Search found 388 matches

by Grumbler
Fri Jan 13, 2006 3:47 pm
Forum: Works In Progress
Topic: Coming not-so-soon to a theater near you
Replies: 38
Views: 13878

the problem i see here is that the tanks are going to look silly driving around this detailed map.
by Grumbler
Thu Jan 12, 2006 12:10 pm
Forum: Screenshots & Artwork
Topic: Non-photorealistic BZFlag
Replies: 25
Views: 9901

a worthwhile mod IMHO
by Grumbler
Tue Nov 15, 2005 5:59 pm
Forum: General Discussion
Topic: Shattered
Replies: 10
Views: 4482

Ok, maybe not.. the map I just put on there (and downloaded as the original madcity) is apparently NOT the original madcity. I cannot seem to find this anywhere. I had it previously, then blew it away. Now, it appears to be lost to the mists of time. Anyone know a link to get it? Honestly, I don't ...
by Grumbler
Thu Oct 13, 2005 5:28 pm
Forum: Screenshots & Artwork
Topic: Coming soon - hopefully
Replies: 68
Views: 18846

nice, i didnt see the fog like effect, but nice.

would make a kinda different ctf map, any plans?
by Grumbler
Mon Sep 12, 2005 1:46 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: They say i am jumpy sometimes
Replies: 12
Views: 4282

there are a variety of b17 releases, which one in particular did you use.

also...........i am using b16 because b17(all applicable revs) causes some funky GM missle behavior.........ie, massive amounts of lag/jumpyness when fired at.
by Grumbler
Tue Jun 28, 2005 8:07 pm
Forum: Map releases
Topic: Bridges Map Available For Hosting
Replies: 20
Views: 6553

Okay, I have lowered my flag blocking plane an it seems to be working. Please let me know if there are any more issues :) Thanks! (BTW - I have forwarded the new bzw file to Thumper for update at norang - not sure when he'll get to it...) np, great map.......and considering i am usually not into wi...
by Grumbler
Tue Jun 28, 2005 2:19 pm
Forum: Map releases
Topic: Bridges Map Available For Hosting
Replies: 20
Views: 6553

Not sure what you are describing- your tank got stuck? If so, this is entirely possible above the bunker due to the sharp angles of the geometry. If so, your solution was correct - hit "del" :( By the way, thanks to penguinix for the attached screenshot demonstrating the funky lasers :wink: if you ...
by Grumbler
Tue Jun 28, 2005 12:07 am
Forum: Map releases
Topic: Bridges Map Available For Hosting
Replies: 20
Views: 6553

ok, i just went to the server and got it stuck again.....odd thing, i had to kill myself this time right above the bunker, in the back. but it got stuck again.

and i agree, it should be able to get stuck.
by Grumbler
Mon Jun 27, 2005 12:42 pm
Forum: Map releases
Topic: Bridges Map Available For Hosting
Replies: 20
Views: 6553

louman, did you fix the necessity to flag reset if the team drops the flag in the bunker?
by Grumbler
Tue Apr 26, 2005 2:36 pm
Forum: General Discussion
Topic: "Oops" in place of apology...
Replies: 43
Views: 13069

DTR: I know. I was just messing. Why does everyone take everything so seriously? Why must everyone nit-pick? Who cares? Surely we are all just muddling along throught this life... Why get in each other's way? :P well, cannonball, the fact of the matter is................some people think they are a...
by Grumbler
Mon Apr 25, 2005 7:27 pm
Forum: General Discussion
Topic: "Oops" in place of apology...
Replies: 43
Views: 13069

this is why we emoticons in bzflag.


