Search found 12 matches

by Cedric.
Tue Jul 31, 2007 2:20 am
Forum: Prefabs and Map Objects
Topic: tank request
Replies: 8
Views: 5579

Here's one. You probably want to make a group out of it and then scale it too your liking. Also make sure to change the material, right now I have every face with the material rogue. This is the same tank model that LouMan used in his BZBowl.
by Cedric.
Mon Jul 30, 2007 12:48 pm
Forum: Works In Progress
Topic: Castle in the Forest
Replies: 16
Views: 6506

Yay! The map is currently being hosted on fairserve.bzflag.org: 5256 thanks to Constitution. :D
by Cedric.
Sun Jul 29, 2007 9:50 pm
Forum: Works In Progress
Topic: Castle in the Forest
Replies: 16
Views: 6506

Constitition has generously offered to host the map for me :D
He said he'd get back to me with the server and port information tonight, and I'll tell all of you
right after.
by Cedric.
Sun Jul 29, 2007 6:58 pm
Forum: Works In Progress
Topic: Castle in the Forest
Replies: 16
Views: 6506

I'm finally done with the map.
Below are a few pics and the map file.
by Cedric.
Wed Jul 25, 2007 3:42 pm
Forum: Map releases
Topic: mymap
Replies: 5
Views: 2765

The structure in the center looks nice but you need to add some objects on the ground.
by Cedric.
Wed Jul 25, 2007 1:57 am
Forum: Works In Progress
Topic: Castle in the Forest
Replies: 16
Views: 6506

Some more pics on addressing your questions and ideas. The first is a pic of the front entrance The second image shows the interior of the rock tunnel. Now you can tell the difference between the ground and the walls. I just moved the rock a bit down so you wouldn't see the ground. The last pic show...
by Cedric.
Tue Jul 24, 2007 3:17 pm
Forum: Works In Progress
Topic: Castle in the Forest
Replies: 16
Views: 6506

I just finished the rock formation. I'd really like to get some feedback on how it looks. There's a small tunnel going through it. I think in addition to rock formations I might also add a simple-looking cottage somewhere around the border. Any suggestions on what else I can add would be very much a...
by Cedric.
Tue Jul 24, 2007 1:42 am
Forum: Works In Progress
Topic: Castle in the Forest
Replies: 16
Views: 6506

Castle in the Forest

I've been working on this map for a while now and this is what I have so far. I plan to add more trees around the border and maybe add some rock formations. The catapults actually
fling you across the map if you jump on them. By the way, the trees are LouMan's. (Thankyou) :D
by Cedric.
Mon Jul 17, 2006 10:11 pm
Forum: Enhancements
Topic: -set_shot_Kickback
Replies: 12
Views: 4765

Hmm.... He calls me Ceddie, he calls Jeff Jeffy, and now he's calling Tim Riker Timmy :roll: Anyway, about the shot idea I don't really think this will be implemented in any future versions of BZFlag because of the fact that it would just become increasingly annoying like Win XP said and the develop...
by Cedric.
Mon Jul 17, 2006 3:40 pm
Forum: Help: Map Making
Topic: Fixedscale + Shift
Replies: 8
Views: 3821

I tried it out and the texture moves perfectly, the texture just enlarges as it moves...
I'm guessing it's just a problem with the object you applied the texmat too then?
I'm not a real big fan of textureMatrix, so don't expect me too know much about it...
by Cedric.
Mon Jul 17, 2006 3:28 pm
Forum: Help: Map Making
Topic: Fixedscale + Shift
Replies: 8
Views: 3821

Can you post the textureMatrix code for us? It may help a bit..
by Cedric.
Sat Jun 24, 2006 7:43 pm
Forum: General Map Making Discussions
Topic: how do you give and take flags to people?
Replies: 3
Views: 2204

Too give and take flags from people you type in /flag give <#slot> <FlagID> to give someone a flag and /flag take <#slot> too take a flag from someone. Too find a flag ID you type in /flag show.