Search found 200 matches

by z[h]ero
Sat Apr 25, 2009 1:36 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Mac OS X Lag/Jitter/Packetloss problems
Replies: 5
Views: 1816

Re: Mac OS X Lag/Jitter/Packetloss problems

Before touching anything like access-point-firmware or wireless-drivers you could simply first make sure whether your wireless connection is actually the issue:
Just connect your macbook via cable instead wireless, and check whether the situation did improve.
by z[h]ero
Fri Apr 03, 2009 5:02 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: fixing lag/jitter problem
Replies: 20
Views: 4637

Re: fixing lag/jitter problem

The quintessence is that one should first try out the "risk-free" updates instead of starting with the risky updates. So I wouldn't recommand a newbie a bios-update as first step. Btw, it's a very BIG difference whether you update thousands bios of some few brand-name computer systems, or ...
by z[h]ero
Wed Apr 01, 2009 6:06 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: fixing lag/jitter problem
Replies: 20
Views: 4637

Re: fixing lag/jitter problem

Dependent on vendor, a bios downgrade can be really problematic (that's exasperating if a brand-new bios upgrade has bad bugs)
More important: generally a failing bios-Update can make your computer system even unusable.
So a bios update should be rather a last resort.
by z[h]ero
Thu Mar 19, 2009 7:53 pm
Forum: Players
Topic: Is BZFlag a especial game?
Replies: 21
Views: 6280

Re: Is BZFlag a especial game?

I don't know about popular 3D games of nowadays. But I guess that you normally won't find ricochet functionality there (as principal element), like Bzflag has. (However I could be wrong) So that would be another very special property about Bzflag. I've heard that english is one of the hardest Latin ...
by z[h]ero
Sat Mar 14, 2009 5:59 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: New Laptop
Replies: 8
Views: 1815

Re: New Laptop

As you seem to be fancy just with the MD-Models, I would recommand: Gateway® MD7826u. In contrast to the other MD-notebooks it has a much more powerful GPU, namely an "Ati 3650". (However be aware of the disadvantages of such powerful grafic solutions) Btw, keep in mind that Vista isn't co...
by z[h]ero
Sat Mar 14, 2009 5:19 pm
Forum: Help: Server Setup and Administration
Topic: Teleporter problem
Replies: 4
Views: 1704

Re: Teleporter problem

Just attach your working offline-map file here, so we could analyse the issue.
by z[h]ero
Sun Mar 01, 2009 3:13 pm
Forum: Players
Topic: Admin Bashing, bad language by admins
Replies: 6
Views: 2730

Re: Admin Bashing, bad language by admins

Additionally to snipers proposal you could report your case on the server (but not all servers have the report functionality activated). /report Here comes your message (maximal 128 characters) However there is no guarantee, that the server-owner will check the reports periodical. Fascism? As side r...
by z[h]ero
Sat Feb 28, 2009 4:05 pm
Forum: General Discussion
Topic: Missing Maps
Replies: 2
Views: 1228

Re: Missing Maps

Party Time, jumping skillz: Typing the title of your desired map into the search box of this forum leads to: http://my.bzflag.org/bb/viewtopic.php?f=43&t=12010&p=119322&hilit=Party+Time%2C+jumping+skillz#p119322 I suggest to contact the people of that topic, as they could know further in...
by z[h]ero
Thu Feb 26, 2009 8:33 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Required connection speed?
Replies: 3
Views: 1118

Re: Required connection speed?

triskaidekaphobia wrote:450-550 ms. I'm from Asia. That could explain everything.
Yes.

But luckily some servers don't have a lag-limit.
by z[h]ero
Wed Feb 25, 2009 3:33 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Required connection speed?
Replies: 3
Views: 1118

Re: Required connection speed?

Regardless of location, what is the minimum internet connection speed required to play BZFlag without any lag? Lag is independet of internet speed. If you can manage to get a lag of under 150 ms (and a low jitter) then servers won't kick you anymore for being laggy. Luckily, on most servers a lag o...
by z[h]ero
Tue Feb 10, 2009 9:53 am
Forum: Enhancements
Topic: Req: Colorblind mode/mod for those of us that are RG blind.
Replies: 21
Views: 6920

Re: Req: Colorblind mode/mod for those of us that are RG blind.

Firstly the values for each color (red, green, blue) goes from 0 to 1. Setting green radar icon: set greenradar "0 x 0" (x is the value for green color, like trepan mentioned) So set greenradar "0 1 0" would be the original green radar-tank-icon. The more close the second number ...
by z[h]ero
Mon Feb 09, 2009 4:43 pm
Forum: Enhancements
Topic: Req: Colorblind mode/mod for those of us that are RG blind.
Replies: 21
Views: 6920

Re: Req: Colorblind mode/mod for those of us that are RG blind.

