Howdy!
I can go to the list in a web browser but it isn't loading in BZ. ANyone have any suggestions? Ive been playing BZ for a long time and this has never happened before.
Thanks!
Search found 18 matches
- Mon Jan 12, 2009 7:02 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: cant find server list?
- Replies: 1
- Views: 636
- Wed Dec 10, 2003 10:28 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Problems compiling 1.10 on IRIX
- Replies: 1
- Views: 3011
Problems compiling 1.10 on IRIX
Im seeing the following error: Making all in bzfs source='bzfs.cxx' object='bzfs.o' libtool=no \ depfile='.deps/bzfs.Po' tmpdepfile='.deps/bzfs.TPo' \ depmode=gcc3 /bin/sh ../../depcomp \ g++ -DHAVE_CONFIG_H -I. -I. -I../../include -c -o bzfs.o `test -f 'bzfs.cxx' || echo './'`bzfs.cxx In file inclu...
- Tue Nov 04, 2003 5:11 am
- Forum: Servers: General Discussion
- Topic: 66.73.32.154:5155 (multiple hostnames) WingNut's Home
- Replies: 3
- Views: 2812
- Mon Nov 03, 2003 1:55 pm
- Forum: Bugs and Problems
- Topic: -good{value} flag definition will cause you problems
- Replies: 4
- Views: 3656
Actually, there is. The code maintainer on sourceforge responsible for that chunk of code tells me that it is actually a multiplier. multiply the value X26 to get thje number of good flags generated. In the bug report I filed on sourceforge, he has a jpg image of a map with 2600 flags (+f good{100})...
- Mon Nov 03, 2003 2:57 am
- Forum: Bugs and Problems
- Topic: -good{value} flag definition will cause you problems
- Replies: 4
- Views: 3656
-good{value} flag definition will cause you problems
Howdy! I just installed 1.7g2 server for the first time and found the cool HTML form which lets you interactively build a bzfs.conf file. It allows you to generate a configuration file with a value defined for number of good flags that you want to start. I made this mistake. I had it put in -good{75...
- Fri Oct 31, 2003 6:11 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: static library dependancies, compiling under IRIX
- Replies: 2
- Views: 2415
Compiling 1.7g2 under IRIX, gcc 3.3
Howdy! I grabbed the latest 1.7g2 src, extracted, and tried to compile without success. dns 70# ./config.guess mips-sgi-irix6.5 dns 71# uname -R 6.5 6.5.17f dns 72# gcc --ver Reading specs from /usr/freeware/lib/gcc-lib/mips-sgi-irix6.5/3.3/specs Configured with: ../configure --prefix=/usr/freeware ...
- Tue Oct 28, 2003 11:17 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: static library dependancies, compiling under IRIX
- Replies: 2
- Views: 2415
static library dependancies, compiling under IRIX
Howdy! I never have been able to get BZ to compile and run under IRIX. I have been using the rpre-compiled binaries off of sourceforge for over a year. I have 7e6 running. All pre-compiled versions since g0-g2 fail on startup with warnings about libc fversion incompatability. Anyone have any suggest...
- Tue Oct 28, 2003 11:13 pm
- Forum: Servers: General Discussion
- Topic: 66.73.32.154:5155 (multiple hostnames) WingNut's Home
- Replies: 3
- Views: 2812
66.73.32.154:5155 (multiple hostnames) WingNut's Home
Server Rules: No Cheating No Abusive Language No Teammate Killing High lag gets you booted, cheat clients are permanent ban on first offense. Other than those, I'm looking for good players to give me feedback on the maps I create. I am the only admin. I don't make any other rules regarding gameplay....
- Tue Oct 28, 2003 6:27 pm
- Forum: Game Releases and Versions
- Topic: BZFlag Versions
- Replies: 20
- Views: 17814
- Tue Oct 28, 2003 6:26 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Running a server with bots - how?
- Replies: 7
- Views: 4446
- Tue Oct 28, 2003 5:29 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: video card advice needed (GeForce FX 5200 or 5600???)
- Replies: 16
- Views: 6956
- Tue Oct 28, 2003 5:19 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Running a server with bots - how?
- Replies: 7
- Views: 4446
- Tue Oct 28, 2003 5:17 pm
- Forum: News & Announcements
- Topic: Shell Shock Make a Map Contest - Round Two!
- Replies: 30
- Views: 16816
- Tue Oct 28, 2003 5:15 pm
- Forum: News & Announcements
- Topic: 1.7g2 is in the Hizzzouz
- Replies: 32
- Views: 18799
- Tue Oct 28, 2003 5:11 pm
- Forum: Game Releases and Versions
- Topic: BZFlag Versions
- Replies: 20
- Views: 17814
- Mon Oct 27, 2003 8:47 pm
- Forum: General Map Making Discussions
- Topic: Spiff maps
- Replies: 17
- Views: 8459
hey spiff, love your maps but keep them small/simple. Decks was great until it got bastardized into the 30 level version. It it is so tall you can't see the ground from the top level, its too tall. If you have no way of seeing the far side of a map it is too wide and if you can wander inside a build...
- Mon Oct 27, 2003 8:37 pm
- Forum: General Map Making Discussions
- Topic: Pyramids: A review
- Replies: 36
- Views: 15281
- Mon Oct 27, 2003 8:31 pm
- Forum: General Map Making Discussions
- Topic: WingNut's Bunkers v1.4
- Replies: 1
- Views: 2397
WingNut's Bunkers v1.4
I took the bunkers map, eliminated all of the major camping spots and this is what I came up with. Enjoy.