Search found 9 matches

by a flea
Fri Apr 11, 2008 2:12 am
Forum: Map Editors
Topic: FPEdit 1.3
Replies: 7
Views: 7416

Re: FPEdit (2d top-down map editor)

FPEdit is a simple map editing program I wrote. It is a 2d topdown editor. You can drag around objects with the mouse, you can resize objects by dragging on their corners, and the objects will snap together. It is designed it to make it easy to get things to line up. http://img377.imageshack.us/img...
by a flea
Sat Jan 12, 2008 4:50 pm
Forum: Works In Progress
Topic: Above the Ocean ?
Replies: 1
Views: 1946

Above the Ocean ?

Image

Image


This is a map I'm working on. Still needs a lot of work and probably another name.

Any ideas for it?

Edit: Fixed the walls in v0.5
by a flea
Sat Nov 24, 2007 3:10 am
Forum: Map releases
Topic: Spikewall
Replies: 2
Views: 1649

The teleporters do jam, and it takes a great deal of pain to get through them. (I just read that after testing it, after thinking, "Why the **** can't I get through this teleporter?" Try increasing the Z-Axis of it until it works.) Personally, there are too many levels in this map. While ...
by a flea
Sat Nov 24, 2007 12:39 am
Forum: Map releases
Topic: Spikewall
Replies: 2
Views: 1649

Spikewall

This is my second map I am calling Spikewall. To get to the enemies base to capture their flag, you have to make it to one of the two teleporters at the other side of the map. After this you must go to another teleporter which will take you to the enemies base. http://img144.imageshack.us/img144/225...
by a flea
Fri Nov 23, 2007 11:02 pm
Forum: Screenshots & Artwork
Topic: Action shots from Bloodbath
Replies: 12
Views: 7694

Here are some I took:

Image

Image

Image
by a flea
Sat Nov 17, 2007 1:25 am
Forum: Map releases
Topic: Two Walls
Replies: 8
Views: 3604

Would it be better if I added teleporters to get to the bases?
by a flea
Sat Nov 10, 2007 4:50 am
Forum: Bugs and Problems
Topic: Missing Lines in HUD and Radar on Ubuntu 7.10
Replies: 6
Views: 5189

I have a similar problem with BZflag on my other PC ever since I upgraded it to Gutsy Gibbon (7.10). The missing lines come back after a few minutes of playing the game on it.

What graphics card do you have?
by a flea
Thu Nov 08, 2007 3:09 am
Forum: Map releases
Topic: Two Walls
Replies: 8
Views: 3604

I really enjoy this map and its layout. Nicely done. Maybe lower tankspeed a little to make jumping easier... Tips: Don't make pyramids that poke through bases, it can cause errors, or make a tank spawn "sealed". Try not to make as many jumps from one area to the next. Ten to fifteen jump...
by a flea
Sat Nov 03, 2007 4:09 am
Forum: Map releases
Topic: Two Walls
Replies: 8
Views: 3604

Two Walls

This is my first map which I named Two Walls. I wrote it in Kate (Kde Advanced Text Editor) There are two ways to get onto the enemies base to capture their flag. One is to go through either of the underground tunnels on the sides of the map. The other way is to work your way through the middle and ...