Search found 31 matches

by ??? Lauria
Mon Nov 24, 2008 6:23 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Color "weirdness" on new MacBook Pro running BZFla
Replies: 9
Views: 1270

Oh, I used to have the same problem a few months ago.

Your gamma is screwed up. Try and get your computer to force a gamma of 1.0 for everything.
by ??? Lauria
Mon Oct 06, 2008 5:11 am
Forum: Enhancements
Topic: Hidden radar objects?
Replies: 5
Views: 1325

At first I really didn't understand that paper thing, but looking back I get what you're saying. That's actually a pretty neat idea.
by ??? Lauria
Mon Oct 06, 2008 5:07 am
Forum: Enhancements
Topic: Fun Ideas: Changable Tank Armor?
Replies: 27
Views: 3144

Oh. I guess that's an okay idea. I kinda like the idea of everyone setting their own tank as a specific model everyone else can see better, though. You can already sorta change the paint jobs of the tanks by screwing around with the textures in the game folder, but I can see where you're coming from...
by ??? Lauria
Tue Sep 30, 2008 9:56 am
Forum: Enhancements
Topic: New Flag -- Doppleganger?
Replies: 6
Views: 1388

The biggest problem still can't be avoided: it would kill people's processors.
by ??? Lauria
Tue Sep 30, 2008 9:52 am
Forum: Enhancements
Topic: Thermal View Flag?
Replies: 10
Views: 1974

I have a similar idea that would be a lot simpler to implement. Each tank has a dot appear in front of it that shrinks with the tank as it gets farther away. Even if the tank goes behind a wall, the dot would always remain visible on your view. The dot could be colored or not. Sorta like all that in...
by ??? Lauria
Tue Sep 30, 2008 9:50 am
Forum: Enhancements
Topic: Black Hole
Replies: 7
Views: 1450

You could just screw around with teleports to get a similar effect. Make teleports around the area, and go to corresponding teleports in a completely different area that are inside a dark-surfaced environment. Done correctly, it would make it seem like you haven't even gone anywhere, just a differen...
by ??? Lauria
Tue Sep 30, 2008 9:47 am
Forum: Enhancements
Topic: Fun Ideas: Changable Tank Armor?
Replies: 27
Views: 3144

donny_baker wrote:
??? Lauria wrote:It sounds like an easy way to pull off a flagless MQ, though...
It only affects your client.. the others will not see how you have your tanks set.
Dude, what? Then what's the point? You can't see your own tank anyway except for your treads if you have that option on.
by ??? Lauria
Tue Sep 30, 2008 9:22 am
Forum: Players
Topic: What is your favorite team color?
Replies: 44
Views: 11216

Usually, I play purple.

If it's a 2-way and there's no purple, I usually go blue in blue-reds, red in red-greens, and green in green-blues.

There are a few exceptions. On the old 4-way Missle War I was only ever green and on Ground-and-Aerial-Attack I'm always red.
by ??? Lauria
Fri Sep 19, 2008 7:02 pm
Forum: Enhancements
Topic: Yet Another Flag Idea
Replies: 14
Views: 2617

Heh, I thought of this a while back and posted it on the wiki. I still think it'd be a great flag.
by ??? Lauria
Thu Sep 18, 2008 10:20 pm
Forum: Enhancements
Topic: Hidden radar objects?
Replies: 5
Views: 1325

Hidden radar objects?

How about a setting where the radar may be available so you can see the map, but have a setting where tanks and/or flags can always be visible or invisible in various ways. Here are a few examples. 1. No tanks on radar. This is like a radarless game except you can still see the map, but you still ha...
by ??? Lauria
Thu Sep 18, 2008 8:05 pm
Forum: Game Releases and Versions
Topic: [OUTDATED] 2.99.7.20080907 pre-alpha build
Replies: 10
Views: 3156

Wow. I dunno what you did, but this thing runs like a dream. I barely drop below 30 even with Energy Saver off and even with all the fancy effects on their very fullest (I love the new shots,) the game still averages out around 50, sometimes peaking around 75. And this is with my processor-consuming...
by ??? Lauria
Thu Sep 18, 2008 5:56 pm
Forum: Game Releases and Versions
Topic: 3.0....
Replies: 16
Views: 9021

Stealth is to Cloak as Invisible Bullet is to Cloaked Shot.
by ??? Lauria
Mon Sep 15, 2008 10:21 pm
Forum: Enhancements
Topic: Fun Ideas: Changable Tank Armor?
Replies: 27
Views: 3144

