Search found 57 matches
- Fri Sep 21, 2007 2:17 am
- Forum: Works In Progress
- Topic: netochka doesn't like dogs
- Replies: 6
- Views: 4060
- Mon Sep 17, 2007 4:46 pm
- Forum: Help: Map Making
- Topic: Can you make custum flags for a map?
- Replies: 9
- Views: 4802
would it be possible with a plug in to make a completely different flag? Just for a stupid example lets say a flag that allows you to shoot a normal bullet as well as a shock wave. and you call that the shock shot flag. Stupid, but an example none the less. would it be possible to spawn flags like t...
- Thu Aug 23, 2007 4:03 am
- Forum: Map releases
- Topic: Invisible Land
- Replies: 6
- Views: 2899
donny_baker and I played on it against each other, IT WAS SO HARD! :P it really was. It is cool but the thing is you can't tell how tall the walls are. you know they are there but you can't tell when you have to start your jump to get over it, especially in the base area. If i could make one suggest...
- Tue Aug 21, 2007 2:37 am
- Forum: Help: Map Making
- Topic: Can't stop lagging thru walls
- Replies: 12
- Views: 4366
- Tue Aug 21, 2007 12:28 am
- Forum: Help: Map Making
- Topic: Can't stop lagging thru walls
- Replies: 12
- Views: 4366
- Sat Aug 18, 2007 3:49 am
- Forum: Servers: General Discussion
- Topic: good server hardware?
- Replies: 6
- Views: 3783
good server hardware?
hello, any hosting that i do do, i do on a relatively fast computer and connection. 2 GHZ, 1.5 GB, and FIOS hardwired connection. i was wondering what things REALLY matter when it comes to hosting maps. is it GHZ? RAM? mainly just the connection? if i got a 1.66 GHZ mac mini with 512 MB hardwired FI...
- Wed Aug 15, 2007 6:12 am
- Forum: Help: Server Setup and Administration
- Topic: DownloadAccess.txt and a monkey hitting keys??
- Replies: 2
- Views: 2557
DownloadAccess.txt and a monkey hitting keys??
my bzfs started the server, however in the BZFS in terminal it says "< server: a monkey hitting keys at random on a typewriter keyboard for an infinite amount of time on this" :| i'll stop there it seems that some of the materials are also not loading. they are photobucket pictures. now i ...
- Tue Aug 14, 2007 3:59 pm
- Forum: Works In Progress
- Topic: My first map: Quadrant Wars.
- Replies: 30
- Views: 13750
- Sat Aug 11, 2007 5:20 pm
- Forum: Works In Progress
- Topic: My first map: Quadrant Wars.
- Replies: 30
- Views: 13750
- Sat Aug 11, 2007 5:12 pm
- Forum: Help: Server Setup and Administration
- Topic: cheaters
- Replies: 10
- Views: 4773
really? i don't mean to demean your intelligence but are you sure he wasn't going through teleports that you didn't notice or physics that might have thrown him way over on the other side of the map? is it possible to cheat like that. how could the person teleport exactly where he wants to? i guess ...
- Sat Aug 11, 2007 2:28 am
- Forum: Works In Progress
- Topic: My first map: Quadrant Wars.
- Replies: 30
- Views: 13750
position not pos secondly flags won't stay in the air if there isn't any thing there for it to land on. or if you don't have fb in your conf. if you want the flag to look like it is floating in the air, make it spawn on a meshbox with transparency. thirdly based on that code it should be 200 units o...
- Fri Aug 10, 2007 9:46 pm
- Forum: Servers: General Discussion
- Topic: planet mofo small :| very small problem
- Replies: 7
- Views: 3275
- Fri Aug 10, 2007 5:03 am
- Forum: Servers: General Discussion
- Topic: planet mofo small :| very small problem
- Replies: 7
- Views: 3275
planet mofo small :| very small problem
the new chain link fence is pretty cool and a good idea. props to who did that one. however i'm pretty sure if the idea is that it is keeping us in, it's facing the wrong way. the barbed wire should be facing us and that would also fix the problem at every corner where the barbed wires detach from e...
- Fri Aug 10, 2007 4:57 am
- Forum: General Map Making Discussions
- Topic: map idea
- Replies: 13
- Views: 5827
first off don't blame your age for not being able to build maps. that's ... i guess the best word is silly. get yourself ibzedit or bzedit. and learn how to use it. it's very straight forward and easy to use. second if you have lasers sniping people far away in another box the lasers would just slau...
- Fri Aug 10, 2007 4:43 am
- Forum: Works In Progress
- Topic: Collisuem/Arena/Whatchamacallit
- Replies: 9
- Views: 3739
- Thu Aug 09, 2007 8:06 pm
- Forum: Players
- Topic: which is a better idea?
- Replies: 23
- Views: 10397
i think the store idea is better than the other one for one reason. mountains and bridges and rivers have been WAY over done. louman has some great ones, we'll play those. if you can find me some maps that play from store to store that would be cool. as you were saying in others posts Murtagh it cou...
- Thu Aug 09, 2007 4:03 pm
- Forum: Map releases
- Topic: need someone to host my new map
- Replies: 5
- Views: 2748
to post a picture you do it the same way you post text. if you have don't have a screen shot go to your map and press f5 that will put a picture in you screenshots folder. then when you click add an attachment navigate to where the screen shot is. sky color you should ask in server help and administ...
- Wed Aug 08, 2007 4:48 pm
- Forum: Works In Progress
- Topic: yourmoms ctf map, like it says, still in progress
- Replies: 11
- Views: 4347
hehe. here are some sreen shots of what i mean. if you happen to like the idea you can PM me the .bzw file and i'll add every thing that is needed and i'll send it back to you. if you don't like it just delete what i wrote. the sreen shot isn't that good but in your map there could be four places in...
- Wed Aug 08, 2007 4:42 pm
- Forum: Help: Server Setup and Administration
- Topic: problem
- Replies: 14
- Views: 5061
yes it does. however it is a quick way to test if it is a port forwarding problem. basically think of DMZ as a way to forward every port strait to your computer. and yes that means possible attacks too. BUT do if for a second, see if you can get a server going and shut it down. the only reason you w...
- Wed Aug 08, 2007 6:09 am
- Forum: Enhancements
- Topic: Fuel & Ammo for tanks
- Replies: 22
- Views: 8505
well i assume you wouldn't have sitting ducks you would die when you run out of gas, but i think GraceF's suggestion is fair. someone could write a plug-in. i think it is an interesting idea, Howerver i do not think it should become a main BZflag applicable option. i'll be learning programing soon s...
- Wed Aug 08, 2007 5:28 am
- Forum: Works In Progress
- Topic: yourmoms ctf map, like it says, still in progress
- Replies: 11
- Views: 4347
- Wed Aug 08, 2007 5:15 am
- Forum: Help: Server Setup and Administration
- Topic: problem
- Replies: 14
- Views: 5061
- Sun Aug 05, 2007 10:57 pm
- Forum: Help: Map Making
- Topic: problem with world weapons
- Replies: 6
- Views: 2987
- Sat Aug 04, 2007 4:01 pm
- Forum: Map releases
- Topic: War Of The Worlds (weapons)
- Replies: 6
- Views: 2376
i like it. several creative ideas. and it's weird that the laser would be really short without you have making any changes. maybe you borrowed a conf from another map that had laser life set shorter?? any way there are minor things i would change like the color of the world weapons. the green should...
- Fri Aug 03, 2007 3:49 pm
- Forum: Servers: General Discussion
- Topic: 69.12.173.30:5154 cybertribe.org
- Replies: 4
- Views: 2645