Search found 22 matches
- Mon Nov 06, 2017 5:24 am
- Forum: Game Releases and Versions
- Topic: New Release: BZFlag 2.4.12 "Silence is Golden"
- Replies: 2
- Views: 11043
Re: New Release: BZFlag 2.4.12 "Silence is Golden"
Nice work gang. I've been wanting this for years. Thanks!
- Fri Jul 02, 2010 4:43 am
- Forum: Game Releases and Versions
- Topic: don't let BZFlag die
- Replies: 51
- Views: 20539
Re: don't let BZFlag die
I agree in part with Constitution. Forced registration, in my opinion, would probably reduce the player numbers a bit, but not significantly. But I think the question is how to *increase* registration - you have to make it something people *want* to do, that they get a benefit from doing so. Being a...
- Fri Apr 03, 2009 4:01 am
- Forum: General Discussion
- Topic: Voting
- Replies: 77
- Views: 17570
Re: Voting
Interesting discussion. Yes, many players are apathetic when a voting poll appears. It takes a bit of work on the poll caller to make sure everyone knows *why* a poll is going to appear - this helps elicit more of a response. But, I do agree that *many* players just don't care enough to vote. The sa...
- Tue Dec 23, 2008 1:58 pm
- Forum: Servers: General Discussion
- Topic: Missile Wars 2
- Replies: 27
- Views: 7719
- Tue Oct 28, 2008 11:39 pm
- Forum: Servers: General Discussion
- Topic: Hepcat Pillbox and/or Overlord CTF
- Replies: 22
- Views: 5531
- Thu Nov 22, 2007 12:51 am
- Forum: Help: Tactics and Playstyles
- Topic: Pill box tactics
- Replies: 17
- Views: 9302
Comments: It would be useful for players to watch how the spawn algorithm works. I've noticed certain results at specific times - but if anyone wants to contradict me here - please chime in. In other words, if the red team caps green, and they have a certain number of red tanks in all three quadrant...
- Mon Jun 11, 2007 3:19 pm
- Forum: Players
- Topic: if ur a admin click here
- Replies: 26
- Views: 12656
- Mon Jun 11, 2007 2:07 pm
- Forum: Players
- Topic: if ur a admin click here
- Replies: 26
- Views: 12656
- Sat May 12, 2007 12:27 am
- Forum: Enhancements
- Topic: New Flag Idea - Reverse Theif (yeah, new flag ideas suck...)
- Replies: 3
- Views: 2231
New Flag Idea - Reverse Theif (yeah, new flag ideas suck...)
So- we were playing Louman's Alpine Assault (gorgeous map BTW), and I found myself wanting a reverse theif flag - so we would have to "pass" the flag from one to another. I realize this may have a very limited appeal, but it would allow some industrious map maker to create a "football...
- Sat Apr 28, 2007 2:03 am
- Forum: Enhancements
- Topic: Scoreboard names when team flag is picked up
- Replies: 1
- Views: 1396
Scoreboard names when team flag is picked up
Suggestion: For easier admin'ing, it would be helpful if whenever a team flag is picked up, that player's name would be in bold, or a larger type. Would help tracking people who mistakenly take a team flag, or flag runners in general. Make it an option for general public to see? Could help teammates...
- Thu Mar 15, 2007 2:09 am
- Forum: Servers: General Discussion
- Topic: MissleWar in a 3rd Version!
- Replies: 56
- Views: 19497
- Wed Mar 14, 2007 5:08 pm
- Forum: Servers: General Discussion
- Topic: MissleWar in a 3rd Version!
- Replies: 56
- Views: 19497
[snip] I am getting the admin who made the auto flag reset to remove his bot as soon as possible. Please bear with me, as I'm doing all I can, and it isn't really *my* server. A friend is just hosting it for me. :) And we thank him for it! If you could also mention, make the rejoin time a bit longe...
- Mon Mar 12, 2007 2:29 am
- Forum: Servers: General Discussion
- Topic: MissleWar in a 3rd Version!
- Replies: 56
- Views: 19497
There is no auto flag reset to my knowledge. Perhaps an administrator reset it while he was there. The flag zones are supposed to put a certain equal number of flags in each base, so, yeah... Must be an admin added it like GraceF said. One of the better things about the v3 was that it seemed the fl...
- Sun Mar 11, 2007 9:40 pm
- Forum: Servers: General Discussion
- Topic: MissleWar in a 3rd Version!
- Replies: 56
- Views: 19497
Re: MissleWar in a 3rd Version!
[snip] Now we dont need to do /flagreset anymore :P Interestingly enough, now there seems to be a "flagresetbot" that's doing a flag reset every 10 minutes - which is annoying. First off, it lags me a bit when so many flags are put onto the map all at once. Second, if a team has positione...
- Sat Mar 10, 2007 12:22 am
- Forum: Servers: General Discussion
- Topic: MissleWar in a 3rd Version!
- Replies: 56
- Views: 19497
My vote: Keep the new platforms. Make the pyramids solid. (Not drive-through, not shoot-through) Make the base entrances drive-through from BOTH sides (but just inside is fine), and make it not shoot-through from either side. No more laser camping from there. Overall, I think these changes may be t...
- Thu Mar 08, 2007 10:17 pm
- Forum: Servers: General Discussion
- Topic: MissleWar in a 3rd Version!
- Replies: 56
- Views: 19497
[snip] I also realize the walls that were added in the previous version were not popular among some of you. I had to add these due to complaints about not being able to *spawn* because of campers who just ricoed in to a base. I agree the door walls were needed to stop the laser campers from spawnca...
- Mon Mar 05, 2007 8:47 pm
- Forum: Servers: General Discussion
- Topic: MissleWar in a 3rd Version!
- Replies: 56
- Views: 19497
Ugh...
Well, I have to voice a different opinion about the changes. To me, it seems the changes will just further increase the camping already happening on the map. Before the doors were covered, at least there was some CTF'ing going on regularly. Yes, there was laser camping from across the map whenever a...
- Wed Jul 20, 2005 2:49 am
- Forum: Game Releases and Versions
- Topic: 2.0.3b9 Mac OSX Test build
- Replies: 40
- Views: 23380
Re: Works for me
If you move the pointer (by moving the mouse or touching the trackpad) it will switch to "mouse movement" - you can then use the left-right arrow keys to select a target for your message. (and the up-down arrows to select message history) Yeah, well there in lies the rub. I don't want mov...
- Sun Jul 17, 2005 8:44 am
- Forum: Game Releases and Versions
- Topic: 2.0.3b9 Mac OSX Test build
- Replies: 40
- Views: 23380
Works for me
Seems to be working fine for me - 10.4.2
But - still can't message a specific person - i use keyboard as main movement. I can bring up message - but it doesn't let me navigate to another person.
But - still can't message a specific person - i use keyboard as main movement. I can bring up message - but it doesn't let me navigate to another person.
- Mon Mar 21, 2005 7:46 pm
- Forum: Enhancements
- Topic: shuffle setting
- Replies: 12
- Views: 4876
- Wed Mar 16, 2005 8:24 pm
- Forum: Enhancements
- Topic: shuffle setting
- Replies: 12
- Views: 4876
shuffle setting
This game really needs a shuffle command for an admin to shuffle the players to different teams on a CTF server. All too often one team is stacked, and once winning they don't care about it being a good game or not, they just want to keep winning. Even better - a variable setting where if one teams ...