Search found 53 matches

by Flag Alert!!!
Tue Feb 07, 2012 1:07 am
Forum: General Map Making Discussions
Topic: The Maze
Replies: 6
Views: 1715

Re: The Maze

No prob and I'm not trying to be mean just offering some advice ;)
by Flag Alert!!!
Mon Jan 30, 2012 12:52 am
Forum: General Map Making Discussions
Topic: The Maze
Replies: 6
Views: 1715

Re: The Maze

What are the spawn zones like if there are any? Would be kind of unfair if an enemy spawned on your base.
by Flag Alert!!!
Wed Jan 25, 2012 3:52 am
Forum: General Map Making Discussions
Topic: map making video please
Replies: 10
Views: 2473

Re: map making video please

(Nows when you say "thank you, ahs3") ;)
by Flag Alert!!!
Tue Dec 13, 2011 1:00 am
Forum: Forum Suggestions, Questions, and Issues
Topic: Rank?!@#$%^&*()_+
Replies: 37
Views: 10364

Re: Rank?!@#$%^&*()_+

Lol this topic is fun:D I just got a laugh out of it. Who cares about rank on the forum anyway? Is it going to improve your quality of life?
by Flag Alert!!!
Tue Dec 06, 2011 3:11 am
Forum: Map releases
Topic: X (Hosting?)
Replies: 9
Views: 1886

Re: X (Hosting?)

Here's the newest version - added some texturing to the middle, changed some underground, added/deleted variables, etc.
by Flag Alert!!!
Tue Dec 06, 2011 1:56 am
Forum: Help: Map Making
Topic: Pyramid Ricochet
Replies: 2
Views: 942

Pyramid Ricochet

Ok, so my map X has no ricochet in it and "ricochet" applied to certain objects. I applied it to everything above ground including a lot of pyramids and it worked fine. Until I put a material on it, that is. The material had caution texture and diffuse and when I took it off it ricocheted again. So ...
by Flag Alert!!!
Mon Dec 05, 2011 8:11 pm
Forum: Map releases
Topic: X (Hosting?)
Replies: 9
Views: 1886

Re: X (Hosting?)

There is a higher tank and shot speed ;) not much, but there definitely is.
by Flag Alert!!!
Sat Dec 03, 2011 7:45 pm
Forum: Map releases
Topic: X (Hosting?)
Replies: 9
Views: 1886

Re: X (Hosting?)

Yeah Anathema recommended flatshading too - I don't have time this week but hopefully I'll be able to add some changes soon - thank you!
by Flag Alert!!!
Thu Dec 01, 2011 8:05 pm
Forum: Map releases
Topic: X (Hosting?)
Replies: 9
Views: 1886

Re: X (Hosting?)

Cheers:)
by Flag Alert!!!
Wed Nov 30, 2011 10:13 pm
Forum: Map releases
Topic: X (Hosting?)
Replies: 9
Views: 1886

Re: X (Hosting?)

Couldn't get any good screenshots of the underground section, unfortunately.

Image



Image
by Flag Alert!!!
Wed Nov 30, 2011 10:11 pm
Forum: Map releases
Topic: X (Hosting?)
Replies: 9
Views: 1886

X (Hosting?)

Map: X Author: Flag Alert!!! Game Type: CTF License: Creative Commons Attribution 3.0 Continuing on my creative map naming, this map is named "X". The main feature is its two floors; there are 9 entrances to the bottom floor - 1 in each base, 2 just outside of each base, and 3 spaced out in the mid...
by Flag Alert!!!
Wed Nov 30, 2011 7:57 pm
Forum: Help: Map Making
Topic: HOW To Make A Map: The FAQ.
Replies: 31
Views: 24393

Re: HOW To Make A Map: The FAQ.

Yeah I guess I have to - hopefully my map will be out soon - thanks again
by Flag Alert!!!
Wed Nov 30, 2011 5:09 am
Forum: Help: Map Making
Topic: HOW To Make A Map: The FAQ.
Replies: 31
Views: 24393

Re: HOW To Make A Map: The FAQ.

1 more question actually - is there a way to enable ricochet on the perimeter wall if you disable ricochet?
by Flag Alert!!!
Wed Nov 30, 2011 4:56 am
Forum: Help: Map Making
Topic: HOW To Make A Map: The FAQ.
Replies: 31
Views: 24393

Re: HOW To Make A Map: The FAQ.

Thank you very much :)
by Flag Alert!!!
Wed Nov 30, 2011 4:55 am
Forum: General Map Making Discussions
Topic: Map Wall?
Replies: 2
Views: 1000

Re: Map Wall?

Thank ya very much ;)
by Flag Alert!!!
Tue Nov 29, 2011 10:00 pm
Forum: General Map Making Discussions
Topic: Map Wall?
Replies: 2
Views: 1000

Map Wall?

Hey I'm finishing up a map with an underground part to it, so the real "ground" starts at Z 30. I'd like the stone perimeter wall to be tall enough so it shows above the real "ground." Is there any way to do this? As far as I can see, the only map variable pertaining to it is "noWall" but that doesn...
by Flag Alert!!!
Tue Nov 29, 2011 9:34 pm
Forum: Help: Map Making
Topic: HOW To Make A Map: The FAQ.
Replies: 31
Views: 24393

Re: HOW To Make A Map: The FAQ.

Sig - does it work the opposite way? So can I just type apply "noricochet" or something along those lines to an object and keep +r? Or does it have to be "ricochet" and no +r?
by Flag Alert!!!
Tue Nov 15, 2011 8:20 pm
Forum: General Map Making Discussions
Topic: Just a question for y'all...
Replies: 7
Views: 2263

Re: Just a question for y'all...

And uh yes LouMan maps are VERY fancy. If you dispute that then you can go try to make one like that and see how long it takes you...
by Flag Alert!!!
Sun Nov 06, 2011 6:01 pm
Forum: 1vs1 League Discussion
Topic: Surftank
Replies: 4
Views: 2010

Re: Surftank

Why do you want him to be active then?
by Flag Alert!!!
Sun Oct 30, 2011 7:17 pm
Forum: General Discussion
Topic: Disable BZ sound
Replies: 10
Views: 1358

Re: Disable BZ sound

Hehehe I'd read the blog daily ;)
by Flag Alert!!!
Sun Oct 30, 2011 1:31 am
Forum: General Discussion
Topic: Disable BZ sound
Replies: 10
Views: 1358

Re: Disable BZ sound

I find FangUp so difficult to understand... :P He's like Tasaires but Tas was more entertaining ;)
by Flag Alert!!!
Sat Oct 22, 2011 1:40 pm
Forum: Players
Topic: Total play time
Replies: 5
Views: 1382

Re: Total play time

I'm afraid to even look at mine...
by Flag Alert!!!
Sun Oct 16, 2011 10:34 pm
Forum: Enhancements
Topic: new joining player team selection algo
Replies: 3
Views: 1213

Re: new joining player team selection algo

I have also thought about that a lot recently, in light of whenever I join ziggurat it's always 1 team pounding another (despite there being "etiquette rules" that even half the admins are unaware of). Could it reference Strayer's League Strength Index and involve that in team-balancing? I'm just a ...
by Flag Alert!!!
Tue Oct 11, 2011 6:28 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Jitter
Replies: 8
Views: 1260

Re: Jitter

Popper I meant how long have you nyan'ed ;)
by Flag Alert!!!
Sun Oct 09, 2011 5:54 pm
Forum: Map releases
Topic: Castle Attack CTF
Replies: 8
Views: 1820

Re: Castle Attack CTF

Interesting concept - I'd love to see it with lots of players!