Search found 23 matches

by pooper
Wed Feb 24, 2010 2:03 pm
Forum: Bugs and Problems
Topic: Windows 7 Crash Problem
Replies: 2
Views: 1510

Re: Windows 7 Crash Problem

I have the driver right before the most recent one because for some reason the newest one crashes continuously. I just reinstalled Linux after reimaging to 7, so now I can play BZFlag here, but for some reason I can't change the game's brightness. Computers are dumb.
by pooper
Sat Feb 20, 2010 9:27 pm
Forum: Bugs and Problems
Topic: Windows 7 Crash Problem
Replies: 2
Views: 1510

Windows 7 Crash Problem

I am running Windows 7 32 bit on a Lenovo W500 with an ATI Mobility FireGL V5700 graphics card. BZFlag seemingly randomly crashes, usually within five minutes of when I start playing. I can't connect the crashes to any specific event, so I don't even know where to start reporting a bug. I guess I'm ...
by pooper
Fri Oct 16, 2009 4:31 am
Forum: Help: Source Code / Compiling / Development
Topic: SDL on Ubuntu
Replies: 3
Views: 2401

Re: SDL on Ubuntu

I had no idea there was a package for it. I searched before I went to download it on my own, but didn't see it. Thanks!
by pooper
Tue Oct 13, 2009 11:45 pm
Forum: Help: Source Code / Compiling / Development
Topic: SDL on Ubuntu
Replies: 3
Views: 2401

SDL on Ubuntu

I'm trying to compile BZFlag on Ubuntu 9.04, and found out that I didn't have SDL. I downloaded SDL 1.2.13 and am trying to install it. Configure runs fine, but when I try to make it I get owen@Badassasaurus:~/Desktop/SDL-1.2.13$ make /bin/bash ./libtool --mode=compile gcc -g -O2 -I./include -D_GNU_...
by pooper
Thu Sep 03, 2009 12:47 am
Forum: Help: Tactics and Playstyles
Topic: Mouse Vs. Keyboard
Replies: 274
Views: 114877

Re: Mouse Vs. Keyboard

I don't have a mouse yet for my laptop at college so I've been using keyboard. I hadn't realized just how much of a difference it makes having to fire and lock on with the same hand that I usually use only for jumping and radar control. It's much more difficult to keep track of where your fingers ar...
by pooper
Mon Aug 17, 2009 11:22 pm
Forum: Players
Topic: Where are YOU from???
Replies: 220
Views: 82510

Re: Where are YOU from???

Maine! But I'll be going to college in NY state in a few weeks.
by pooper
Mon Aug 17, 2009 11:19 pm
Forum: General Discussion
Topic: Voting
Replies: 77
Views: 9718

Re: Voting

All of the issues with typing and long names, etc. would be solved by an entirely graphical/menu based polling system like blast is talking about. But there's another issue that I'd like to bring up on this thread, which I don't think I saw. It's happened to me twice that a particular player (Hattor...
by pooper
Mon Aug 17, 2009 11:02 pm
Forum: Help: Tactics and Playstyles
Topic: Dodging GM's while in the air
Replies: 38
Views: 12116

Re: Dodging GM's while in the air

I don't see why jerking backwards and forwards would do anything. You're just racing against the GM's turn rate; it has instantaneous reaction time. The best way to to dodge is to be moving at maximum speed (forward) at an angle as close to 90 degrees to the path of the GM as possible.
by pooper
Mon Aug 17, 2009 10:59 pm
Forum: Help: Tactics and Playstyles
Topic: Mouse Vs. Keyboard
Replies: 274
Views: 114877

Re: Mouse Vs. Keyboard

Just a question: how many of you folks who prefer keyboard have actually spent significant amounts of time practicing with the mouse? I started with keyboard, and when I initially switched to mouse it was hard to get used to, especially with jumping. But once I got accustomed to it, I had a lot more...
by pooper
Wed May 20, 2009 4:33 am
Forum: Enhancements
Topic: Hotplate
Replies: 5
Views: 926

Re: Hotplate

Hmm... I'm having a vision of a map where everywhere is like this, and you have to keep moving continuously to live. But not like that map with the obnoxious SWs that follow you around.
by pooper
Tue May 19, 2009 4:46 am
Forum: Enhancements
Topic: Killing phrase
Replies: 15
Views: 2245

Re: Killing phrase

The only way I can see this being a possibility is if there were an option on the other end to disable it. So you would have the option to receive personalized messages, but wouldn't be forced to. And it would start disabled. But it's not worth the effort.
by pooper
Fri May 08, 2009 4:36 am
Forum: Players
Topic: Is BZFlag a especial game?
Replies: 21
Views: 3890

Re: Is BZFlag a especial game?

