Search found 4044 matches

by blast
Mon Mar 29, 2021 10:42 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Global login fails and no server list
Replies: 12
Views: 331

Re: Global login fails and no server list

Sounds like you might be having more general networking issues if you're having trouble search for or installing software.
by blast
Mon Mar 29, 2021 10:16 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Global login fails and no server list
Replies: 12
Views: 331

Re: Global login fails and no server list

Flatpak does not use dnf or RPMs. It a separate software distribution method that works the same across distributions.
by blast
Mon Mar 29, 2021 10:10 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Global login fails and no server list
Replies: 12
Views: 331

Re: Global login fails and no server list

Try this from a terminal (since we use libcurl to talk to the server list):

Code: Select all

curl https://my.bzflag.org/db/?action=LIST
If that also works, make sure the game is closed and then try renaming your configuration directory and then running the game again:

Code: Select all

mv ~/.bzf ~/.bzf.bak
by blast
Mon Mar 29, 2021 9:55 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Global login fails and no server list
Replies: 12
Views: 331

Re: Global login fails and no server list

If you're not even getting a server list, then your client is having trouble communicating with our main server. Try accessing the server list in a browser to see if that also fails or is unreliable. https://my.bzflag.org/db/?action=LIST
by blast
Mon Mar 29, 2021 10:24 am
Forum: Help: Server Setup and Administration
Topic: Request Global Permission Groups here
Replies: 342
Views: 92793

Re: Request Global Permission Groups here

BMBZ.WHITELIST

Done.
by blast
Sun Mar 28, 2021 1:53 am
Forum: Map releases
Topic: new terrain map
Replies: 7
Views: 283

Re: new terrain map

What license is that map file released under?
by blast
Wed Mar 24, 2021 10:07 am
Forum: General Map Making Discussions
Topic: Bots...???
Replies: 16
Views: 3372

Re: Bots...???

It could be done, but not without some programming. One option would be to write a bzfs plugin that controls the automatic team selection. Another option would be modifying the client to adjust what team it joins the bots to.
by blast
Sun Feb 28, 2021 1:46 am
Forum: Game Releases and Versions
Topic: New Release: 2.4.22 "Eyes are windows to your SDL"
Replies: 0
Views: 733

New Release: 2.4.22 "Eyes are windows to your SDL"

We are pleased to announce the release of BZFlag 2.4.22. Platform binaries and the source code are available for download using the following links: Windows: https://download.bzflag.org/bzflag/windows/2.4.22/bzflag-2.4.22.exe macOS: https://download.bzflag.org/bzflag/macos/2.4.22/BZFlag-2.4.22-macOS...
by blast
Wed Feb 24, 2021 10:15 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Stutter/Jutter
Replies: 15
Views: 880

Re: Stutter/Jutter

Are you still having trouble or did you get this resolved?
by blast
Sun Feb 21, 2021 2:07 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Stutter/Jutter
Replies: 15
Views: 880

Re: Stutter/Jutter

From the second link:
I was able to fix all of my issues by switching to PCI-E Gen 3 inside my BIOS. If anyone else is or has experienced any of these issues try switching to Gen 3.
Worth trying.
by blast
Sat Feb 20, 2021 8:11 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Stutter/Jutter
Replies: 15
Views: 880

Re: Stutter/Jutter

Do other games work fine? Have you tried any other games that use OpenGL? Have you tried with Rage Mode turned on/off and with Smart Memory Access turned on/off? I don't have a system close in specs to yours. I threw a Radeon RX 570 into my Windows 10 1909 PC but that worked fine. I'm current updati...
by blast
Sat Feb 20, 2021 5:13 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Stutter/Jutter
Replies: 15
Views: 880

Re: Stutter/Jutter

Try going to Options > Display Settings and set Energy Saver to Vertical Sync.
by blast
Sat Feb 20, 2021 2:02 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Stutter/Jutter
Replies: 15
Views: 880

Re: Stutter/Jutter

When you're talking about stutter/jitter, are you meaning the graphics overall are not smooth? Or is this specifically about the network quality (as in, your movement is smooth, but other tanks are jumping around or you're seeing high numbers for packet loss or jitter in the /lagstats output)?
by blast
Sat Feb 20, 2021 4:18 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Stutter/Jutter
Replies: 15
Views: 880

Re: Stutter/Jutter

Are you playing over WiFi? WiFi can add network jitter, though I'm not sure if that's what you're talking about.
by blast
Tue Jan 26, 2021 4:41 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Help! Global login fails, cannot play
Replies: 4
Views: 353

Re: Help! Global login fails, cannot play

From looking at the BZFlag server logs, it does appear that it might just be a wrong password.
by blast
Sun Jan 17, 2021 5:45 pm
Forum: Players
Topic: Back, Last active: Sun Mar 26, 2006 12:12 pm
Replies: 5
Views: 542

Re: Back, Last active: Sun Mar 26, 2006 12:12 pm

Or, on the server list, press the 5 key. This will load a filter that defaults to finding ducati-style servers. Specifically, it filters for no jumping, with ricochet, CTF, 2 shots, and 2 teams. Press the 0 key to reset the filter to show all servers.
by blast
Thu Dec 31, 2020 2:29 am
Forum: Help: Server Setup and Administration
Topic: Request Global Permission Groups here
Replies: 342
Views: 92793

Re: Request Global Permission Groups here

FIDDLECC.OWNER
FIDDLECC.ADMIN
FIDDLECC.COP
FIDDLECC.TRUSTED
FIDDLECC.NOSPAWN
FIDDLECC.VIP
FIDDLECC.STANDARD

Done.
by blast
Thu Dec 31, 2020 1:33 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: BZFlag for an experiment
Replies: 26
Views: 2041

Re: BZFlag for an experiment

He meant treads, not threads. The tank treads.
by blast
Sat Dec 26, 2020 1:30 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: BZFlag for an experiment
Replies: 26
Views: 2041

Re: BZFlag for an experiment

Bots might be okay. I honestly can't recall if that was tried.
by blast
Fri Dec 25, 2020 1:32 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: BZFlag for an experiment
Replies: 26
Views: 2041

Re: BZFlag for an experiment

Version 2.99 would be rather unplayable anyway. There were pretty serious issues with the networking code that would only manifest after you had multiple people playing on a server for an hour or two. And a lot of half finished features.
by blast
Mon Dec 14, 2020 11:10 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: BZFlag for an experiment
Replies: 26
Views: 2041

Re: BZFlag for an experiment

2.99 is an abandoned branch that was rather broken and hasn't been touched since 2012. https://github.com/BZFlag-Dev/bzflag/tree/2.99

You'd have to run a 2.99 server as well. Regardless, from the server, you still wouldn't know if someone was using the third-party camera or not.
by blast
Sun Dec 13, 2020 2:20 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Need quick help
Replies: 2
Views: 280

Re: Need quick help

If you update to 2.4.20, you'll have an option in the GUI Settings menu to show coordinates. And there really isn't many/any options in the config that aren't in the menus now. The options in the config are commented out when they are set to the default value.
by blast
Fri Dec 11, 2020 12:16 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: BZFlag for an experiment
Replies: 26
Views: 2041

Re: BZFlag for an experiment

The server does not know what buttons you press. There also is not a third-person view in the game, at least while playing. Adding a third-person view to the game would also require forking the game to use a different protocol version, otherwise it would be a cheat client.
by blast
Sun Dec 06, 2020 1:45 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Default team flag signal
Replies: 3
Views: 447

Re: Default team flag signal

I'm not seeing any option to disable that in the code. It's only for CTF maps when you're on a team that has at least one team flag. And it's only for your own teams' flags.