Search found 4156 matches
- Thu Sep 19, 2024 11:42 am
- Forum: General Discussion
- Topic: BZ on Steam?
- Replies: 1
- Views: 144
Re: BZ on Steam?
I do want to look into it further, but I haven't taken the time yet. Some tasks for a Steam release: Better game controller support: Our default configuration does not have any game controller mappings, so using a controller requires mapping every button. I'd want to switch to SDL's GameController A...
- Mon Jul 08, 2024 11:36 am
- Forum: Game Releases and Versions
- Topic: BZ on Windows ARM processors?
- Replies: 3
- Views: 919
Re: BZ on Windows ARM processors?
I don't know if anyone has ever tried.
- Fri Jun 21, 2024 1:05 pm
- Forum: General Discussion
- Topic: addiction and self ban
- Replies: 11
- Views: 1261
Re: addiction and self ban
You could uninstall the game for a bit. The configuration directory won't get removed, so when you reinstall it all your settings will still be there.
- Mon May 20, 2024 10:03 pm
- Forum: Forum Suggestions, Questions, and Issues
- Topic: Maximum file size per attachment(s)?
- Replies: 2
- Views: 1391
- Fri Apr 12, 2024 9:17 pm
- Forum: General Map Making Discussions
- Topic: Searching old Map (1996)
- Replies: 7
- Views: 3049
Re: Searching old Map (1996)
If that map was never released under a license or agreement that allowed it to be hosted, it can only be hosted by the copyright holder of the map.
- Mon Apr 01, 2024 10:24 pm
- Forum: Plug-in Releases
- Topic: KillSwap - Switches your position with who you kill
- Replies: 3
- Views: 5682
Re: KillSwap - Switches your position with who you kill
I imagine that would be difficult, since there's no guarantee that a flag will be available to give at the time of death. I don't recall if the API can give a player a flag that is currently falling or (de)spawning, and randomized flags can lead to a specific type being unavailable at times.
- Sat Mar 16, 2024 5:53 pm
- Forum: Enhancements
- Topic: BZ-Next: A modern OpenGL BZFlag client
- Replies: 46
- Views: 9708
Re: BZ-Next: A modern OpenGL BZFlag client
If you want to exactly match the camera position/angle between both the stock and experimental clients, there is a /roampos command in BZFlag that you could replicate in your experimental client. /roampos {reset|send|angle|x y z [theta [phi [zoom]]]} Manipulate the observer camera (only useful in Ro...
- Sat Feb 17, 2024 10:33 am
- Forum: Help: Server Setup and Administration
- Topic: Request Global Permission Groups here
- Replies: 357
- Views: 259439
Re: Request Global Permission Groups here
BZWOW.ADMIN
BZWOW.COP
BZWOW.USR1
BZWOW.USR2
Done.
BZWOW.COP
BZWOW.USR1
BZWOW.USR2
Done.
- Fri Jan 19, 2024 3:50 am
- Forum: Bugs and Problems
- Topic: BZFlag 2.4.26 on Windows 7 won't open
- Replies: 5
- Views: 3952
Re: BZFlag 2.4.26 on Windows 7 won't open
Yep, works fine on my Windows 7 system. Do you have Windows updates installed? Updated graphics driver?
- Wed Jan 17, 2024 10:41 pm
- Forum: Servers: General Discussion
- Topic: No shot limits
- Replies: 2
- Views: 1140
Re: No shot limits
If you don't want shot limits, play on a server without shot limits. By default, there are no limits. It's something a server admin (or map author) has to specifically enable.
- Wed Jan 17, 2024 12:04 pm
- Forum: Bugs and Problems
- Topic: BZFlag 2.4.26 on Windows 7 won't open
- Replies: 5
- Views: 3952
Re: BZFlag 2.4.26 on Windows 7 won't open
Did this work recently? Any idea what might have changed? In any case, try renaming your configuration file to see if there's some issue with it. Bring up the Run dialog (Windows Key + R) and type in %localappdata%\BZFlag\2.4\ and hit OK. Then rename config.cfg to config2.cfg and try to run the game...
- Thu Jan 04, 2024 1:34 am
- Forum: Help: Source Code / Compiling / Development
- Topic: [Howto][Guide] Compiling BZFlag in Void Linux
- Replies: 1
- Views: 6160
Re: [Howto][Guide] Compiling BZFlag in Void Linux
Do note that they already have a binary package installed, so you don't need to compile it yourself. You could just run "sudo xbps-install bzflag" and you'd have the client and server. Their official list of build dependencies for 2.4.26 is: SDL2-devel c-ares-devel glew-devel libcurl-devel...
