Search found 27 matches

by Mets
Tue Jul 07, 2009 3:15 am
Forum: Servers: General Discussion
Topic: BZExcess Hosting - UI feedback needed
Replies: 16
Views: 2141

Re: BZExcess Hosting - UI feedback needed

Looks pretty good blast, I like your BZTips blog too, hopefully it helps some of the newer players.
by Mets
Tue Jul 07, 2009 3:11 am
Forum: Players
Topic: BZFlag has become less fun
Replies: 14
Views: 2215

Re: BZFlag has become less fun

I do think the game is still fun, but I think it was more fun a few years ago. Perhaps that was because of the maps that were popular then, and the people that were on them. I think the game could very much use a graphics update, and I think it would be nice if the community as a whole could pick so...
by Mets
Sun Jun 29, 2008 5:50 pm
Forum: Map Editors
Topic: RatBZEdit - Yet another map editor, only made with Python!
Replies: 9
Views: 3508

udied, to give you a kinder answer, yes. You install the python interpreter to run python programs, just like you install a JVM to run Java programs and web applets. Go to http://www.python.org/download/ and get the windows installer, then you should be able to run his program.
by Mets
Mon Jun 09, 2008 9:12 am
Forum: Help: Source Code / Compiling / Development
Topic: Mac: How do I compile plugins???
Replies: 5
Views: 2546

You can specify --with-libdir=/some/path to have it put all of the plugins in some directory (after make install) for easy access if you wanted.
by Mets
Mon Jun 02, 2008 2:10 am
Forum: Help: Source Code / Compiling / Development
Topic: Compiling on Solaris
Replies: 2
Views: 1834

Thanks for the suggestion Enigma, unfortunately it didn't work :(

I tried both the libcurl path and physicall giving it the .so file, but neither worked. They both give the same output, as does giving it the LDFLAGS and CPPFLAGS.
by Mets
Sun Jun 01, 2008 4:02 am
Forum: Help: Source Code / Compiling / Development
Topic: Compiling on Solaris
Replies: 2
Views: 1834

Compiling on Solaris

So I have a Sunblade 100 sitting around and I thought I'd give compiling a shot on it. I've run into a few errors on both 2.0.11, 2.0.10, and 2.0.8, but the leading problem right now seems to be this error message: ../c-ares/.libs/libcares.a ../regex/.libs/libregex.a ../date/.libs/libDate.a /usr/loc...
by Mets
Sat May 31, 2008 11:36 am
Forum: Players
Topic: Who Have The Best Avatar ?
Replies: 85
Views: 23060

I take that back, Optic's is nuts, but I'm actually scared by it...:p
by Mets
Sat May 31, 2008 4:45 am
Forum: Help: Tactics and Playstyles
Topic: What is your key mapping / what is the best key mapping
Replies: 73
Views: 31404

Constitution wrote:Fire -> s,d,f
How did you get three keys for fire?
by Mets
Thu May 29, 2008 11:01 pm
Forum: Players
Topic: Who Have The Best Avatar ?
Replies: 85
Views: 23060

Well, the Mets are the greatest sports team in the history of the world, minus this year and the end of the last season, which, eh em, we won't talk about :) So I'd have to say mine.

Or on a more serious note, probably Spazzy's
by Mets
Sun May 18, 2008 9:25 pm
Forum: Map releases
Topic: Fireworks 3.0 "The Year of the Arc"
Replies: 8
Views: 3581

I changed SW limit to 5 actually, and i lowered the radius a bit. Geno shot limit is 2, GM 25, laser unlimited. I also powered up the GM's as many people were complaining they were too weak. I've got about 100 reports to go through, so hopefully I'll have a chance to change whatever else people were...
by Mets
Sun May 18, 2008 11:16 am
Forum: Enhancements
Topic: Ipod touch
Replies: 23
Views: 7166

I agree with junker. There's a great ssh client called PuTTY that you can use. One version is called Portable PuTTY and another, pocketPuTTY. Portable PuTTY works on iPods (so it says) and I've used pocketPuTTY to do Verilog simulations on linux machines from my windows mobile phone. It actually wor...
by Mets
Sun May 18, 2008 9:41 am
Forum: Map releases
Topic: Fireworks 3.0 "The Year of the Arc"
Replies: 8
Views: 3581

I thought it looked cool F687/s so I added a geno in the middle and put it up for you:

mlbz-1.game-host.org:5156
by Mets
Thu May 15, 2008 12:10 am
Forum: Map releases
Topic: Water Lasers
Replies: 16
Views: 5407

