Search found 21 matches

by javawizard2539
Sun Nov 15, 2009 9:30 pm
Forum: Fansites
Topic: BZFlag IRC ~bzfrag command
Replies: 4
Views: 3980

Re: BZFlag IRC ~bzfrag command

It's just a bot that ~larts people? That's correct. It's pretty much exclusively for fun. I do, however, have an entirely separate system I've been working on that can send notifications to IRC channels when events happen on a BZFlag server. Once I get it together as its own plugin, I'll post a dow...
by javawizard2539
Sun Nov 15, 2009 8:04 am
Forum: Fansites
Topic: BZFlag IRC ~bzfrag command
Replies: 4
Views: 3980

BZFlag IRC ~bzfrag command

I'm working on adding a "~bzfrag" command to my IRC bot. I've pulled some responses for the command from ibot, and added a few of my own (and some that others contributed). Does anyone have any suggestions for more responses? I'm ok with them being specific to a particular map or league. F...
by javawizard2539
Tue May 19, 2009 4:35 pm
Forum: Game Releases and Versions
Topic: [OUTDATED] Pre-Alpha Build: bzflag-2.99.15.20090122
Replies: 9
Views: 5496

Re: Pre-Alpha Build: bzflag-2.99.15.20090122

I'm sure this has been asked before, but why, exactly, does the trunk protocol change so often?
by javawizard2539
Sat Apr 25, 2009 5:58 am
Forum: Servers: General Discussion
Topic: Overlord back up...again
Replies: 13
Views: 3163

Re: Overlord back up...again

And the server is running on a VPS. I've heard plenty of people (well, actually, one in particular, and I think you know who you are, but I'm not saying nuthin) say that a VPS would lag at least 500ms. I think I just cleanly proved these people wrong.
by javawizard2539
Wed Apr 22, 2009 6:12 am
Forum: Servers: General Discussion
Topic: Overlord back up...again
Replies: 13
Views: 3163

Re: Overlord back up...again

Adding to #2, most people know how conservative I am. I'm holding the server to that same standard. I won't kick you if you didn't know that lang wasn't allowed, but if you continue to use lang, then I will ban.
by javawizard2539
Mon Apr 20, 2009 1:35 am
Forum: Enhancements
Topic: Poll Ban Reason
Replies: 12
Views: 2315

Re: Poll Ban Reason

1. Add this feature to 2.99.x and trust the ones who make the polls Why trust them? I don't trust anyone's reason for a poll, even when they say it in a normal chat message. The main reason I can see for using a reason in a poll is so that people don't have to ask "why". If someone starts...
by javawizard2539
Sun Apr 19, 2009 8:39 pm
Forum: Enhancements
Topic: Poll Ban Reason
Replies: 12
Views: 2315

Re: Poll Ban Reason

In fact, I would be worried that people might start trying to rush bans through by putting 'cheating' or similar for the reason. People would be unreasonably swayed to vote yes, even if the banee did nothing wrong, and it was just another player being an arsehole and starting a poll for no reason. ...
by javawizard2539
Sun Apr 19, 2009 2:57 am
Forum: Players
Topic: This is me
Replies: 10
Views: 4184

Re: This is me

fwiw, here's me

http://www.facebook.com/album.php?aid=- ... 3bc1947f82

(ignore the picture on the right)
by javawizard2539
Tue Apr 14, 2009 7:50 am
Forum: Enhancements
Topic: Poll Ban Reason
Replies: 12
Views: 2315

Re: Poll Ban Reason

I think this is an excellent idea. I get so tired of having to explain to people why I'm pollbanning someone. And then invariably, someone opposes it before I can say a reason because "they didn't know the reason when I started the poll".
by javawizard2539
Wed Dec 17, 2008 6:56 pm
Forum: Plug-in Releases
Topic: jsbzflag - scripting bzfs with Javascript.
Replies: 8
Views: 4272

That would be the problem. I'm building against BZFlag version 3.0, and if I remember correctly a lot has changed in the API. I'll try building for 2.0.
by javawizard2539
Wed Dec 17, 2008 5:46 pm
Forum: Plug-in Releases
Topic: jsbzflag - scripting bzfs with Javascript.
Replies: 8
Views: 4272

Now I'm getting different errors, that look like they are syntax errors within the files. I changed the cpppath and libpath to point to where I have bzfsAPI.h, v8.h, and v8.lib, but it didn't help. I also changed jsbzflag.so to jsbzflag.dll. Here's a portion (roughly one-third) of the errors that ar...
by javawizard2539
Wed Dec 17, 2008 6:35 am
Forum: Plug-in Releases
Topic: jsbzflag - scripting bzfs with Javascript.
Replies: 8
Views: 4272

Windows anyone?

