Search found 251 matches

by ahs3
Thu Jun 15, 2017 1:16 am
Forum: Works In Progress
Topic: Tank Race Mapchange
Replies: 1
Views: 579

Tank Race Mapchange

Some players may remember the original Tank Race -> https://forums.bzflag.org/viewtopic.php?f=66&t=13151&p=129034&hilit=tank+race#p129034 It was great fun, I am remaking the Tank Race fun, except this time it is 5 new Race Tracks in a mapchange server. ahs3.bzflag.io:4444 Give it a try! If you see a...
by ahs3
Tue May 23, 2017 12:56 am
Forum: Help: Server Setup and Administration
Topic: Map rotation scripts?
Replies: 3
Views: 621

Re: Map rotation scripts?

This is a updated version, a little more reliable and efficient, same licence as above.
by ahs3
Mon May 08, 2017 10:35 am
Forum: Players
Topic: new here
Replies: 5
Views: 675

Re: new here

Welcome to Bzflag!
by ahs3
Sun May 07, 2017 6:35 pm
Forum: Help: Server Setup and Administration
Topic: Map rotation scripts?
Replies: 3
Views: 621

Re: Map rotation scripts?

Here is one, very simple but has done the job for me.


https://www.gnu.org/licenses/lgpl.txt
by ahs3
Sun May 07, 2017 5:33 pm
Forum: Help: Map Making
Topic: Box Vs Mesh
Replies: 8
Views: 1228

Re: Box Vs Mesh

In my belief mesh is much more efficient, less faces to do the same job, however boxes are more reliable. When it comes to teleporters, they work much better over boxes.
by ahs3
Sun Apr 30, 2017 8:16 pm
Forum: Map releases
Topic: Office Party!
Replies: 0
Views: 749

Office Party!

This is a map of the actual office where i work everyday, yes 4 desks etc. with the exception of my office actually has a door (thankfully).

Let me know what you think.

Hosted at ahs3.ddns.net:4000

ahs3


https://creativecommons.org/licenses/by-sa/3.0/
by ahs3
Sun Apr 30, 2017 3:58 pm
Forum: General Map Making Discussions
Topic: Problem loading images from images.bzflag.org
Replies: 2
Views: 444

Problem loading images from images.bzflag.org

I have been working on a map, some of the textures for the map are not loading from images.bzflag.org, however they load from a web browser, and some of these textures are already in cache. I have tried clearing the cache, updating downloads, manually deleting the cache,other players joining, and us...
by ahs3
Sun Apr 09, 2017 11:08 pm
Forum: Map releases
Topic: Fractured by ahs3
Replies: 2
Views: 537

Fractured by ahs3

Ever seen whats under that unusually green and uniform grass of the bzflag world? Well i fractured it, take a look.


https://creativecommons.org/licenses/by/3.0/
by ahs3
Fri Apr 07, 2017 6:35 pm
Forum: Help: Map Making
Topic: Multiple SWs on cap?
Replies: 2
Views: 403

Re: Multiple SWs on cap?

by ahs3
Mon May 16, 2016 10:38 pm
Forum: Map releases
Topic: Kaleid CTF
Replies: 2
Views: 1419

Kaleid CTF

I had a little time on my hands and was tinkering with a 4t ctf, and this is it. 3-shot, Rico, No Jumping. It can easily be changed to a 2 team CTF.


http://creativecommons.org/licenses/by-sa/4.0/



ahs3
by ahs3
Sun Nov 22, 2015 5:42 pm
Forum: Works In Progress
Topic: Paradise Valley
Replies: 7
Views: 2213

Paradise Valley

This map is based on a inspiration of clay hills.

