Search found 38 matches

by Jack1
Fri Dec 21, 2007 1:37 am
Forum: Map releases
Topic: Dodgeball 3.0
Replies: 7
Views: 3485

Is this hosted somewhere?
by Jack1
Sat Dec 08, 2007 8:55 pm
Forum: Leagues: General Discussion
Topic: MI6
Replies: 34
Views: 25944

If you would like to join us in the Pillbox league (MI6), Check us out at http://pillbox.bzleague.com/index.php?l ... nfo&id=115.
by Jack1
Thu Nov 08, 2007 3:43 am
Forum: Map releases
Topic: Two Walls
Replies: 8
Views: 3597

wow nice map... You must see behind the editor or something :mrgreen:
by Jack1
Wed Nov 07, 2007 10:51 pm
Forum: Help: Map Making
Topic: Help with Teleporters
Replies: 2
Views: 1663

Question Answered. Thanks, I was actually having problems with remembering to "apply" in the map editor. :lol-old:
by Jack1
Sun Nov 04, 2007 10:45 pm
Forum: Servers: General Discussion
Topic: Does anyone know who owns this server?
Replies: 2
Views: 1987

Does anyone know who owns this server?

:lol-old: Does anyone know who owns this server?
It's: 0.moooo.org with Ports.
Thank You, Jack1
by Jack1
Sun Nov 04, 2007 1:00 am
Forum: Map releases
Topic: One Way v1.3
Replies: 12
Views: 5591

Wow this map is great and we got hosted on the same server. gratz.
by Jack1
Sat Nov 03, 2007 10:29 pm
Forum: Map releases
Topic: Insurmountable Keep
Replies: 8
Views: 3391

Updated Teleporters to work.
by Jack1
Sat Nov 03, 2007 4:31 pm
Forum: Map releases
Topic: Unreachable Crossways
Replies: 1
Views: 1265

Unreachable Crossways

Please Delete This Map.
by Jack1
Sat Nov 03, 2007 12:47 am
Forum: Help: Map Making
Topic: Help with Teleporters
Replies: 2
Views: 1663

Help with Teleporters

Ok, on my map on fairserve.bzflag.org on port 5255, how do I get my teleporters to work using bzedit? I want the person to be able to shoot through one side, but on the other side it bounces off and they can't run through. Honestly, this would probably be a very simple question to answer if you just...
by Jack1
Sat Oct 27, 2007 9:13 pm
Forum: Map releases
Topic: Insurmountable Keep
Replies: 8
Views: 3391

Ty for commenting so nicely.
:lol-old:
by Jack1
Sat Oct 27, 2007 9:12 pm
Forum: Map releases
Topic: Bunkers
Replies: 1
Views: 1528

Cool Bunkers.
8.0
I would add a little bit more variety to the middle, mabey even a wall or two. (This would make it a more playable map.)
by Jack1
Sat Oct 27, 2007 6:51 pm
Forum: Map releases
Topic: Warpath
Replies: 4
Views: 2996

Nice use of textures, looks extra-good.
by Jack1
Sat Oct 27, 2007 2:20 pm
Forum: Map releases
Topic: Insurmountable Keep
Replies: 8
Views: 3391

Insurmountable Keep

This map is my best yet (out of 3). This would probably draw attention to your server if you hosted it, and if you host it, i'd like to see it. Here it is.
by Jack1
Sat Oct 27, 2007 1:29 am
Forum: Help: Map Making
Topic: Help with shots through teleports
Replies: 2
Views: 1587

Help with shots through teleports

Hello,
Jack1
here requesting some help.
Which side can you shoot through, b or f?
If neither, how can I make a shot go through 1 side but not the other?
by Jack1
Fri Oct 26, 2007 11:16 pm
Forum: Map Editors
Topic: [OUTDATED] Windows build of BZWorkBench - SVN revision 15444
Replies: 9
Views: 8791

When will the next release come out? (with all of the functions.)
by Jack1
Tue Oct 23, 2007 9:14 pm
Forum: Leagues: General Discussion
Topic: MI6
Replies: 34
Views: 25944

Name Jack1
I have some experience, but am extremely rusty and need to revamp my skills (I'm just getting back into the game).
Contact me via pm's
by Jack1
Thu Oct 11, 2007 3:05 am
Forum: Fansites
Topic: Looking For Users; And A website maker
Replies: 7
Views: 7024

try making a freewebs then go to dot.tk to register there. More power to ya.
by Jack1
Thu Oct 11, 2007 2:51 am
Forum: Help: Map Making
Topic: Help with Map
Replies: 2
Views: 1912

oh and btw my comp won't work for some reason with bzfs, even though I have cable.
by Jack1
Thu Oct 11, 2007 2:51 am
Forum: Help: Map Making
Topic: Help with Map
Replies: 2
Views: 1912

Help with Map

I was just wondering if anyone could open this in bzfs and test it for me.
This is just a simple retexured hix map (I haven't even done the triangles yet) and I'm not sure if this will work. If it does, please post a reply with a screeny. Thanks.
by Jack1
Thu Oct 11, 2007 1:50 am
Forum: General Map Making Discussions
Topic: Mapatorium 2.0 - Open Beta
Replies: 14
Views: 8068

I tried to put in my basic map (no textures) and it replied with an error.
by Jack1
Wed Oct 10, 2007 11:48 pm
Forum: Map releases
Topic: Isosads
Replies: 1
Views: 1588

Isosads

This is my new map titled Isosads. Anyone here is free to use this map or change it. Would be a good to develop because of 2 forts. xD
by Jack1
Wed Oct 10, 2007 8:39 pm
Forum: Help: Map Making
Topic: Various Questions
Replies: 6
Views: 2404

Various Questions

1. How do I test my map in BZFS? 2. Where can I find copies of the pillbox and ducati maps? 3. How do I combine the material and mesh box option in a simple text editor (So I can replace my boxes, their sizes, and their positions with textured boxes)? Basically, what is a physics driver, and is a ma...
by Jack1
Wed Dec 27, 2006 8:21 pm
Forum: Leagues: General Discussion
Topic: Idea for League (Not league)
Replies: 3
Views: 5139

Good points, Spaniard, and I agree with all of them. If you're looking to make this sort of thing happen, you might have to get some pals to help you with the making of this. You may need to put or have someone else put out a little bit of cash to register the domain, ect.
by Jack1
Fri Dec 22, 2006 6:16 pm
Forum: Leagues: General Discussion
Topic: Idea for League (Not league)
Replies: 3
Views: 5139

Idea for League (Not league)

Hey, I was just thinking, and someone out there has probably thought of this before, but I haven't seen it yet, so here it is. I think to revamp league play, and have more matches / more activity in Leagues like we would all like to see, someone should organize a league with instead of many teams, t...
by Jack1
Tue Dec 19, 2006 10:03 pm
Forum: Help: Map Making
Topic: Help: Changing jpg to mesh
Replies: 4
Views: 2306

Umm, how do you create the jpg as the mesh's texture? (Sry about the noob question.)