Search found 82 matches

by Astroman
Fri Dec 05, 2008 12:22 am
Forum: Map releases
Topic: The Cathedral, CTF Version
Replies: 10
Views: 1580

No, I did not intend to put geno on the tower in the middle, as the very top cannot be reached at the moment. And I believe that map is no longer being hosted at the above address, but I will see if I can get it up. (unfortunately, my server is... not the best)
by Astroman
Mon Nov 17, 2008 11:45 pm
Forum: Map releases
Topic: FFA by Astroman
Replies: 4
Views: 1028

Thanks Ch.
BTW, I forgot the mention that each of the various buildings all have heights of 10, 15, or 25. This provides for some interesting sniping, I think.
by Astroman
Sun Nov 16, 2008 10:06 pm
Forum: Map releases
Topic: FFA by Astroman
Replies: 4
Views: 1028

FFA by Astroman

Here is a map in which I have tried to create some fun FFA.
You can try it out at: bzbattleground.com:5863.
Let me know what you think.

Screenshots:
by Astroman
Sun Nov 09, 2008 3:49 am
Forum: Map releases
Topic: The Walls of War by teamvss
Replies: 7
Views: 1226

Oh, sorry, I didn't see an "last edited by..." so I assumed it had not been edited at all.
by Astroman
Sun Nov 09, 2008 2:16 am
Forum: Map releases
Topic: The Walls of War by teamvss
Replies: 7
Views: 1226

Re: The Walls of War by teamvss

He did.
by Astroman
Tue Nov 04, 2008 11:18 pm
Forum: Works In Progress
Topic: Street racing
Replies: 27
Views: 5194

Agent West wrote:Guys, girls... if anyone wants to be a part of the map, u can submit your ideas for the "ground".
I'm a little confused as to what you mean here. Do you mean the track?
Agent West wrote:created in "Wings 3D"
Would you accept a text file?
by Astroman
Mon Nov 03, 2008 11:07 pm
Forum: Map releases
Topic: The Cathedral, CTF Version
Replies: 10
Views: 1580

The Cathedral, CTF Version

This is a map using two of the cathedrals from my other map. They have been scaled down, and shifted to face each other. There is also a tower between them because it was much too easy to capture the flag. Let me know what you think.

Running at: bzbattleground.com:5863
by Astroman
Sat Oct 25, 2008 9:26 pm
Forum: Map releases
Topic: The Cathedral
Replies: 6
Views: 985

Only one suggestion: most of the fighting is done outside, where there is just open space, so it would be nice to put more stuff out there, or find some way of making the actual cathedral the main stage for fighting. I am planning on either: enlarging the cathedral to fill more map, making the worl...
by Astroman
Sat Oct 25, 2008 2:57 pm
Forum: Map releases
Topic: The Cathedral
Replies: 6
Views: 985

The Cathedral

Here is a map I have been working for about four months. It is a very large cathedral complete with pews and and an altar. It still needs work including sections of roof, arc problems, and the towers. All suggestions are appreciated, good or bad. Thank you to all who have offered support and suggest...
by Astroman
Sat Oct 04, 2008 1:31 am
Forum: Works In Progress
Topic: Tank Race
Replies: 13
Views: 3065

You should post this separately (from ahs3's map).
by Astroman
Sat Sep 27, 2008 3:17 am
Forum: Works In Progress
Topic: The Cathedral
Replies: 14
Views: 2562

Here is a little taste of the unfinished interior (thanks for the encouragement).
by Astroman
Wed Sep 24, 2008 8:37 pm
Forum: Works In Progress
Topic: The Cathedral
Replies: 14
Views: 2562

Lose interest, maybe, but delete it... never.
by Astroman
Fri Sep 19, 2008 2:55 am
Forum: Works In Progress
Topic: The Cathedral
Replies: 14
Views: 2562

