Search found 36 matches

by .Zero
Mon May 28, 2007 2:15 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: very, very slow!
Replies: 3
Views: 2101

Alright! I fixed it :)

Code: Select all

export DISPLAY=:0.0;bzflag
:D
by .Zero
Mon May 21, 2007 5:16 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: very, very slow!
Replies: 3
Views: 2101

OpenGL driver says: Radeon 9600 I just noticed that I also get a "Could not set Gamma: Gamma correction not supported on this visual." when I exit the game, which I never had before. Disabling evergy saver doesn't help either. Still extremely low framerates... I don't understand why I shou...
by .Zero
Mon May 21, 2007 12:08 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: very, very slow!
Replies: 3
Views: 2101

very, very slow!

I'm currently running Ubuntu Feisty until I get E17 installed in Gentoo. I'm using the fglrx drivers and I get horrible framerates in BZFlag (~15-20 fps) In case it means anything, here is glxgears, fglrxinfo, fgl_glxgears, and glxinfo $ glxgears -display :0.0 4999 frames in 5.0 seconds = 999.631 FP...
by .Zero
Tue Apr 17, 2007 7:17 pm
Forum: Enhancements
Topic: spawing issues
Replies: 7
Views: 3340

That sounds good. Sometimes I get killed the instant I hit 'i', so that would be a big improvement. Any idea on a time-line? (2.2?)
by .Zero
Mon Apr 16, 2007 12:14 am
Forum: Enhancements
Topic: Guided Missiles...Should they be deleted?
Replies: 8
Views: 3615

If you notice that a GM has been fired at you, and aren't right next to a long wall parallel to the shooter, GM is quite simple to dodge. Move behind a structure or move perpendicular to the shot and you're safe. One you get the strategy down, you'll find GMs aren't that powerful after all. Lasers o...
by .Zero
Sun Apr 15, 2007 1:15 am
Forum: Enhancements
Topic: Double Jump
Replies: 18
Views: 6154

Making my client invincible to all shots is fun ... but for some reason that's not allowed. It wouldn't be fun for long... If you're invincible, there's no challenge. No challenge = no fun Swearing at the kiddies on the family friendly server can be fun ... again, people seem to frown upon that. Th...
by .Zero
Sat Apr 14, 2007 3:40 pm
Forum: Enhancements
Topic: Double Jump
Replies: 18
Views: 6154

I'd like to see a double jump option, not as a flag, but as a server option...
by .Zero
Mon Apr 09, 2007 11:30 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Very unique problem, high FPS a problem...
Replies: 8
Views: 3946

Met is correct, and the default setting for that is 30 FPS. .Zero showed you how to change the value, but you still need to enable energy saver. Thought that was deault. In that case, /localset saveEnergy 1 or check save energy in the options menu Good luck curing the motion sickness. I've never ha...
by .Zero
Mon Apr 09, 2007 5:02 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Very unique problem, high FPS a problem...
Replies: 8
Views: 3946

/localset fpsLimit 60
by .Zero
Sun Apr 08, 2007 5:24 pm
Forum: Servers: General Discussion
Topic: textures
Replies: 7
Views: 3430

Try /usr/share/bzflag or /usr/local/share/bzflag
by .Zero
Sun Apr 08, 2007 1:48 am
Forum: Players
Topic: Favorite Team?
Replies: 37
Views: 15034

Whichever team has the least players or rogue on larger FFA maps
by .Zero
Sun Apr 08, 2007 1:43 am
Forum: General Discussion
Topic: Disabling the cursor?
Replies: 33
Views: 18987

Alright! I found a better solution.
In MainWindow.cxx, I simply commented out the warpMouse() function and recompiled. Now my mouse stays where I want it to and I didn't have to mess with another program to do it for me :D
by .Zero
Sat Apr 07, 2007 2:34 pm
Forum: Servers: General Discussion
Topic: The Battle of Normandy, 1944 - cbg.bzflag.org:4744
Replies: 19
Views: 8002

I like it. It's a pretty fun map. I really like being able to jump in the trees with stealth or cloak and wait for the other team to come for the flag :) The only possible suggestion I might have is (if possible) to make the bullets that come out of the axis bunkers go farther out. I take it the sho...
by .Zero
Thu Apr 05, 2007 3:40 am
Forum: Enhancements
Topic: Flag Idea - EarthQuake
Replies: 42
Views: 13645

Eh can we safely write this idea off as "Rejected" in the wiki then (Just checking)? Whomever has that power, go ahead (or delete it outright) You can not blame death on anything but the lack of skill in comparison to the other player, assuming you both have no (or the same) superflags. 2...
by .Zero
Wed Apr 04, 2007 12:52 am
Forum: Enhancements
Topic: Simple Wings change with big results
Replies: 24
Views: 7564

