTF v1.0
Replies: 29
Views: 8836

Thanks for all the feedback :)


Destroyer1313
The crate texture is from http://www.teppic.homelinux.net/textures/Crate.png
Easy Target
I agree, A conveyor might be cool. I was thinking of, later, making the place twice as big...maybe a conveyor going from one area to another.
by eagle
Sat Dec 08, 2007 5:20 pm
Forum: Map releases
Topic: Warehouse CTF v1.0
Replies: 29
Views: 8836

thanks, Ill see if I can get someone to host it. :)
by eagle
Sat Dec 08, 2007 5:01 pm
Forum: Map releases
Topic: Warehouse CTF v1.0
Replies: 29
Views: 8836

you're supposed to sneak around the crates, what do you mean boring?
by eagle
Sat Dec 08, 2007 4:56 pm
Forum: Map releases
Topic: Warehouse CTF v1.0
Replies: 29
Views: 8836

Few changes and screenies:
by eagle
Sat Dec 08, 2007 4:47 pm
Forum: Map releases
Topic: Warehouse CTF v1.0
Replies: 29
Views: 8836

Warehouse CTF v1.0

Hey! I just thought I would post a map I just made here, tell me what you think. It's called Warehouse CTF. 3 shots, jumping, no radar. I'll post some screenies later.
by eagle
Wed Nov 28, 2007 12:01 pm
Forum: Players
Topic: Language on BZflag.
Replies: 100
Views: 43144

I speak english and a bit of german :)
by eagle
Fri Nov 23, 2007 12:34 pm
Forum: Help: Tactics and Playstyles
Topic: What are U best at?What's your skill that makes you special?
Replies: 87
Views: 41342

I like to sneak around with st also. Its really fun to know no one knows you're there and then come up right behind someone. I'm also usually really good with gm...It's fun to make it curve around things. :)








(btw means by the way)
by eagle
Fri Nov 23, 2007 12:29 pm
Forum: Works In Progress
Topic: Black City
Replies: 17
Views: 5571

That looks nice! I can't wait to see more!
by eagle
Thu Nov 22, 2007 12:38 pm
Forum: Help: Map Making
Topic: What map making program should I use?
Replies: 6
Views: 2667

Wings 3D is a good 3D editor which can make models and you can put textures on them. It also exports to .bzw to make it easy. Wings takes some practice to get good at, though.

you can find more about it at www.wings3d.com
by eagle
Mon Feb 19, 2007 12:37 pm
Forum: General Discussion
Topic: PC Magazine
Replies: 29
Views: 12319

well as long as bzflag grows make sure to have some experienced players to admin. the servers so it doesn't get out of control.
by eagle
Mon Feb 19, 2007 12:27 pm
Forum: Players
Topic: cyall later
Replies: 15
Views: 5991

I wish you luck! the bzflag community really has dissapeared, but hopefully some of us old players stick around and teach the new people (if more people come) anyways have fun trap.
by eagle
Mon Feb 19, 2007 12:18 pm
Forum: Enhancements
Topic: Observer waiting
Replies: 14
Views: 4860

asciimonster
To stop abuse just have the defector spawn in the new team's base.
by eagle
Mon Feb 12, 2007 11:50 pm
Forum: Map releases
Topic: Castle Warfare
Replies: 10
Views: 3280

cool, thatks for the screenie. looks nice but a little open around the edges? just a suggestion.
by eagle
Fri Feb 09, 2007 6:22 pm
Forum: Screenshots & Artwork
Topic: Giant screenie :D
Replies: 13
Views: 4339

that desk stuff is very...interesting...but the poster is cool! I want one :) sell them and make millions :wink:
by eagle
Thu Feb 08, 2007 5:26 pm
Forum: General Discussion
Topic: P2P
Replies: 39
Views: 11626

thats true....I don't think it would work, but it's a good idea if it would work. maybe a server owner could have people pay to (I don't know how well this would work ) get some privileges as long as they don't abuse them... lots of things would have to be worked out though.