Search found 22 matches
- Mon Jul 04, 2005 5:26 pm
- Forum: Help: Tactics and Playstyles
- Topic: Hunting 2 People at Once
- Replies: 20
- Views: 13092
I think you can use cvs revisions for that. ________________________________ export CVSROOT=:pserver:anonymous@cvs.sourceforge.net:/cvsroot/bzflag cvs login cvs checkout -r <bzflagreleasedate> bzflag Not sure how the releases are formatted, though. _________________________________ Mabye... ? I'm pr...
- Mon Jul 04, 2005 6:13 am
- Forum: Help: Map Making
- Topic: I want to Start a server...
- Replies: 8
- Views: 3667
- Mon Jul 04, 2005 6:11 am
- Forum: Servers: General Discussion
- Topic: Hepcat Map Rotation
- Replies: 11
- Views: 3616
- Thu Jun 23, 2005 8:29 pm
- Forum: Players
- Topic: The Story of Your Callsign
- Replies: 385
- Views: 161366
- Tue Jun 21, 2005 9:20 pm
- Forum: General Discussion
- Topic: PHP BZFlag List Server
- Replies: 14
- Views: 4711
- Tue Jun 21, 2005 3:04 am
- Forum: Help: Map Making
- Topic: Flipping an object around?
- Replies: 4
- Views: 2417
- Tue Jun 21, 2005 2:58 am
- Forum: Help: Map Making
- Topic: Flipping an object around?
- Replies: 4
- Views: 2417
- Tue Jun 21, 2005 2:19 am
- Forum: Servers: General Discussion
- Topic: Test server, tonight/this weekend
- Replies: 10
- Views: 4486
- Tue Jun 21, 2005 12:12 am
- Forum: Help: Map Making
- Topic: Flipping an object around?
- Replies: 4
- Views: 2417
Flipping an object around?
I'm wondering how you can turn objects upside-down, or rotate a certain angle.
I've heard of spin, but if I do spin 180 1 0 0, it goes underground and is a pain to position.
Is there an easier way?
I've heard of spin, but if I do spin 180 1 0 0, it goes underground and is a pain to position.
Is there an easier way?
- Tue Jun 21, 2005 12:05 am
- Forum: Players
- Topic: The Story of Your Callsign
- Replies: 385
- Views: 161366
- Mon Jun 20, 2005 11:52 pm
- Forum: Servers: General Discussion
- Topic: Test server, tonight/this weekend
- Replies: 10
- Views: 4486
- Mon Jun 20, 2005 5:13 am
- Forum: Help: Map Making
- Topic: Wings3D Plugin Does Not Face Sides The Right Direction
- Replies: 12
- Views: 4059
- Sun Jun 19, 2005 3:00 am
- Forum: Servers: General Discussion
- Topic: Test server, tonight/this weekend
- Replies: 10
- Views: 4486
- Fri Jun 17, 2005 4:55 am
- Forum: General Map Making Discussions
- Topic: Hepcat Map Contest
- Replies: 111
- Views: 36830
- Fri Jun 17, 2005 2:38 am
- Forum: Enhancements
- Topic: voice chat
- Replies: 48
- Views: 17796
- Fri Jun 17, 2005 2:35 am
- Forum: Bugs and Problems
- Topic: No! Global Authentication is Broken!
- Replies: 7
- Views: 4623
- Thu Jun 16, 2005 1:06 pm
- Forum: Bugs and Problems
- Topic: No! Global Authentication is Broken!
- Replies: 7
- Views: 4623
- Thu Jun 16, 2005 4:34 am
- Forum: Bugs and Problems
- Topic: No! Global Authentication is Broken!
- Replies: 7
- Views: 4623
- Thu Jun 16, 2005 4:13 am
- Forum: Bugs and Problems
- Topic: No! Global Authentication is Broken!
- Replies: 7
- Views: 4623
- Thu Jun 16, 2005 2:50 am
- Forum: Bugs and Problems
- Topic: No! Global Authentication is Broken!
- Replies: 7
- Views: 4623
No! Global Authentication is Broken!
BZFlag/BZAdmin cvs are URLEncoding my callsign!
This results in a bad token, and so there is no authentication.
I get:
ERROR: NOTOK invalid callsign or password (0%5F0%5F0%5F:<pass here>)
This is really bad, as now I cant log in anywhere.
This results in a bad token, and so there is no authentication.
I get:
ERROR: NOTOK invalid callsign or password (0%5F0%5F0%5F:<pass here>)
This is really bad, as now I cant log in anywhere.
- Sat Jun 04, 2005 1:54 pm
- Forum: Map Editors
- Topic: Mac os X
- Replies: 18
- Views: 10835
- Thu Mar 31, 2005 7:41 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Attempting compile of latest cvs on mac
- Replies: 2
- Views: 2660