Search found 11 matches

by Trogdor BurNinat0R
Sun Mar 22, 2020 3:49 am
Forum: Plug-in Releases
Topic: "GunGame Style" plugin
Replies: 2
Views: 3878

Re: "GunGame Style" plugin

Howdy all! I might have some time to dust this off if there is interest. Also if anyone would be interested in hosting it to get some user feedback. :D Zehra had some interesting suggestions, & reminded me that sometimes lag/jitter combined with what I do to take and assign flags could cause players...
by Trogdor BurNinat0R
Thu Jun 20, 2013 3:03 am
Forum: Plug-in Releases
Topic: "GunGame Style" plugin
Replies: 2
Views: 3878

"GunGame Style" plugin

This emulates "GunGame" from CS and GoldenEye Source style of play. It's very simple, but I think it's fun - especially with different skill level players on the same server. This plugin changes how flags work - players don't pick them up or drop them anymore. All players start out with Laser flag. ...
by Trogdor BurNinat0R
Tue May 14, 2013 12:22 am
Forum: Plug-in Development
Topic: GunGame mode plugin
Replies: 10
Views: 3056

Re: GunGame mode plugin

Optic Delusion is awesomely hosting this plugin over at planet mofo while any remaining kinks are hopefully ironed out. It more or less works, and I think it pairs well on the "passion of the FFA" map. It's online *sometimes*. Search for "mofo" in the servers list (use '/' to search) and if you see...
by Trogdor BurNinat0R
Wed Apr 24, 2013 1:34 am
Forum: Plug-in Releases
Topic: MapChange
Replies: 15
Views: 14324

Re: MapChange

as you probably know, it works.

thanks!
by Trogdor BurNinat0R
Fri Mar 29, 2013 12:53 am
Forum: Enhancements
Topic: Taunting plugin?
Replies: 1
Views: 1154

Taunting plugin?

This would be a simple plugin, so I'm wondering if it already exists (or something better). A "taunting" plugin would detect specific in-game events or sequences, send out a little message to everyone and play custom sounds (discovered at load time in certain directories) (allowing people to distrib...
by Trogdor BurNinat0R
Tue Mar 26, 2013 3:20 pm
Forum: Enhancements
Topic: gravity changing flags
Replies: 6
Views: 1648

Re: gravity changing flags

That sounds fun, especially with vertical shot velocity. I wonder if there is a server running like that somewhere and if that required any plugin or just setting options. What I really want though is actual down/up reversal -- world is redrawn upside down, tanks flip and fall to what was the ceilin...
by Trogdor BurNinat0R
Fri Mar 22, 2013 4:29 pm
Forum: Enhancements
Topic: gravity changing flags
Replies: 6
Views: 1648

gravity changing flags

I think bzflag is great - thanks to all the devs. :D Has anyone considered changing gravity with flags? The easiest idea would be changing the amount of world gravity via a flag. From there the idea probably gets very difficult to implement. Next most complicated would be a flag that lets tanks chan...
by Trogdor BurNinat0R
Thu Mar 21, 2013 2:15 pm
Forum: Plug-in Development
Topic: GunGame mode plugin
Replies: 10
Views: 3056

Re: GunGame mode plugin

Oh so THAT'S what PZ is good for!!! :lol-old:

EDIT: I'll also totally use this to make the end flag (SteamRoller) have a "disabled" gun. Closer to "knife" of traditional GunGame end weaponry.
by Trogdor BurNinat0R
Thu Mar 21, 2013 5:35 am
Forum: Plug-in Development
Topic: GunGame mode plugin
Replies: 10
Views: 3056

Re: GunGame mode plugin

Thanks again! Progressive flags sounds similar. I currently catch any drop event and re-give the flag if they're alive. It is possible though for a person to drop/fire/drop/fire/drop/fire really quickly and sometimes squeak a normal shot through before the re-give happens. I'm not sure I can fix tha...
by Trogdor BurNinat0R
Wed Mar 20, 2013 8:16 pm
Forum: Plug-in Development
Topic: GunGame mode plugin
Replies: 10
Views: 3056

Re: GunGame mode plugin

I was hoping to make this somewhat map agnostic. Is it common practice in these cases to distribute the map as well, or just a snippet to insert in the .bzw file? I'll also probably distribute the .conf file - it contains the "correct flags" so that they're guaranteed to be available in-game to all ...
by Trogdor BurNinat0R
Wed Mar 20, 2013 5:02 pm
Forum: Plug-in Development
Topic: GunGame mode plugin
Replies: 10
Views: 3056

GunGame mode plugin

I've got an alpha-stage plugin which emulates "GunGame" from CS and GoldenEye Source style of play. It's very simple, but I think it's fun - especially with different skill level players on the same server. This plugin changes how flags work - players don't pick them up or drop them anymore. All pla...