Search found 55 matches

by asciimonster
Mon Jan 19, 2009 10:54 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Font woes
Replies: 3
Views: 1249

Re: Font woes

Renaming the config file worked. It must have gone belly-up

Thanks
by asciimonster
Mon Jan 19, 2009 7:44 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Font woes
Replies: 3
Views: 1249

Font woes

After a crash my fonts went all weird on me. They are really illegible.

Does anybody have a way to reset the font without using the menu.
This is because... I can't read the menu anymore... :|

Help! :(
by asciimonster
Tue Feb 19, 2008 3:28 pm
Forum: Enhancements
Topic: Making SEer a stronger flag
Replies: 17
Views: 5933

Here's a suggestion: Why not make SE project all your enemies into your hud as well as on your radar. A bit like the admin in observation mode. That would be a sure advantage.
by asciimonster
Tue Dec 04, 2007 3:55 pm
Forum: Enhancements
Topic: The Infinite Map Mode
Replies: 10
Views: 4557

As a simpler version, could it be possible to have cyclic boudary conditions? So if you move over the border, you re-enter on the other side? Mathmatically: if x > x_max then x = 0; if x < 0 than x = x_m_max; Same for the y (and z?) directions. Mathmatistions use this trick if the space they are sim...
by asciimonster
Tue Jun 26, 2007 8:45 pm
Forum: Enhancements
Topic: Spawnkill Prevention
Replies: 17
Views: 7541

I've been reading up on how to make a plugin, and it looked simple enough so I might just be able to pull it off... only to figure out that the API just doesn't allow for it. :cry: :cry: :cry: :cry: :cry:

Ok. This would just have to wait until version 2.2 comes out. Sorry all. :(
by asciimonster
Mon Jun 25, 2007 9:00 pm
Forum: Enhancements
Topic: Spawnkill Prevention
Replies: 17
Views: 7541

If you want to see it implemented, head out to IRC to talk about how YOU want to do it, discuss options and the like, code it up, and submit a patch. I'm sorry, but my C++ skills just aren't good enough. I know it's all in the open source idea that anybody can contribute, but the real world is just...
by asciimonster
Mon Jun 25, 2007 11:30 am
Forum: Enhancements
Topic: Email String
Replies: 21
Views: 9210

sigonasr2 wrote:How about an asterik * with a *optional at the bottom?
Or a hint that pops up on Onmouseover()?

Here's an email string for you: :lol-old: :lol-old:
emailemailemailemailemailemailemailemailemailemailemailemailemailemailemailemailemailemailemailemailemailemailemailemailemailemailemail
by asciimonster
Fri Jun 22, 2007 9:33 am
Forum: Enhancements
Topic: Spawnkill Prevention
Replies: 17
Views: 7541

I have suggested this before:
http://my.bzflag.org/bb/viewtopic.php?t=9391&highlight=

I'm not shure what happend to the suggestion, but I stil think it needs to be implemented ESTASAP (Even sooner than ASAP).
by asciimonster
Fri Jun 15, 2007 1:35 pm
Forum: Enhancements
Topic: Destructable world objects
Replies: 12
Views: 5532

Restoring surfaces...

Would not be so hard to achieve when the whole surface comes off (Message from server: Surface XXXX destroyed). This should make the tanks drop who are on it. My question is: How do you restore them? Most servers are continuous, so when you don't restore them 99% of the uptime 99% of the destroyable...
by asciimonster
Wed Jun 13, 2007 12:00 pm
Forum: Enhancements
Topic: Float flag/anti-rust flag
Replies: 16
Views: 6393

I think that with "water" he means killer surfaces (you touch it you die).

Good idea! I jumped in the brink so many times I cannot remember. :shock:
by asciimonster
Mon Jun 11, 2007 9:49 am
Forum: Enhancements
Topic: PLayer Names
Replies: 9
Views: 3894

Grace F wrote:(...) Do you honestly care about the 5yr old on the bottom of the table? :P (...)
No, you may care about the 18 yr old teamkiller, which is per definition on the bottom. :twisted: :?
by asciimonster
Thu Jun 07, 2007 2:20 pm
Forum: Enhancements
Topic: Ping times from reference servers
Replies: 11
Views: 5217

I'm not quite sure that the server admins would like the increased amount of pings on their networks. Transfer speeds are already the limiting factor on these servers. You should make that data into a map. Green is low ping, red is high ping. You can interpolate the rest of the points. Hmm. That's a...
by asciimonster
Fri Jun 01, 2007 12:18 pm
Forum: Enhancements
Topic: New Flag ideas: SC and TR
Replies: 20
Views: 6151

Related to tratior, a RC(Radar Confusion)flag would be interesting. On radar you appear the same team, not out-of-window. This is a flag that should be introduced. (imho, the "traitor" flag is far too powerful) It's one of the complementory flags that I have been missing (compare QT<->V, ...
by asciimonster
Wed May 30, 2007 1:15 pm
Forum: Enhancements
Topic: New game style - Capture the base
Replies: 8
Views: 3460

CTF => BTF?