It is up at dripshack.us:4162

Let me know what you think.

ahs3
by ahs3
Wed Jul 22, 2015 10:29 am
Forum: Map releases
Topic: Retribution FFA
Replies: 4
Views: 1243

Re: Retribution FFA

Big Thanks to allejo for hosting at:

ahs3.bzflag.io:5147

ahs3
by ahs3
Mon Jul 20, 2015 9:42 pm
Forum: Map releases
Topic: Retribution FFA
Replies: 4
Views: 1243

Retribution FFA

I have not had much time to make maps, but I had a little downtime...and here it is. If it looks familiar, it is loosely based on 'map for smart and sneaky people'. Which I played years ago, and loved it.

ahs3

http://creativecommons.org/licenses/by/4.0/
by ahs3
Mon Apr 21, 2014 12:21 am
Forum: Map releases
Topic: Ironside FFA
Replies: 1
Views: 855

Ironside FFA

by ahs3
Mon Apr 21, 2014 12:10 am
Forum: Map releases
Topic: Rubato FFA
Replies: 2
Views: 1282

Rubato FFA

Rubato is a Ruby script to build a random map, including

random variables such as _tankSpeed and shot limits etc.


https://www.gnu.org/licenses/gpl-3.0.txt
by ahs3
Sun Apr 20, 2014 9:49 pm
Forum: General Discussion
Topic: Farewell from Bzbattleground
Replies: 17
Views: 2971

Farewell from Bzbattleground

It has been a honor to host/make maps and host leagues for BZFlag. The server has a new purpose. I wish the bzflag community all the best. (although I will likely still play sometimes)

Lots of memories and tons of good times. :)


ahs3
by ahs3
Tue Aug 27, 2013 12:27 am
Forum: Works In Progress
Topic: DarkForest CTF
Replies: 1
Views: 916

DarkForest CTF

DarkForest is a noradar CTF where hunting and identify is disabled.

Randomly generated via Ruby Script.

Up for testing at bzbattleground.com:4280

Give it a try :)

ahs3
by ahs3
Thu Jul 25, 2013 3:51 pm
Forum: Plug-in Development
Topic: BZHue
Replies: 6
Views: 2788

Re: BZHue

That is amazing! Well done!
by ahs3
Sat Jul 06, 2013 1:45 pm
Forum: Help: Map Making
Topic: Texture problems
Replies: 3
Views: 1272

Re: Texture problems

Submit images here: http://images.bzflag.org/submitimages

Once they are approved you can use the link sent to you in your material.
by ahs3
Wed Jun 05, 2013 11:58 pm
Forum: Screenshots & Artwork
Topic: 101
Replies: 300
Views: 74208

Re: 101

101 on Pentagon Dodge Arena :D
by ahs3
Wed Jun 05, 2013 4:41 pm
Forum: Works In Progress
Topic: Pentagon Dodge Arena
Replies: 0
Views: 1026

Pentagon Dodge Arena

I made this with the need for a "large" Dodge Trainer. This one has 3 shots and intresting ricos :D

Give it a Try. Suggestions Welcome

bzbattleground.com:4266

Thanks

ahs3

Changed to 3 shots
by ahs3
Sat May 11, 2013 7:11 pm
Forum: Ducati League Discussion
Topic: Flag pass on ducati
Replies: 19
Views: 3810

Re: Flag pass on ducati

I think this can be done with a script generated map. I would be willing to give it at go, and put it up for a test. But first where should the unsafe zone be to allow to the pass, and where should it pass too? mid?
by ahs3
Tue Jan 01, 2013 2:09 pm
Forum: General Discussion
Topic: Open letter from Bzflag.norang.ca
Replies: 11
Views: 2334

Re: Open letter from Bzflag.norang.ca

Thank you for the many great years of fun norang, you will be missed.
by ahs3
Wed Dec 19, 2012 10:51 pm
Forum: Works In Progress
Topic: Riot FFA
Replies: 6
Views: 2040

Re: Riot FFA

Agent West wrote:Really like how you made the teleport with pyramids. Does it give you any "getting stuck" issues?

No Issues that I've seen.