On the other hand, I would like to see a Wings fighting server where you can fly and have another flag at the same time. I think that's what the OP meant. Now that would be fun! Not sure how that would work though, since lots of Wings fights keep going up and up and up and flags have to be picked u...
by .Zero
Wed Apr 04, 2007 12:43 am
Forum: Enhancements
Topic: Flag Idea - EarthQuake
Replies: 42
Views: 13645

Plus, don't forget that most of the time when you get killed after a jump, it's in the air because the other tank jumped or before you touch the ground. You know what, I never thought of that before and now that I do, I see that you're right! Even without having the other tank jump, you're probably...
by .Zero
Wed Apr 04, 2007 12:36 am
Forum: Enhancements
Topic: Flag Idea - EarthQuake
Replies: 42
Views: 13645

your earthquake idea is ALSO a superflag, so that argument is pointless on this topic. you pick where you jump more carefully, it's called "skill". I guess I misunderstand what a superflag is then. I thought superflag meant all those really powerful flags: laser, shockwave, rocket, etc. I...
by .Zero
Tue Apr 03, 2007 10:45 pm
Forum: Enhancements
Topic: Flag Idea - EarthQuake
Replies: 42
Views: 13645

sounds more like you just hate getting killed on jumping, but like to play the long shot game, that is the risk of jumping. I just believe that jumping is currently a little lopsided to the point where jump=death much too often. I do do the same thing that I mentioned others do, but everytime I thi...
by .Zero
Tue Apr 03, 2007 10:31 pm
Forum: Enhancements
Topic: Flag Idea - EarthQuake
Replies: 42
Views: 13645

Sounds like it is getting complicated ;) How is it complicated to play a different sound than the default on landing? How is it complicated to make the default landing visual larger? I dunno, they were only ideas. I don't really think it would have needed anything except maybe a sound or maybe that...
by .Zero
Tue Apr 03, 2007 6:35 pm
Forum: Enhancements
Topic: Flag Idea - EarthQuake
Replies: 42
Views: 13645

this seems way to powerful to just be able to kill people without warning Well, it would only happen on landings. There's several ways I can think of to make it so that you do have a warning. You could have a SW-like marker that dissipates rapidly. You could have a visible shockwave similar to the ...
by .Zero
Fri Mar 30, 2007 9:25 pm
Forum: Enhancements
Topic: Flag Idea - EarthQuake
Replies: 42
Views: 13645

Yes, combos combine more strengths than weaknesses, so if combo flags were to exist, it would be far too hard to kill them. Or if you just look at the wiki, it says in bold that new flags must have limited power and require new skills. Not pure combos but limited ones. As in one example someone men...
by .Zero
Fri Mar 30, 2007 3:06 pm
Forum: Enhancements
Topic: Flag Idea - EarthQuake
Replies: 42
Views: 13645

We've established that it's already very similar to (or rather a combination of) both SR and SW. Souping up an existing flag is fine, but no mixing flags to make new ones. I like the idea, but I vote no. Fair enough. I notice that a lot of combo type flags are not allowed. Is there a reason for tha...
by .Zero
Thu Mar 29, 2007 10:35 pm
Forum: General Discussion
Topic: Disabling the cursor?
Replies: 33
Views: 18987

Enjoy noobuntu. :) I am :D 2.2 will have an option to hide the mouse when you spawn. If you bump the mouse it will re-appear till you spawn again, for users who use keyboard Now that sounds good! 2.2 seems very far away... First, get Suse. Second burn your System 7 alive. System 7 is so old I would...
by .Zero
Thu Mar 29, 2007 8:16 pm
Forum: General Discussion
Topic: Disabling the cursor?
Replies: 33
Views: 18987

I use keyboard, mouse does not centre. Sounds to me like you all need to get a real OS, if you are having problems with your current one. I use Mac OS X. What would qualify as a 'real' OS? I'm currently running Ubuntu Edgy and the last Mac I owned had System 7 installed. I don't use my computer for...
by .Zero
Thu Mar 29, 2007 12:46 am
Forum: Enhancements
Topic: Flag Idea - EarthQuake
Replies: 42
Views: 13645

I had thought that it's quite a bit different than shockwave. Shockwave: Has a huge sphere of influence Is not limited to ground tanks (jumping cannot avoid it) Completely replaces the original bullet Is a high-powered offensive flag I was thinking that Earthquake would be more along the lines of: S...