It's because people who stick to playing BZ flag are almost always intelligent. IMHO the game is more about strategy, thinking quickly, watching radar, etc than just good aim and reflexes.
by pooper
Fri May 08, 2009 4:09 am
Forum: Players
Topic: How would you rate yourself
Replies: 180
Views: 59820

Re: How would you rate yourself

I wonder if all the people who play exclusively on GU and Ducati are really also that good at other servers. It seems like their mad skills at dodging and rico would be just as effective other places. But those maps are a lot less chaotic than others... so even if someone is marginally better, that ...
by pooper
Thu Apr 16, 2009 1:04 am
Forum: Players
Topic: AliceD (AKA Happy Alice)
Replies: 41
Views: 7285

Re: AliceD (AKA Happy Alice)

Temp has made a memorial billboard that will go up at least on Two Tanks.
by pooper
Wed Apr 08, 2009 4:05 am
Forum: Game Releases and Versions
Topic: BZFlag on iPhone and iPod Touch
Replies: 61
Views: 14667

Re: BZFlag on iPhone and iPod Touch

The problem with open source :P. This is one situation where I wish the devs could actually make some money off of BZFlag and make maintaining it their job, instead of just a hobby...
by pooper
Sun Apr 05, 2009 9:59 pm
Forum: Players
Topic: AliceD (AKA Happy Alice)
Replies: 41
Views: 7285

Re: AliceD (AKA Happy Alice)

Man... I just can't imagine... The best part of BZF was always sitting around on Two Tanks with Alice and Temp etc, talking more than playing... she will be missed dearly. That she was always so positive, never letting on that she had a fatal disease... If only everyone could be so kind and strong a...
by pooper
Tue Sep 02, 2008 1:32 am
Forum: Players
Topic: Spawn-killing
Replies: 18
Views: 6083

Spawnkilling, to me, is camping in a location where one can fire on the opposing team's spawnzones. However, when one is doing this with a flag with limited uses, like SW or GM on certain servers, or there are ways for the defending team to easily stop the spawnkiller if they know what they are doin...
by pooper
Tue Sep 02, 2008 1:27 am
Forum: Players
Topic: What is your favorite team color?
Replies: 44
Views: 11044

Blue is generally the hardest to see, both on the screen and the radar. You might not think that camouflage really makes a difference, but I've definitely noticed it.
by pooper
Tue Aug 26, 2008 9:04 pm
Forum: Screenshots & Artwork
Topic: 1000
Replies: 29
Views: 7316

I've probably gotten +1000 in one sitting on 2 Tanks before, but frequently switching teams to keep it balanced resets the score :(. I think the longest I've played straight was seven hours on 2 Tanks. God I love that map.
by pooper
Wed Aug 06, 2008 1:54 pm
Forum: Players
Topic: Who Have The Best Avatar ?
Replies: 85
Views: 23368

My avatar is early 20th century statistician and evolutionary biologist Ronald Fisher. You decide whether that's cool or not.
by pooper
Wed Aug 06, 2008 1:40 pm
Forum: Players
Topic: What mouse do you use? (to play bzflag)
Replies: 83
Views: 36270

Kensington SI300 laser mouse, 30$. Would not recommend. It occasionally decides to give me the Reverse Controls flag, except worse, and I have to shake it around to get it to start tracking correctly again.
by pooper
Wed Aug 06, 2008 1:32 pm
Forum: Players
Topic: what flag do you pwn with?
Replies: 103
Views: 37014

Agility (on Two Tanks) or Narrow. The reason I hate Missile War is that you can't just drive around shooting people with junky flags like N...
by pooper
Mon Apr 23, 2007 10:48 pm
Forum: Help: Tactics and Playstyles
Topic: Middle Mouse Button
Replies: 11
Views: 5495

it fires one instantly and spray the rest of your ammo a half second later
You can cut down the time for key repeat somewhere on your computer. I doubt BZflag overrides this, but I don't feel like checking.