Search found 832 matches

by Hannibal
Sun May 06, 2018 10:21 pm
Forum: General Discussion
Topic: Well, well, well!
Replies: 10
Views: 1913

Re: Well, well, well!

Wow indeed...I also got a blast from the past with a recent PM, and when I get home tonight I'm gonna get on with the most recent version. See how much rust wears in the fingers..lots of late nights at mofo.
by Hannibal
Mon Jul 26, 2010 5:10 am
Forum: General Map Making Discussions
Topic: Calling all Map Makers: The Collaborator 2010
Replies: 116
Views: 16715

Re: Calling all Map Makers: The Collaborator 2010

man, its been a long time...Don't think I'll be taking part, but I have a feeling I was part of the last one of these to run, though it never got finished..right Spazzy?
by Hannibal
Mon Jul 26, 2010 4:24 am
Forum: Servers: General Discussion
Topic: Silvercat is Retired
Replies: 36
Views: 17465

Re: Silvercat is Retired

Bambino wrote:I'll have Silvercat up as soon as jomojo sends me the files to bring it back to it's old self. Shouldn't take to long. Look for it at the end of the week.
Awesome to hear. It'll be interesting to see who/how many people come back/still play.
by Hannibal
Fri Dec 07, 2007 4:02 am
Forum: Players
Topic: What's new?
Replies: 2
Views: 1869

What's new?

Been awhile since I've played or checked on here. I'm guessing 2.2 still isnt finished, Planet MoFo still is largely a n00bfest, and please, please tell me Boxy Wars and Four Castles (or whatever it was) arent popular any more?

Anyways, fill me in on whats gone down since the end of the summer.
by Hannibal
Thu Sep 13, 2007 1:17 am
Forum: Servers: General Discussion
Topic: Ive been thinkn of makin my own server but i need some help
Replies: 12
Views: 6021

Good luck getting around it...
by Hannibal
Thu Sep 13, 2007 1:13 am
Forum: Servers: General Discussion
Topic: Ive been thinkn of makin my own server but i need some help
Replies: 12
Views: 6021

'Tis a shame you won't be able to play on your own server...
by Hannibal
Mon Sep 03, 2007 10:53 pm
Forum: Works In Progress
Topic: All that hype
Replies: 14
Views: 5422

we want pictures, we want pictures, give us pictures :D :roll: can u not read? I'd just like to persuade everyone to try to be patient, we are well on track for our September 14th release date. You can't rush a masterpiece, so please, no more emails and phone calls, I can't give you any more inform...
by Hannibal
Sun Aug 26, 2007 10:03 pm
Forum: Plug-in Development
Topic: 2 way Htf
Replies: 25
Views: 11134

No, you don't know what HTF is..
by Hannibal
Sun Aug 26, 2007 9:31 pm
Forum: Map Editors
Topic: [OUTDATED] Windows build of BZWorkBench - SVN revision 15444
Replies: 9
Views: 7575

More suggestions:

Make right click adjust the camera, the scroll wheel zoom. Left click to select stuff.

Drop the blue background, and just go with black.

Lighten the green used as the ground.

All I got for now.. keep it coming.
by Hannibal
Fri Aug 24, 2007 3:15 pm
Forum: Works In Progress
Topic: Skeleton World
Replies: 6
Views: 3119

So...Sand Blaster + Metropolis = This?
by Hannibal
Fri Aug 24, 2007 2:59 pm
Forum: Works In Progress
Topic: Skeleton World
Replies: 6
Views: 3119

Re: Skeleton World

Winny wrote:The idea behind this map is simple: a city that has been abandoned by humans, many years before you are playing on it. The map will of become overgrown, and decaying.
Kind of like Dutchrai's (did I get that right?) Sand Blaster?
by Hannibal
Mon Aug 20, 2007 3:27 am
Forum: Enhancements
Topic: Follow a player in observer mode by lookin' at them.
Replies: 14
Views: 5113

F8 to switch modes, Roaming, Following, Tracking, or Driving With.
F6/7 to switch the 'target'.