- Wed Jan 03, 2024 11:40 pm
- Forum: Game Releases and Versions
- Topic: New Release: 2.4.26 "Tanksgiving"
- Replies: 7
- Views: 19125
Re: New Release: 2.4.26 "Tanksgiving"
What's wrong with the scoring?
- Sat Nov 25, 2023 5:31 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: BZFlag on Steam Deck - Error creating window
- Replies: 3
- Views: 2347
Re: BZFlag on Steam Deck - Error creating window
How did you install the game and how are you launching it?
- Sun Nov 05, 2023 12:49 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Cannot join games with my registered account - "Callsign is registered, must use Global Authentication" error kicks me
- Replies: 3
- Views: 2785
Re: Cannot join games with my registered account - "Callsign is registered, must use Global Authentication" error kicks
The server list and authentication is handled over a normal web connection, so maybe Zscaler is configured to only tunnel normal web traffic (and maybe some other popular protocols, such as IMAP for email clients).
- Sat Nov 04, 2023 12:39 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Cannot join games with my registered account - "Callsign is registered, must use Global Authentication" error kicks me
- Replies: 3
- Views: 2785
Re: Cannot join games with my registered account - "Callsign is registered, must use Global Authentication" error kicks
I'll message you so we can troubleshoot.
- Fri Sep 01, 2023 11:11 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: UDP?
- Replies: 5
- Views: 2887
Re: UDP?
"It seems to me from testing that T-Mobile's 464XLAT implementation has recently been changed to block UDP. To bypass the problem if you change your phone/hotspot's APN (Access Point Name) to use IPv4/IPv6 instad of just IPv6, then UDP starts working on 5G (and LTE)." https://community.t-m...
- Tue Aug 15, 2023 10:52 am
- Forum: General Map Making Discussions
- Topic: Index of BZW related stuff
- Replies: 7
- Views: 3224
Re: Index of BZW related stuff
I found the volcano, but it's a lua script and shader for BZFlag 2.99.x, so it wouldn't work on 2.4.
- Wed Jul 19, 2023 9:34 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Maps Directory
- Replies: 3
- Views: 3103
Re: Maps Directory
On Linux: ~/.bzf/worlds/ (where ~ is your home directory) On Windows: c:\Users\YourUsername\AppData\Local\BZFlag\worlds\ (Note that AppData is a hidden folder. There is a "Browse User Data" shortcut in the start menu that might work to get you there.) On mac: ~/Library/Application Support/...
- Sat Jul 15, 2023 10:15 am
- Forum: Leagues: General Discussion
- Topic: Silencing Trolls
- Replies: 1
- Views: 8588
Re: Silencing Trolls
You can use already silence unregistered players in your client if you're using 2.4.12 or newer. In chat, send: /silence -
https://www.bzflag.org/documentation/sl ... s/silence/
https://www.bzflag.org/documentation/sl ... s/silence/
- Fri Jun 02, 2023 9:38 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: BZFlag freezes
- Replies: 12
- Views: 9550
Re: BZFlag freezes
Are the other 3D applications you're trying using the old OpenGL 1.5 API? We don't yet use any shaders, so we're unlike the majority of other 3D software.
- Fri May 26, 2023 7:41 pm
- Forum: General Discussion
- Topic: need help
- Replies: 2
- Views: 2497
Re: need help
That editor hasn't been touched in about 12 years and was never finished. I don't recall if you can even add textures with it. For simple maps it might work, or there's also WebBZEdit . For more complex maps with custom mesh objects, you'll probably end up having to use a modeling tool such as Blend...
- Fri May 26, 2023 12:13 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: BZFlag freezes
- Replies: 12
- Views: 9550
Re: BZFlag freezes
I wonder if it's some issue with thermals. What if you set the Energy Saver option to Limit FPS?
- Thu May 25, 2023 10:10 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: BZFlag freezes
- Replies: 12
- Views: 9550
Re: BZFlag freezes
Does it work differently if windowed? (Press F1 to toggle)
- Thu May 25, 2023 8:49 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: BZFlag freezes
- Replies: 12
- Views: 9550
Re: BZFlag freezes
I'm assuming this is a hackintosh, correct?