Oh, I see. Would there be a possible submission-approval system, then?
by ??? Lauria
Mon Sep 15, 2008 10:07 pm
Forum: Enhancements
Topic: Fun Ideas: Changable Tank Armor?
Replies: 27
Views: 3144

But if people can use their own skins and others will see them as such, then a guy who only plays red on red vs. blue servers could make his color blue...
by ??? Lauria
Mon Sep 15, 2008 9:48 pm
Forum: Enhancements
Topic: Fun Ideas: Changable Tank Armor?
Replies: 27
Views: 3144

It sounds like an easy way to pull off a flagless MQ, though...
by ??? Lauria
Mon Sep 15, 2008 9:37 pm
Forum: Servers: General Discussion
Topic: Opponents always stealthed?
Replies: 3
Views: 938

Opponents always stealthed?

Is there a way so that you can still have a radar that'll show you your position on the map along with all of your teammates, yet everyone who isn't on your team is invisible to you and you're invisible to anyone not on your team?
by ??? Lauria
Tue Jan 22, 2008 2:51 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Digital control
Replies: 5
Views: 1596

It's fine, I rigged up a small program that has the controller manipulate the mouse in a way that makes it function like an analog stick. It's fine now.
by ??? Lauria
Mon Jan 21, 2008 6:01 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Digital control
Replies: 5
Views: 1596

Digital control

I bought a pair of Gravis Gamepad Pro controllers on eBay and the sale went right before I noticed a similar pair of controllers with analog sticks for only five bucks more. Now I'm stuck with digital control and the moving is really unsmooth and inaccurate. Any way to make the control a bit smoothe...
by ??? Lauria
Sun Sep 02, 2007 4:47 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Bombing framerate
Replies: 3
Views: 1600

1) what OS? 2) have you actually checked the memory usage to see if it's increasing? or does the framerate just drop? 3) is this a laptop? is it perhaps kicking into a lower power mode? 4) do you have the current video drivers for the chipset? from the manufacturer? 1. Windows XP SP2 (MC Edition) 2...
by ??? Lauria
Fri Aug 31, 2007 3:04 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Bombing framerate
Replies: 3
Views: 1600

Bombing framerate

This has been an issue that's been bugging me since I first installed the game. I start out my game, I've got a smooth 60+ FPS going, and I can actually see what I'm doing and I start racking up the points. Then, after about maybe 10-15 minutes, my framerate suddenly is PEAKING at 30FPS and getting ...
by ??? Lauria
Thu Jul 12, 2007 7:58 pm
Forum: Map releases
Topic: The Room
Replies: 7
Views: 2524

That's why it's called a cage, because it's small.

Granted, it's not as small as I originally intended, but I think it works.

I'll make a twice-as-large version with all the same heights for you people.
by ??? Lauria
Thu Jul 12, 2007 6:16 pm
Forum: Map releases
Topic: The Room
Replies: 7
Views: 2524

The Room

Got another map ready, a CTF cage map.

In TWO versions!

One's the original, completely untouched from the first time I made it, to an updated "deluxe" version that's a bit prettier and makes the game a little less frenzied.
by ??? Lauria
Wed May 30, 2007 10:24 pm
Forum: Map releases
Topic: Floating Islands of Oceana
Replies: 6
Views: 2397

Here's a bit of an update to the map. Well, okay, I added about twice as many platforms and improved the cosmetics a bit. Also made every platform shoot-through. EDIT: Bit of an update to the current version - some corresponding teleporters were uneven. EDIT 2: Switched the base layout to match that...
by ??? Lauria
Sat May 19, 2007 11:39 pm
Forum: Map releases
Topic: Floating Islands of Oceana
Replies: 6
Views: 2397

Floating Islands of Oceana

Just something I came up with in BZEdit and added water to. There's a bunch of floating islands and it's got four-way symmetry. Also a couple of teleports - at the corners for transport, on the second-outer ring to make flag captures a bit more difficult, and a set in the center for... Well, you'll ...
by ??? Lauria
Thu May 17, 2007 6:57 pm
Forum: Help: Tactics and Playstyles
Topic: New technique I've come up with...
Replies: 10
Views: 5370

New technique I've come up with...

I've come with an interesting technique that might prove useful in CTF matches that have superflags. It's called the CLST (Pronounced "closet".) and it's basically how it sounds. A cloaker (CL) and stealther (ST) infiltrate an enemy base together while keeping in very close proximity to each other a...