Now I know why it seemed to just work on my system, and not on yours systems, as I had textures deactivated. @newbie191: Alternatively to blast's proposal you could deactivate textures, if you don't care about visualisation quality: Options => Display settings => Texturing => Off Then the "set ...
by z[h]ero
Mon Feb 09, 2009 4:26 pm
Forum: Enhancements
Topic: Req: Colorblind mode/mod for those of us that are RG blind.
Replies: 21
Views: 6920

Re: Req: Colorblind mode/mod for those of us that are RG blind.

the "#the 3... : should be remmed and as such not read by the program therefor not removed right? First, my english translators doesn't know the term "remmed" or "remm" :wink: . But true, I didn't expect, too, that Bz removes comment-lines. anyways not only did it remove th...
by z[h]ero
Mon Feb 09, 2009 10:25 am
Forum: Bugs and Problems
Topic: BZFlag Freezing Up
Replies: 5
Views: 2652

Re: BZFlag Freezing Up

Hmm, I tested it, when I intensionally switch off my WLAN, or deactivate my internet connection while playing Bz, then in both cases Bz doesn't freeze (as I can still use the Bz menu and so on...).
Btw Monster, an english salution "wfg" doesn't exist :wink:
by z[h]ero
Sun Feb 08, 2009 10:28 pm
Forum: Enhancements
Topic: Req: Colorblind mode/mod for those of us that are RG blind.
Replies: 21
Views: 6920

Re: Req: Colorblind mode/mod for those of us that are RG blind.

Ah ha, forgot to mention, when I run bzflag without the -config config.cfg variable on my system it also replaces any changes I've made in config.cfg. It IS correct to not use "-config config.cfg". But in your case it deleted your changes as they were syntactical incorrect. You need to ad...
by z[h]ero
Sun Feb 08, 2009 10:15 pm
Forum: Enhancements
Topic: Req: Colorblind mode/mod for those of us that are RG blind.
Replies: 21
Views: 6920

Re: Req: Colorblind mode/mod for those of us that are RG blind.

Edit:
Quotation marks are needed.
So
set redcolor "0 0 1"
would be blue.

And
set redcolor "1 1 1"
would be white.
by z[h]ero
Sun Feb 08, 2009 6:08 pm
Forum: Help: Map Making
Topic: Testing my map
Replies: 11
Views: 2784

Re: Testing my map

No problem.
Prince Flappy wrote:...I have linux so should I try with that?
Yep. (The "start server" feature worked on my linux, in contrast to windows)
Good luck.
by z[h]ero
Sun Feb 08, 2009 4:46 pm
Forum: Help: Map Making
Topic: Testing my map
Replies: 11
Views: 2784

Re: Testing my map

Wait, in your first post you told us, that you already did try out the "start server" feature, and you selected your map there, and it didn't work, right? Your first post: I went to "start server", went down to maps, found that my one was there (made me very excited :P) and used ...
by z[h]ero
Sun Feb 08, 2009 4:03 pm
Forum: Help: Map Making
Topic: Testing my map
Replies: 11
Views: 2784

Re: Testing my map

The "start server"-feature for testing/playing a map is buggy on windows, it doesn't work on my system, too. So I assume, you use windows? Anyways, I loaded BZ Flag so I could see what my map is like to drive around in with a tank. ... I just want to see what my map looks like in BZ Flag. ...
by z[h]ero
Fri Feb 06, 2009 10:33 am
Forum: General Discussion
Topic: How to get started
Replies: 3
Views: 1368

Re: How to get started

More map files: http://sourceforge.net/tracker/?atid=423059&group_id=3248&func=browse But developing my own map with fog, textures, trees etc...in Drawinfo is a bit beyond my relation with BZflag now. Then an option could be to start easily by using just basic map-elements like boxes and pyr...
by z[h]ero
Tue Jan 27, 2009 4:10 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Starting a local game?
Replies: 14
Views: 2512

Re: Starting a local game?

SuperGeek wrote:So..... how do I post a map?
Do you mean how to post a map on this forum, so that someone will host it? http://my.bzflag.org/bb/viewforum.php?f=64
by z[h]ero
Sun Jan 25, 2009 8:28 pm
Forum: Help: Tactics and Playstyles
Topic: Ratfink's BZFlag Tutorial - 1. The MoFo Jump
Replies: 13
Views: 4228

Re: Ratfink's BZFlag Tutorial - 1. The MoFo Jump

Indeed, like Blast told, a static document containing the trick-description and the picture (for example embedded in a PDF-file) would have several advantages compared to your GIF animation. Specially non native english speakers could read a static document unhurriedly, and wouldn't need to watch th...
by z[h]ero
Wed Jan 21, 2009 9:01 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Blurry hud
Replies: 20
Views: 3334

Re: Blurry hud

whenever i play bzflag thrugh HUD and turn my tank (left or right) the wall corners, pryamids and tanks are blurry as well shots on HUD are blurry and hard to see. when i say hud i mean anything outside radar @carnage: So that means whenever you play NOT through HUD you don't get the blurry issues,...
by z[h]ero
Mon Jan 19, 2009 1:05 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Starting a local game?
Replies: 14
Views: 2512

Re: Starting a local game?

How do I test my maps without starting a game? I assume you mean: How do I test without selecting "Start server"? Go to another server and plead with the admin to let me use my maps? Yep, for example you could try to ask a server-owner whether he could (temporary) host your map for testin...
by z[h]ero
Mon Jan 19, 2009 12:51 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Starting a local game?
Replies: 14
Views: 2512

Re: Starting a local game?

it then says 'Unknown error (22)' Hmm, wierd, on windows I get another error-message, namely "error connecting to server", independent whether my test-map is correct or not. Anyway, it also never worked on my windows-system, too. However I could start the exactly same test-map on linux vi...