Has anyone compiled this on Windows? It gives me a ton of errors when I run scons (compiling v8 worked fine). C:\bzflagdev\javascriptplugin\repository>scons scons: Reading SConscript files ... C:\Program Files\Python26\Scripts\..\Lib\site-packages\scons-1.1.0\SCons\Platfor m\posix.py:38: Deprecation...
by javawizard2539
Mon Apr 07, 2008 6:33 am
Forum: Map releases
Topic: The Battle of Midway Island
Replies: 46
Views: 19624

I think it's a great map overall, and yes, it will be playable. Another suggestion for sometime in the future would be to put a bunch of WWs that branch out from the team base that shoot with genocide when the flag is capped, so you're going to have one mad team if you're sitting on there! :) This p...
by javawizard2539
Mon Mar 17, 2008 4:32 pm
Forum: Help: Source Code / Compiling / Development
Topic: BZFlag autogen.sh fails with "no GNU autoconf installed
Replies: 2
Views: 2572

umm... I mentioned in my post that I was running the script in the MSYS console. I already have it installed, but there is still a problem. Any suggestions? I'm mainly trying to build under MinGW and MSYS because I can't get MSVC++ to work, see another post I made in the general discussion forum (I ...
by javawizard2539
Mon Mar 17, 2008 4:01 pm
Forum: Help: Source Code / Compiling / Development
Topic: Compiling BZFlag in MS VC++ creates nonfunctional large file
Replies: 1
Views: 2168

Compiling BZFlag in MS VC++ creates nonfunctional large file

I am using Microsoft Visual C++ to compile BZFLag. After a number of adjustments, I got it to compile without errors, using the Debug target. I disable libcurl because it was giving me multiple errors, and when I disable it every other project compiles OK. I then get a resulting bzflag.exe executabl...
by javawizard2539
Mon Mar 17, 2008 1:05 am
Forum: Help: Source Code / Compiling / Development
Topic: BZFlag autogen.sh fails with "no GNU autoconf installed
Replies: 2
Views: 2572

BZFlag autogen.sh fails with "no GNU autoconf installed

I'm attempting to download BZFlag and build it from source on a Win32 computer. I have followed the instructions in README.MINGW so far. I ran the msys console, and from there attempted to run autogen.sh . It said that it could not find GNU Autoconf installed. Does anyone have any suggestions? I mad...
by javawizard2539
Wed Mar 12, 2008 9:37 pm
Forum: General Discussion
Topic: Problem when saving world, textures not downloaded
Replies: 5
Views: 3188

In this case, the computer won't be connected to the internet. It will be 3 people using laptops connected together via an Ethernet hub. But anyway, i checked and it doesn't appear to use the cache if it's not the original server, but thanks anyway
by javawizard2539
Sun Mar 09, 2008 5:02 am
Forum: General Discussion
Topic: Who wants a BZFlag Shirt?
Replies: 36
Views: 22879

This thread's a bit old, but I figure I should post my suggestion here.

www.customink.com makes custom t-shirts. You can either buy just one or buy a batch of them at a time.
by javawizard2539
Fri Mar 07, 2008 5:40 pm
Forum: General Discussion
Topic: Problem when saving world, textures not downloaded
Replies: 5
Views: 3188

Thanks. The cache thing works great. I'm going to write a program that converts the URLs in a world to point to the cache. I'll post it here once I get it done incase anyone else would find it useful.
by javawizard2539
Thu Mar 06, 2008 11:03 pm
Forum: General Discussion
Topic: Problem when saving world, textures not downloaded
Replies: 5
Views: 3188

Problem when saving world, textures not downloaded

I read somewhere that there are supposed to be 2 folders under your My BZFlag files folder after you save a world with textures, worlds and textures. I have saved around 15 worlds, most of which have textures, but the textures are not getting saved. I searched my entire hard disk without any results...
by javawizard2539
Thu Nov 08, 2007 4:26 pm
Forum: General Discussion
Topic: PDA version of BZFlag
Replies: 6
Views: 4681

PDA version of BZFlag

Anyone know of a PDA version of BZFlag?