:doh: :cry: :oops:

:idea: :arrow: :arrow: :slick:

:lurk:
by Grumbler
Tue Apr 12, 2005 8:03 pm
Forum: General Discussion
Topic: Wings controversy
Replies: 42
Views: 13088

yep, I am not a great fan of wings..................but that is entirely due to the present setup on most servers. My disappointment comes in from the way GM missles fly directly down when they are tracking a falling wings tank and the tank "flaps". .................I also think the default activati...
by Grumbler
Wed Mar 30, 2005 2:54 pm
Forum: Help: Tactics and Playstyles
Topic: Appropriate THIEF usage
Replies: 50
Views: 29878

agreed, i would like the thief of flag in rabbit, to cause an instant death. much like team killing. now, before we get a bunch of comments about such and such, I would like to see it as an OPTION, server settable. The reason is that during CTF, I have used thief to steal the team flag to prevent an...
by Grumbler
Wed Feb 23, 2005 7:25 pm
Forum: Enhancements
Topic: Wings - Always-On Server Setting
Replies: 10
Views: 3131

patches welcome.
by Grumbler
Wed Jan 19, 2005 2:35 pm
Forum: General Discussion
Topic: Thank you to Developers
Replies: 13
Views: 4153

heh, neat, thanks for including me......but, really, dev is a title given to me for a commit sometime ago........i didnt do anything on this release......feeling kinda guilty. nice work though, and from the IRC topic, it looks like most of them appreciate it. they are grumbling about me, but that is...
by Grumbler
Tue Jan 04, 2005 3:45 pm
Forum: Works In Progress
Topic: Super Bowl screenshots
Replies: 14
Views: 7054

Planned? what? do you have a sweatshop in KL pumping out these maps?

I expect to see some SOPs and possibly some schedules with milestones.

;)

(heh, sry, couldnt resist)
by Grumbler
Mon Jan 03, 2005 5:42 pm
Forum: Works In Progress
Topic: Super Bowl screenshots
Replies: 14
Views: 7054

dutchrai, you seem to be into a lot of symmetry lately. ........when do we get some of the asymmetric stuff?

.....something like an enhance chardonney(old school) field.
by Grumbler
Sat Jan 01, 2005 5:44 pm
Forum: General Map Making Discussions
Topic: grumblers map resource
Replies: 6
Views: 2646

actually most of those were from the old stats site.....wow, really old stats site.....before the noodle.
by Grumbler
Fri Dec 24, 2004 6:45 pm
Forum: General Map Making Discussions
Topic: CONTEST IS COMPLETE
Replies: 6
Views: 2416

i demand a recount. :)



i said it before, i will say it again, good job to all.
by Grumbler
Thu Dec 23, 2004 2:56 pm
Forum: Servers: General Discussion
Topic: Shell Shock Collaborator One server
Replies: 4
Views: 1955

big map. nice to look at though. how about doing different levels(heights) for one of them?
by Grumbler
Thu Dec 23, 2004 5:37 am
Forum: General Map Making Discussions
Topic: map contest update
Replies: 10
Views: 3377

ok, i just finished up. after three days of review, i narrowed the field and then brought in some buddies and played all of them. there were only slight differences between my number 1 and number 2. .....and even amongst my buddies the positions were argued. i have to say, anybody amongst the top 8 ...
by Grumbler
Wed Dec 22, 2004 3:01 pm
Forum: Map Editors
Topic: BZEdit base color problems
Replies: 15
Views: 6811

too bad the 1.6.3 beta version is no longer downloadable.

http://my.bzflag.org/bb/viewtopic.php?t=1564
by Grumbler
Tue Dec 21, 2004 3:44 am
Forum: General Map Making Discussions
Topic: Big map or not
Replies: 14
Views: 4578

might want to check purple panzers maps....i believe they are posted here......the borg cube is up there is overall block count.
by Grumbler
Mon Dec 20, 2004 10:53 pm
Forum: General Map Making Discussions
Topic: map contest deadline
Replies: 15
Views: 4664

ok, i am down to counting up the points with one critical field left to fill in. this is not easy. can you feel the tension building? :) (i will take bribes.....no money, just food......preferably hot, spicy) if this was one of those american idol programs, i would be sitting here with 8 final conte...
by Grumbler
Sat Dec 18, 2004 8:27 pm
Forum: General Map Making Discussions
Topic: map contest deadline
Replies: 15
Views: 4664

ok, i just thought i would mention this, because, well, i was really impressed with many of the entries this time around. The last contest there were only two or three maps that had winner checked by them just by looking at them. This year, I went through all 14 and only one or two didnt have winner...