Search found 40 matches

by hlfmnhlfamazing
Mon Nov 24, 2008 12:47 am
Forum: Enhancements
Topic: slow motion
Replies: 5
Views: 1113

--------You do have a point and we should allow slow mo to be assigned to a button and apply to gamepad digital axes. ----------------- Is it as simple as an allowance? Or would it require a ton of background dev work to "fix"? Besides, I'm just some anonymous player/poster here on your forum. You'r...
by hlfmnhlfamazing
Sun Nov 23, 2008 2:16 pm
Forum: Enhancements
Topic: slow motion
Replies: 5
Views: 1113

I see what you're saying with the mouse.

I can't do that with my USB game pad though. slow motion isn't an option AFAIK. Hopefully the devs will change that. I wouldn't imagine something like that is hard to do.
by hlfmnhlfamazing
Sun Nov 23, 2008 1:13 pm
Forum: Enhancements
Topic: slow motion
Replies: 5
Views: 1113

slow motion

For users who don't use the keyboard. Only the keyboard can currently be toggled for slow/normal with the A key. What about mouse users? What about joystick users? Instead of "slow keyboard motion: A" make it so that it's just "slow motion: A" (of course, the A key is the BZdefault.) Why do keyboard...
by hlfmnhlfamazing
Thu Jul 26, 2007 2:07 am
Forum: Enhancements
Topic: Physics
Replies: 9
Views: 3050

the game will never have realistic physics, it is supposed to be a simple game. Real physics would mean that tanks would tilt and shots would fall. If those happen, then we have to allow the turret to aim to compensate. Then that becomes a totally different game. Tim's directive is for bzflag to re...
by hlfmnhlfamazing
Thu Jul 26, 2007 2:04 am
Forum: Enhancements
Topic: Physics
Replies: 9
Views: 3050

Can you be more specific? *EDIT* After reading the discussion and how it's progressed, I was thinking more along the lines of environment setup. Background stuff. Like for example a dense forest map. I know that the physics adds visual quality, I mean, I've seen the screenshots. I'm sure you have t...
by hlfmnhlfamazing
Sat Jul 21, 2007 1:29 pm
Forum: Enhancements
Topic: Physics
Replies: 9
Views: 3050

Physics

I'm not sure how far/advanced that devs intend on taking the game, but how about added physics to the game?

For those bzflaggers who have an Ageia PhysX card or one of the ATI/Nvidia setups.

Naturally it would be controllable(on/off) via the client/server.
by hlfmnhlfamazing
Sun May 06, 2007 2:47 am
Forum: Enhancements
Topic: Ideas for optional GUI features.
Replies: 17
Views: 4637

#1 Is a small red circle , this is a `danger spot` I don't think i'd use it, but I could see it's usefulness for those who wanted to turn it on. #2 Is a circular aim instead of spuare aim I think this is a fantastic idea. I'm sure the devs will want the square to be default, but an option for a cir...
by hlfmnhlfamazing
Mon Apr 30, 2007 7:57 pm
Forum: Enhancements
Topic: Let's expand the Phantom Zone (pz)
Replies: 20
Views: 6134

Re: AAARGGH!!!!

Way too complicated. Any flag that needs that much description is excessive. The base issue that PZ is pretty sucky would best be solved, IMHO, by simply removing it from the next version. It doesn't have to be complicated. It could be just as simple as expanding the PZ so that it becomes it's own ...
by hlfmnhlfamazing
Mon Apr 30, 2007 4:17 pm
Forum: Enhancements
Topic: Let's expand the Phantom Zone (pz)
Replies: 20
Views: 6134

heh heh heh, alright alright. I'm just brainstorming here. :roll: :-) However it gets implemented, I hope that the developers put some sort of PZ expansion into place. Alot of the ideas-within-the-ideas are coming out, are pretty bad, some pretty good. But it seems that everybody agrees that an expa...
by hlfmnhlfamazing
Mon Apr 30, 2007 4:03 am
Forum: Enhancements
Topic: Let's expand the Phantom Zone (pz)
Replies: 20
Views: 6134

You don't need the zone flag to remain zoned. If there were going to be special zone only flags, then their should be a 'out of zone' flag like you said to get out of the Zone world. OR just drive back through a teleporter. Thinking about this, your comments helping out a bit has gotten me thinking...
by hlfmnhlfamazing
Mon Apr 30, 2007 3:56 am
Forum: Enhancements
Topic: PZ flag - a possible upgrade to its abilities
Replies: 2
Views: 1630

I was just about to post in the thread about the PZ that I created the other day. Grace, your comments gave me an idea on how to modify/change PZ........ When you pickup a PZ flag, that is what would put you into the phantom zone. The flag itself would be an auto-zoning flag, you'd pick it up and th...
by hlfmnhlfamazing
Sat Apr 28, 2007 1:03 pm
Forum: Enhancements
Topic: RogueAutodropGeno
Replies: 13
Views: 3823

A very fitting punishment for their disloyalty to whoever might have been their team members. :-) The only problem with that is that rogues are not a team. They can act that way if they work out some sort of agreement in-game, but that's not how it's intended. Sometimes rogue geno is good, but some...
by hlfmnhlfamazing
Sat Apr 28, 2007 12:44 pm
Forum: Enhancements
Topic: Let's expand the Phantom Zone (pz)
Replies: 20
Views: 6134

