Search found 3916 matches

by blast
Sun Dec 16, 2018 3:09 am
Forum: Plug-in Releases
Topic: stagedSceneGenerator
Replies: 3
Views: 43

Re: stagedSceneGenerator

It's not going to be any kind of automatic system. I just mean that I'll be able to set up various scenarios and scenes and then take screenshots (mainly for some of the page banners). For instance, I can mess around with different settings to change the visual look while scene the same. bzfi0014.pn...
by blast
Sat Dec 15, 2018 4:20 pm
Forum: Plug-in Releases
Topic: stagedSceneGenerator
Replies: 3
Views: 43

stagedSceneGenerator

I've been working on a plugin that would help with creating screenshots for the BZFlag website redesign. This plugin allows setting up a stage of tanks and shots at fixed locations. So, for example, I can get something like this: by_our_powers_combined_thumb.png by_our_powers_combined.png A configur...
by blast
Tue Dec 11, 2018 12:41 pm
Forum: Help: Server Setup and Administration
Topic: Request Global Permission Groups here
Replies: 336
Views: 68633

Re: Request Global Permission Groups here

TAINN.ACCESS

Done.
by blast
Sat Nov 24, 2018 5:53 pm
Forum: General Discussion
Topic: Quick keys issue
Replies: 4
Views: 350

Re: Quick keys issue

I think you could literally just change AltKey to ShiftKey in the highlighted code I linked to in playing.cxx.
by blast
Thu Nov 22, 2018 2:18 am
Forum: General Discussion
Topic: Quick keys issue
Replies: 4
Views: 350

Re: Quick keys issue

Yes, those seem to be hard coded. You can change the behavior if you'd be okay with modifying the code and compiling. The actual handling of quick keys is in the doKeyPlaying function in playing.cxx and the menu text is defined in QuickKeysMenu.cxx . A simple change might just be changing the code t...
by blast
Wed Oct 31, 2018 10:45 am
Forum: Help: Map Making
Topic: Links on making and testing maps
Replies: 3
Views: 6522

Re: Links on making and testing maps

That contains the raw man file, not the rendered HTML version that bzfman.cgi perl script generated.
by blast
Thu Oct 18, 2018 11:18 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: No sound on Windows 10
Replies: 8
Views: 676

Re: No sound on Windows 10

2.4.18 has been released.
by blast
Thu Oct 18, 2018 11:18 am
Forum: Bugs and Problems
Topic: No sound in 2.4.16
Replies: 2
Views: 405

Re: No sound in 2.4.16

2.4.18 has been released.
by blast
Sat Oct 06, 2018 4:28 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: No sound on Windows 10
Replies: 8
Views: 676

Re: No sound on Windows 10

This will be fixed in 2.4.18.
by blast
Sat Oct 06, 2018 3:17 pm
Forum: Bugs and Problems
Topic: No sound in 2.4.16
Replies: 2
Views: 405

Re: No sound in 2.4.16

Yeah, I have a fix that will go out in 2.4.18.
by blast
Wed Oct 03, 2018 2:00 am
Forum: Game Releases and Versions
Topic: New Release: 2.4.16 "Reduce, Reuse, Replay"
Replies: 6
Views: 818

Re: New Release: 2.4.16 "Reduce, Reuse, Replay"

To be fair, there's really not much of a difference between 2.4.14 and 2.4.16, especially if you're just running the client. The majority of the changes only apply to the server.
by blast
Mon Oct 01, 2018 12:37 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: No sound on Windows 10
Replies: 8
Views: 676

Re: No sound on Windows 10

I found a temporary workaround. If you start the game windowed (using the windowed shortcut in the start menu, for instance) then the sound works. You can then switch it to fullscreen with the F1 key.
by blast
Sun Sep 30, 2018 9:29 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: No sound on Windows 10
Replies: 8
Views: 676

Re: No sound on Windows 10

Yeah, I have confirmed this is an issue on Windows 10 (even without VB-Audio Virtual Cable). I will look into it further. I added an issue on GitHub to track this: https://github.com/BZFlag-Dev/bzflag/issues/180
by blast
Sat Sep 29, 2018 1:42 pm
Forum: Game Releases and Versions
Topic: New Release: 2.4.16 "Reduce, Reuse, Replay"
Replies: 6
Views: 818

Re: New Release: 2.4.16 "Reduce, Reuse, Replay"

I just rebuilt and re-uploaded the Windows installer as I realized I had used an older copy of the dependencies.
by blast
Tue Sep 25, 2018 11:25 pm
Forum: General Discussion
Topic: Missing some config into
Replies: 5
Views: 272

Re: Missing some config into

It's a binary file, not a text file, so it isn't something you'd want to open with a text editor. I don't know the details of how it works, but it's not designed to be hand-edited if that's what you're after.
by blast
Tue Sep 25, 2018 10:37 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: No sound on Windows 10
Replies: 8
Views: 676

Re: No sound on Windows 10

Can you describe your unorthodox sound setup?
by blast
Tue Sep 25, 2018 10:28 am
Forum: General Discussion
Topic: Missing some config into
Replies: 5
Views: 272

Re: Missing some config into

The last server is stored in your config. The favorites are stored in one of the cache files, if I recall correctly, maybe BZFS0221_1-Servers.bzs.
by blast
Mon Sep 24, 2018 1:33 am
Forum: Game Releases and Versions
Topic: New Release: 2.4.16 "Reduce, Reuse, Replay"
Replies: 6
Views: 818

New Release: 2.4.16 "Reduce, Reuse, Replay"

We are pleased to announce the release of BZFlag 2.4.16. Platform binaries and the source code are available for download using the following links: Windows: https://download.bzflag.org/bzflag/windows/2.4.16/bzflag-2.4.16.exe macOS: https://download.bzflag.org/bzflag/macos/2.4.16/BZFlag-2.4.16-macOS...
by blast
Wed Aug 29, 2018 9:45 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: New Windows Laptop
Replies: 4
Views: 372

Re: New Windows Laptop

Have you verified that you have the latest graphics drivers? If it's hybrid graphics, you might also have control over which GPU specific software runs on.
by blast
Tue Jul 17, 2018 9:26 pm
Forum: Enhancements
Topic: Server Filtering (version 2)
Replies: 14
Views: 1068

Re: Server Filtering (version 2)

ServerAccess.txt is already a niche feature that I'm sure very few people even know exists. You're welcome to add that feature to your client though, or run the server list through a local web script that filters out servers you don't want (the latter is really quite easy, the former is probably fai...
by blast
Thu Jul 12, 2018 10:22 am
Forum: General Discussion
Topic: Possibility of BZFlag on a console
Replies: 8
Views: 657

Re: Possibility of BZFlag on a console

I don't understand why people think an open-source project can just make a console port of the game. https://www.eurogamer.net/articles/2014-07-30-id-xbox-dev-reveals-costs-of-launching-xbox-one-game The total cost of launching the title on Xbox One was around $5143 (just over £3k), with the amount ...
by blast
Tue Jul 10, 2018 2:04 am
Forum: General Discussion
Topic: BZFlag inspired game under development
Replies: 19
Views: 1622

Re: BZFlag inspired game under development

Clicking on the video link is locking my Firefox up for some reason...
by blast
Mon Jul 09, 2018 8:49 pm
Forum: General Discussion
Topic: BZFlag inspired game under development
Replies: 19
Views: 1622

Re: BZFlag inspired game under development

It's better to ask for a screenshot via a private message? Since when?