Thank you to everyone for all the comments and encouragement, I have been working on this map again, but I don't think it will be done for a while. (I have a very busy life right now) It is coming along however as I begin working on the interior, thanks again :D
by Astroman
Sat Sep 13, 2008 3:13 am
Forum: Works In Progress
Topic: The Cathedral
Replies: 14
Views: 2562

The Cathedral

Here is a map I was working on, but, well, let's just say, I needed a break. So, I've decided to post some pictures of it here to see what people think, and try to get interested in it again. All feedback is most welcome, good or bad. P.S. Bonus points to whoever can tell me what cathedral this is, ...
by Astroman
Wed Sep 03, 2008 12:53 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Some Texturing Settings problems
Replies: 5
Views: 1095

Do you have the latest drivers for your video card?
by Astroman
Mon Sep 01, 2008 3:06 pm
Forum: Map releases
Topic: 4 team CTF needs lots of world weapons!
Replies: 3
Views: 692

Are you saying that you want the host to add world weapons? Because they usually won't, those you have to add yourself, take a look at the wiki:

http://my.bzflag.org/w/Weapon_(object)

(The link doesn't work [sorry], type it in by hand)
by Astroman
Fri Aug 29, 2008 10:02 pm
Forum: Help: Map Making
Topic: GM zones
Replies: 6
Views: 1407

You probably need to add +f gm {4} (I think that's the correct syntax) to not only allow flag on buildings , but also just in general. This is strange, I deleted the pyramid and the flags were there. Oh, my bad, there's a difference between "zoneflag" and "flag" flag needs to have the listed flags ...
by Astroman
Fri Aug 29, 2008 9:50 pm
Forum: Players
Topic: Who Have The Best Avatar ?
Replies: 85
Views: 24097

MARINES wrote:left!
MARINES wrote: :arrow:
Humm...
by Astroman
Fri Aug 29, 2008 9:43 pm
Forum: Help: Map Making
Topic: GM zones
Replies: 6
Views: 1407

You probably need to add +f gm {4} (I think that's the correct syntax) to not only allow flag on buildings, but also just in general.
by Astroman
Tue Aug 26, 2008 2:34 am
Forum: Enhancements
Topic: Censoring: Client Side
Replies: 5
Views: 1201

Censoring: Client Side

I was thinking it would be nice to be able to censor swear words on the client's side. This way, on servers where swearing is allowed, people who don't approve of such can still enjoy themselves. I'm not sure how it would be done, but I thought that it could use the same list of disallowed words tha...
by Astroman
Thu Aug 21, 2008 9:17 pm
Forum: Enhancements
Topic: New flag idea
Replies: 4
Views: 1084

The flag idea sounds okay, but what about maps with no jumping? As for the second idea, I'm afraid that the "super-binoculars" would make it too unfair for the snipers prey. I mean if you're, say, 700 units away (on a big map) and the sniper sees you... and there's no chance of knowing that you are ...
by Astroman
Fri Aug 15, 2008 2:14 am
Forum: Servers: General Discussion
Topic: Servers in Australia?
Replies: 2
Views: 1000

Servers in Australia, I don't know. But as for the team-kill limit, each server owner may set this to whatever he or she desires, so posting on the forums won't help anything.
by Astroman
Fri Aug 08, 2008 12:42 am
Forum: Map releases
Topic: The Battle of Midway Island
Replies: 46
Views: 15174

Just to let you know, it's already been hosted, it's currently running at:

bzflag3.norang.ca:5189
by Astroman
Mon Aug 04, 2008 10:05 pm
Forum: Works In Progress
Topic: ADEPT
Replies: 14
Views: 3558

The three "prongs" near each base remind me of the USB symbol...
by Astroman
Fri Jul 25, 2008 12:25 am
Forum: Works In Progress
Topic: New map made but i cant test it.
Replies: 9
Views: 2633

Re: New map made but i cant test it.

Blizzard wrote:Try to re frame from posting the same thread in two different locations.
I think you mean "refrain" :P