Search found 42 matches

by soccermiles
Sat Jan 19, 2008 4:45 pm
Forum: General Map Making Discussions
Topic: Sketchup CAN work, just get version 5!
Replies: 5
Views: 4634

Sketchup CAN work, just get version 5!

I discovered recently that sketchup 5, though it costs a little money, can convert .skp's to .obj's, but when I tried to use it to make a map...well apparently it creates models that are stuck at 90 degree angles where in the actuall sketchup program they would be in the plain you designed them for....
by soccermiles
Tue Dec 11, 2007 4:01 am
Forum: Works In Progress
Topic: soccermiles's "Jumping is King"
Replies: 9
Views: 4283

Here's another version with jumping
by soccermiles
Tue Dec 11, 2007 3:11 am
Forum: Works In Progress
Topic: soccermiles's "Jumping is King"
Replies: 9
Views: 4283

how do you add jump?
by soccermiles
Mon Dec 10, 2007 11:42 pm
Forum: Works In Progress
Topic: soccermiles's "Jumping is King"
Replies: 9
Views: 4283

thanks :D
by soccermiles
Mon Dec 10, 2007 11:16 pm
Forum: Works In Progress
Topic: soccermiles's "Jumping is King"
Replies: 9
Views: 4283

soccermiles's "Jumping is King"

It's just an idea, but it's not bad(I think)
by soccermiles
Thu Dec 06, 2007 2:36 am
Forum: Help: Map Making
Topic: Flags that can't spawn ontop of structures
Replies: 5
Views: 2601

what do you mean? :?
by soccermiles
Wed Dec 05, 2007 10:48 pm
Forum: Help: Map Making
Topic: Flags that can't spawn ontop of structures
Replies: 5
Views: 2601

Flags that can't spawn ontop of structures

I've been trying to put flags ontop of platforms and such things, but it just doesn't work! please help :cry:
by soccermiles
Wed Dec 05, 2007 5:34 am
Forum: Works In Progress
Topic: Almost finished my new map
Replies: 13
Views: 5502

how do you take screenshots?
by soccermiles
Wed Dec 05, 2007 3:31 am
Forum: Map releases
Topic: It's a chaotic world afterall!
Replies: 4
Views: 2352

It's fine, just that you can't make all the maps about honing your dodging skills.
by soccermiles
Wed Dec 05, 2007 3:25 am
Forum: Map releases
Topic: It's a chaotic world afterall!
Replies: 4
Views: 2352

the POINT is that you have to use TACTICS to stay out of trouble! that means that if you avoid conflicts that require a dodge that isn't accomodated by the situation, you can stay alive longer!
by soccermiles
Wed Dec 05, 2007 3:10 am
Forum: Map releases
Topic: It's a chaotic world afterall!
Replies: 4
Views: 2352

It's a chaotic world afterall!

This is my final release of the map I've been working with for the last two weeks or so. Before you complain about how cramped it is, PLEASE try it out.
by soccermiles
Wed Dec 05, 2007 1:14 am
Forum: Players
Topic: Language on BZflag.
Replies: 100
Views: 52658

I speak english, spanish, and catalan
by soccermiles
Tue Dec 04, 2007 11:16 pm
Forum: Works In Progress
Topic: Almost finished my new map
Replies: 13
Views: 5502

Another, newer version

These are all more of the same map, but one is full of textures textures, one has zones, and one has both.
by soccermiles
Tue Dec 04, 2007 1:18 am
Forum: Works In Progress
Topic: Almost finished my new map
Replies: 13
Views: 5502

thanks. I'll add some more ways to get to the second level.
by soccermiles
Mon Dec 03, 2007 12:39 am
Forum: Works In Progress
Topic: Almost finished my new map
Replies: 13
Views: 5502

Almost finished my new map

It's got more ways of getting off the ground now, and I got my teleporters that were built into walls fixed for the most part. Please tell me if there's anything you'd like to suggest.
by soccermiles
Mon Dec 03, 2007 12:29 am
Forum: Help: Map Making
Topic: Transparant walls
Replies: 11
Views: 4707

I tried that. it only let me part-way through the object!
by soccermiles
Sun Dec 02, 2007 1:26 am
Forum: Help: Map Making
Topic: Transparant walls
Replies: 11
Views: 4707

How can you make see-through, drive-through structures?
by soccermiles
Sun Dec 02, 2007 1:07 am
Forum: Help: Map Making
Topic: How to make objects slightly see-through
Replies: 2
Views: 1777

sorry! that one was for completely transparent walls, or so I thought.
by soccermiles
Sun Dec 02, 2007 1:06 am
Forum: Works In Progress
Topic: SirIchBeenCool's "Can You Control The Pass?"
Replies: 34
Views: 11335

That map is anything like close-Quatered! I timed how long it took to cross one of those empty areas. I won't tell you what I came up with because you'd say I was being a bad sport.
by soccermiles
Sun Dec 02, 2007 1:03 am
Forum: Help: Map Making
Topic: How to make objects slightly see-through
Replies: 2
Views: 1777

How to make objects slightly see-through

I need to know how I can make the objects slightly less opaque than other objects so that people know they're drive-through.
by soccermiles
Sat Dec 01, 2007 7:26 pm
Forum: General Map Making Discussions
Topic: BZWTestLauncher Beta 1
Replies: 61
Views: 34303

no, really, I don't know why, but it didn't have a command prompt!
by soccermiles
Sat Dec 01, 2007 6:58 pm
Forum: General Map Making Discussions
Topic: BZWTestLauncher Beta 1
Replies: 61
Views: 34303

THANK YOU! YOU"VE SAVED ME! my computer didn't have the command prompt, it was so new, so thanks!
by soccermiles
Sat Dec 01, 2007 6:56 pm
Forum: Help: Map Making
Topic: testing maps?
Replies: 6
Views: 2851

well look up the user "blast", I just downloaded a test program made by him, it's really good!
by soccermiles
Sat Dec 01, 2007 6:54 pm
Forum: Map releases
Topic: Jefenry's Pocket Billiards
Replies: 16
Views: 7182

I think It's a pretty good map, just turn down the sliding a little tiny bit!
by soccermiles
Sat Dec 01, 2007 6:51 pm
Forum: Works In Progress
Topic: SirIchBeenCool's "Can You Control The Pass?"
Replies: 34
Views: 11335

I was exaggerating, duhh..., but it's true to some extent.