As for a hotkey to go back and forth between two players, don't think thats in there.
by Hannibal
Fri Aug 17, 2007 11:57 pm
Forum: General Map Making Discussions
Topic: MDG's Freeform Map Challenge '07!
Replies: 10
Views: 6613

I'm game, I'll get to modding my old creations for this one.
by Hannibal
Fri Aug 17, 2007 11:16 pm
Forum: Map releases
Topic: BattleZone Vectrex By Lagamemnon
Replies: 1
Views: 1375

Absolutely Brilliant. I'll be on later tonight, after I get back from shopping on this tax-free weekend.
by Hannibal
Fri Aug 17, 2007 8:35 pm
Forum: Enhancements
Topic: 3rd person view
Replies: 7
Views: 2909

*Boinkage*! wrote:You know, that would be sort of cheap. It would be easy to see enemy ST tanks sneaking up on you, thus imbalancing the game
You don't need to get right up behind someone to kill them. Thats why we have bullets, so you can fire from farther away.
by Hannibal
Fri Aug 17, 2007 6:01 pm
Forum: Map releases
Topic: Castles in the Sky
Replies: 13
Views: 4431

You don't need a decent FPS to take a screenshot.
by Hannibal
Fri Aug 10, 2007 9:27 pm
Forum: Works In Progress
Topic: My first map: Quadrant Wars.
Replies: 30
Views: 9392

To add options to a map file, use this:

Code: Select all

options
-j
+r
-set _wingsSlideTime 50
end
With your options in there, of course.
by Hannibal
Fri Aug 10, 2007 6:28 pm
Forum: Works In Progress
Topic: My first map: Quadrant Wars.
Replies: 30
Views: 9392

To add jumping, +j should be in the config file or map options.
by Hannibal
Fri Aug 10, 2007 5:03 am
Forum: Map releases
Topic: due to the lack of quality I've seen in here lately..
Replies: 2
Views: 1648

due to the lack of quality I've seen in here lately..

I've decided to bust out the old BZEdit. This map was done in about 15 minutes earlier tonight. No options,
by Hannibal
Fri Aug 03, 2007 10:37 pm
Forum: General Discussion
Topic: map and world clarification
Replies: 6
Views: 4996

I tried to load a map file with bzfs.exe -world "c:\maps\bzflag.map" thru bzfs however came back with worlds have a bzw ending or something like that. Sorry forget the exact way it was on the screen. I have no problem with bzfs.exe -world "c:\maps\bzflag.bzw" I think thats because bzfs doesnt recog...
by Hannibal
Tue Jul 31, 2007 4:55 am
Forum: Players
Topic: What mouse do you use? (to play bzflag)
Replies: 83
Views: 36721

Macrosoft wrote:i use the cheap-ass mouse that came with my Dell Dimension 2350.
features include: left mouse button, right mouse button, middle button/scroll wheel
I do believe I would have the same.
by Hannibal
Tue Jul 10, 2007 3:15 pm
Forum: Plug-in Development
Topic: Plugin Idea: The Bank
Replies: 13
Views: 5761

I think it would be lame and stupid to share that data across servers. That would prevent a player from cheating as TML suggested. I could go in, stock points against n00bs, then go in and rank up mad scores on the camp-fest of your choice with whatever flag I wanted.
by Hannibal
Mon Jun 25, 2007 4:41 am
Forum: Servers: General Discussion
Topic: dodgeball.bzfx.net:5220:: Dodgeball!
Replies: 9
Views: 3416

As I said via the admin channel earlier on the server, the place lagged up with more 8/9 players a side.

Edit: I think this would be a perfect map for a league to run on. You would probably need 3/side minimum to have a good game, but thats not huge.
by Hannibal
Sun Jun 24, 2007 10:58 pm
Forum: Servers: General Discussion
Topic: dodgeball.bzfx.net:5220:: Dodgeball!
Replies: 9
Views: 3416

A year? I swear it was less...but fun nonetheless. I think (going by memory here) that the shot speed should (have) be(en) reduced.

I still like the old old dodgeball map, which had a platform with a laser WW across the opening, which retreated every so often, and no jumping.