Now playing, for the time being, on mlbz-1.game-host.org:5155
by Mets
Sun Apr 06, 2008 1:52 am
Forum: Enhancements
Topic: Quantum Plane Flag
Replies: 15
Views: 4499

Sparky1: If hbar (no symbol on the KB) was 10, would it be safe to cut open a water melon (200mm across with pips weighing in 0.1 gram) ? Once the whole BZ community can explain the answer, I'll help you write the code for Quantum Physics flags, at least then people would have a chance of understan...
by Mets
Fri Apr 04, 2008 10:47 am
Forum: Help: Source Code / Compiling / Development
Topic: weird autogen.sh problem
Replies: 1
Views: 2107

weird autogen.sh problem

I tried to recompile from source yesterday, and I ran into a weird problem when I ran autogen.sh. I get the following output. mets@baseball:~/bzflag-2.0.10$ sh autogen.sh : command not found: : command not found: : command not found: : command not found: : command not found: : command not found: : c...
by Mets
Wed Apr 02, 2008 8:41 am
Forum: Map releases
Topic: Hydrophobia
Replies: 8
Views: 3785

Cool map! It's really different. It's a big help that you included all of the settings, because trying to figure that out for something involving underwater would have been kinda tricky to get right. The plant life is awesome, the subs look cool, the trench is great, and it overall is a really profe...
by Mets
Fri Mar 14, 2008 4:52 am
Forum: Works In Progress
Topic: bzbaseball
Replies: 6
Views: 2524

Well...It's no secret I love baseball :)

I'll be happy to host any baseball related maps on one of the MLBz servers if it helps get the ball rolling (no pun intended).
by Mets
Sun Mar 02, 2008 5:38 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Why does the display becomes brighter when starting BZFlag?
Replies: 5
Views: 1834

Actually I think it might be because bzflag uses OpenGL, and your graphics card might have to make some adjustments to your screen to make it run properly. Mine does something similar, although it goes back to normal when I exit the game.
by Mets
Sun Mar 02, 2008 6:54 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: compiling problems
Replies: 1
Views: 847

I can't seem to fix the problem but I did find a work around. I just did what newplug.sh does manually (add the appropriate line to Makefile.am in the plugin directory and the configure.ac file) then re-ran autogen.sh and ./configure and everything seems to work.
by Mets
Sat Mar 01, 2008 8:25 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: compiling problems
Replies: 1
Views: 847

compiling problems

hey guys, I seem to have run into some issues compiling bzflag from source. In the past I've always been able to do it, but for some reason when I tried yesterday when I was building a new plugin I started to get some errors. I think it may be because I just reinstalled Ubuntu, but I can't figure ou...
by Mets
Fri Feb 29, 2008 11:18 am
Forum: Enhancements
Topic: Some new sounds
Replies: 17
Views: 5579

Nice sounds. I absolutely love the laser sound, although I was kind of disappointed with the GM and SW sounds. Some of the sounds are a little fuzzy, like when you shoot and get shot at. A little bit more work on the set and making them a bit crisper and it should be a really nice addition.
by Mets
Sun Oct 28, 2007 4:54 am
Forum: Players
Topic: Which map was the first map you ever played on?
Replies: 91
Views: 32572

boxy was mine, I remember being down to -50ish my first time. Boxy was always a bloodbath for noobs :shock:
by Mets
Tue Oct 23, 2007 5:17 pm
Forum: General Discussion
Topic: Who wants a BZFlag Shirt?
Replies: 36
Views: 18798

I had no idea there were BZFlag shirts! I so need to get one...
by Mets
Thu Feb 01, 2007 12:05 am
Forum: Bugs and Problems
Topic: weird sound in Ubuntu
Replies: 1
Views: 3513

weird sound in Ubuntu

hey guys, I recently installed Ubuntu, and of course, one of the first things I did was re-download BZFlag. I was really surprised, however, to find that the sound is just flat out awful. It's muffled, muted, and seriously distorted. A far cry from what I have been use to. Does anybody know why this...
by Mets
Sat Oct 21, 2006 2:46 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Game not displaying
Replies: 3
Views: 1674

Wow, fixed the problem. Smoothing and Blending were set to OFF by default in the Display Settings. Somebody might want to check that out. I downloaded it off of the Sydney and Kent servers on sourceforge - both had bad default config files.