In stead of making some elaborate rules for why not keep things simple? Imo, that's where BZFlag's power lies. So let's not do the Risk style rules, but (just like CTF) make it "Bring the Flag"(BTF). For simplicity let's supose a game with red and blue. - You can capture the "unoccupi...
by asciimonster
Wed May 23, 2007 2:36 pm
Forum: Enhancements
Topic: Menu Music
Replies: 16
Views: 6341

Play your own music he says. I can't play my guitar AND play BZflag! Tssk! :roll: :lol-old:
by asciimonster
Wed May 23, 2007 7:52 am
Forum: General Discussion
Topic: Own Music
Replies: 10
Views: 4923

In the old days of gaming, game music vs. performance was a big problem. The solution that many chose, including Screamer (they wrote an entire 3D engine in assembly language, no 3D card necessary!), was to run it off a CD. It would directly bypass the CPU. I think it wouldn't be too hard to make a ...
by asciimonster
Fri May 18, 2007 11:41 am
Forum: Enhancements
Topic: Two rabbit hunt extenion ideas.
Replies: 2
Views: 1911

Two rabbit hunt extenion ideas.

My first idea is to add teams to rabbit hunt. The rabbit is alternately chosen in teams. If the rabbit is in your team, you have to defend your rabbit (hence you are a "bodyguard"). You may even have to "take one for the team". We need to find a balance such that the bodygards ar...
by asciimonster
Fri May 18, 2007 9:55 am
Forum: Enhancements
Topic: Menu Music
Replies: 16
Views: 6341

Menu Music

It's something I am seriously missing in the game: A thumping soundtrack played when the menu is activated. Something to get you in the mood to kick tank. This should really be added in the next release. Not shure though what kind of style the bzanthem should be: rock(ish), house(ish) or a miltary d...
by asciimonster
Tue May 08, 2007 3:11 pm
Forum: Enhancements
Topic: Flag Idea - Ricochet Tank (RT)
Replies: 14
Views: 5247

Doesn't this give lag issues? Given the near impossibiliy to say where a tank is at any given time, wouldn't we get a lot of complaints of people saying that their bullit bounced in mid air! :| But otherwise this could be a nice addition to the rabbit hunt: the Defenders, who defend the rabbit from ...
by asciimonster
Tue Mar 20, 2007 8:25 am
Forum: Enhancements
Topic: Explosion delay
Replies: 9
Views: 3219

BZflag does do speed of sound and Doppler shifting of positional sounds as it mixes, using the source of the sound in the computation. So that's the reason that the SW sound sounds goes one octave up when I'm killed. Since my speed is no longer defined, it goes to a preset setting. Also the boom wa...
by asciimonster
Mon Mar 19, 2007 9:40 pm
Forum: Enhancements
Topic: Explosion delay
Replies: 9
Views: 3219

Explosion delay

When an explosion happens far away, in bzflag, the boom is a little less loud when it happens right besides you. As far as I can tell you can hear explosions that happen far away at the same time as you can see them boom. Yes, this is how Hollywood usually does it, but Hollywood movies usually get i...
by asciimonster
Mon Mar 19, 2007 7:34 am
Forum: Enhancements
Topic: request: different sounds "you are rabbit" / &quo
Replies: 2
Views: 1979

I'm sure this isn't allowed for copyright reasons, but I will most certainly going to change them to the following: When you become a rabbit, bugs bunny says: "What's up doc?" And when you become a hunter again: "I'm gwanna hunt some wabbit" Otherwise I can't get any further than...
by asciimonster
Fri Mar 09, 2007 9:53 am
Forum: Enhancements
Topic: Better CTF
Replies: 24
Views: 7740

I always try to capture the flag, because I am somehow better in dodging bullits then shooting them. I always do it for the praise you get afterwards. And it's so annoying when you don't get it. So let's make people do it: If they don't praise me, the CTF doesn't count. :twisted: Oh. Hmm. Obligatory...
by asciimonster
Thu Mar 01, 2007 6:30 pm
Forum: Enhancements
Topic: Patch to add a horn to your tank
Replies: 17
Views: 6770

Is there any way to have personalised horns?

I want mine to be like the General Lee(Dukes of Hazard) had. 8)
by asciimonster
Mon Feb 26, 2007 8:08 am
Forum: Enhancements
Topic: Tank Size on Radar...
Replies: 38
Views: 10220

Re: Tank Size on Radar...

Davy Jones wrote:You know how the radar height system makes a box around your tank? instead of it's true size of a rectangle?
Could you make a little drawing of what you are suggesting? I don't quite get what you mean (could be just me)