Why not just drop the zone flag once zoned? You don't need the zone flag to remain zoned. If there were going to be special zone only flags, then their should be a 'out of zone' flag like you said to get out of the Zone world. OR just drive back through a teleporter. A better implementation. Rememb...
by hlfmnhlfamazing
Sat Apr 28, 2007 5:40 am
Forum: Enhancements
Topic: Let's expand the Phantom Zone (pz)
Replies: 20
Views: 6134

Let's expand the Phantom Zone (pz)

Damm you BZFlag!!!!! I had to get up to post this idea otherwise I wasn't gonna get to sleep! hehehe Anyways, the PZ flag has somewhat limited usage. Most of the time you either use it to travel to another point on the map easily, or your average campers(and you know who you are.... damm you :-) ) w...
by hlfmnhlfamazing
Tue Apr 24, 2007 3:26 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: slow keyboard motion
Replies: 5
Views: 2107

Yeah, I tried that. I set it to key(pad) 7 I think. Nothing.

Maybe it's flaky; only guaranteed to work with the keyboard for the time being. On some keypads it works, on some it doesn't.

Also, you use linux, windows, etc? Dunno if that would change anything or not.
by hlfmnhlfamazing
Sun Apr 22, 2007 1:10 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: slow keyboard motion
Replies: 5
Views: 2107

Well that's good that progress is being made on it.
by hlfmnhlfamazing
Fri Apr 20, 2007 3:21 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: slow keyboard motion
Replies: 5
Views: 2107

slow keyboard motion

I've lately been playing BZ with a gamepad, but the slow motion button (as is usually represented by pressing the "a" key) doesn't affect anything but the keyboard. I'm not sure if this is an 'issue' per se, or if this belongs in the enhancements folder. When I wanna snipe I'm getting tired of havin...
by hlfmnhlfamazing
Sun Mar 25, 2007 12:39 pm
Forum: Enhancements
Topic: serverlist enhancement
Replies: 13
Views: 4454

A favorites list would also be good. Though having four lists would bring into issue "how would that be visualized on screen?" I'm thinking tabs. Hit left and right to move through the tabs, and down and up to scroll (and if it isn't already implemented, page up and page down to scroll pages) I lik...
by hlfmnhlfamazing
Sun Mar 25, 2007 12:36 pm
Forum: Enhancements
Topic: serverlist enhancement
Replies: 13
Views: 4454

Re: serverlist enhancement

Perhaps everything gets old after a while, but for some maps it takes a LONG WHILE. For instance, some people (myself included) would play the silvercat maps Overlord and Babel day after day for many months. Personally I would not like to leave it up to a computer to decide when it is that I will g...
by hlfmnhlfamazing
Fri Mar 23, 2007 3:29 pm
Forum: Enhancements
Topic: Standalone BZflag
Replies: 5
Views: 2088

Re: Standalone BZflag

Everything here is possible, except more than one player on a computer. Just get 7 computers like me that can run bzflag at, at least 25fps, and then you can kick tail, and you can't see each others screen LOL, I only own one computer. Having 7 of them would get pretty expensive. 7 monitors, 7 sets...
by hlfmnhlfamazing
Fri Mar 23, 2007 3:15 pm
Forum: Enhancements
Topic: serverlist enhancement
Replies: 13
Views: 4454

Each list would be most pop to least pop, and if a feature like this does get put in bzflag, they are probably gonna have a favorites list (I'm wishing!) A favorites list would also be good. Though having four lists would bring into issue "how would that be visualized on screen?" As I said to anoth...
by hlfmnhlfamazing
Fri Mar 23, 2007 3:07 pm
Forum: Enhancements
Topic: serverlist enhancement
Replies: 13
Views: 4454

Re: serverlist enhancement

Isn't there a small colored star next to the server name to help you? Yes, there is, but that's not my point. The colored stars are actually very helpful. My point is not so much for more obvious server-type identification but rather to bring more servers up to the top of the list to attract more p...
by hlfmnhlfamazing
Tue Mar 20, 2007 4:26 pm
Forum: Enhancements
Topic: Standalone BZflag
Replies: 5
Views: 2088

Alright, so some of what I posted BZ can already do.

As far as multiplayer goes, I was thinking along the lines of how a console game would operate.
by hlfmnhlfamazing
Tue Mar 20, 2007 2:50 pm
Forum: Enhancements
Topic: serverlist enhancement
Replies: 13
Views: 4454

serverlist enhancement

When you search for servers, the list is displayed in order from those which have the most players to least by the listserver. Which is fine. But all the servers show up in one list.......... In other words, have the servers put into their own lists. CTF in one list, rabbit hunt in another list, and...
by hlfmnhlfamazing
Tue Mar 20, 2007 2:28 pm
Forum: Enhancements
Topic: Standalone BZflag
Replies: 5
Views: 2088

Standalone BZflag

Here's what I mean. Have a very easy way for maps to be downloadable(if said owners of such maps don't have a problem with it of course) via the bzflag client and be able to choose the amount of bots in them, for practice purposes. Or even better, have BZflag configurable so that you can have multip...