Search found 38 matches
- Mon Jul 20, 2009 3:18 pm
- Forum: General Discussion
- Topic: Voting
- Replies: 77
- Views: 18082
Re: Voting
I´d also be happy to have some regulation on how many characters your callsign can have. It would ruin many funny and long callsigns, but it takes lotsa time to write like "q03t98yq09t3y9qit3hioq3ht900t3q+u3t9373" when polling, and easy to write wrong. This would also be solved by an easie...
- Wed Jun 10, 2009 4:21 pm
- Forum: Game Releases and Versions
- Topic: BZFlag on iPhone and iPod Touch
- Replies: 61
- Views: 25886
Re: BZFlag on iPhone and iPod Touch
I know, but chatting is half the game for me. I've been wanting to chat with people I know is in the game (stats.bzflag.org), but since I hadn't got any computer then, I couldn't. That's what I meant... Get it? Like the observer mode, but without showing how the game looks as in the game.. If anythi...
- Wed Jun 10, 2009 4:16 pm
- Forum: Enhancements
- Topic: pass team-flag to player
- Replies: 41
- Views: 9980
Re: pass team-flag to player
Yeah, that was what I meant. It's too quick for passing.
- Sun Jun 07, 2009 5:09 pm
- Forum: Help: Tactics and Playstyles
- Topic: Moving the team flag
- Replies: 6
- Views: 3032
Re: Moving the team flag
Yeah, can be avery annoying if someone puts your flag in a bad position, and always move it there even if you move it back, and tell them to leave it.. Hmm.. Is there really many opinions on this topic? I find the answer obvious. But what do you mean, "is it a tactic or not"? Yeah, it can ...
- Sun Jun 07, 2009 5:04 pm
- Forum: Enhancements
- Topic: pass team-flag to player
- Replies: 41
- Views: 9980
Re: pass team-flag to player
Maybe slower TH shots could be a solution..?
- Sat Jun 06, 2009 3:03 pm
- Forum: Game Releases and Versions
- Topic: BZFlag on iPhone and iPod Touch
- Replies: 61
- Views: 25886
Re: BZFlag on iPhone and iPod Touch
I'd also enjoy if there would be a simple app to just see who's online and chat..
- Sat Jun 06, 2009 3:00 pm
- Forum: Enhancements
- Topic: pass team-flag to player
- Replies: 41
- Views: 9980
Re: pass team-flag to player
I came up with a idea. Maybe you could pass with the flagkeeper's shots. And if you want to stop the pass, another tank should step between and get hit, like in football.. :D I think this would be hard or maybe impossible to do, as it would imply the shots of the flagkeeper wouldn't kill anyone, or ...
- Sat May 30, 2009 8:12 pm
- Forum: Enhancements
- Topic: pass team-flag to player
- Replies: 41
- Views: 9980
Re: pass team-flag to player
Hmm.. I like the idea. But won't it be very easy to pass very quick to another player?
If the whole team is on field, you could pass it to the base in like 5 secs or something. or?
If the whole team is on field, you could pass it to the base in like 5 secs or something. or?
- Fri May 29, 2009 1:10 pm
- Forum: Plug-in Releases
- Topic: "Tag! your it!!!" plug-in
- Replies: 13
- Views: 5760
Re: "Tag! your it!!!" plug-in
Hide n seek hills is more like a WG map...
- Fri May 22, 2009 6:46 am
- Forum: Help: Server Setup and Administration
- Topic: Can't create server with custom map
- Replies: 4
- Views: 1659
Re: Can't create server with custom map
Is it better to manuall start bzfs then? And what do I write to prevent the server from getting onto the server list, and stay in my local network (for LAN)?
Thanks!
EDIT: I think I've found solutions in the other threads just below. Kinda stupid that I didnt check there..
Thanks!
EDIT: I think I've found solutions in the other threads just below. Kinda stupid that I didnt check there..
- Thu May 21, 2009 5:53 pm
- Forum: Help: Server Setup and Administration
- Topic: Can't create server with custom map
- Replies: 4
- Views: 1659
Can't create server with custom map
Hey!
When I try to start a server via the BZclient>start server, I doesn't create a server with my custom map, even if I says so.. How come?
The only way I can start a server via the client is to create one with a random map.
When I try to start a server via the BZclient>start server, I doesn't create a server with my custom map, even if I says so.. How come?
The only way I can start a server via the client is to create one with a random map.
- Wed May 20, 2009 6:51 pm
- Forum: Map releases
- Topic: Ratatosk's Hold The Flag Tower
- Replies: 26
- Views: 5466
Re: Ratatosk's Hold The Flag Tower
hmm. I can't seem to connect to it. Is it up?
Can't find in list either..
Can't find in list either..
- Sat May 09, 2009 9:47 am
- Forum: Players
- Topic: How would you rate yourself
- Replies: 180
- Views: 228023
Re: How would you rate yourself
7 on MW, 8 at many others and 2 on maps such as HIX and ducati..
- Wed May 06, 2009 6:29 pm
- Forum: Leagues: General Discussion
- Topic: Missile War League??
- Replies: 15
- Views: 5044
Re: Missile War League??
Is there any league server that has got superflags? And how many leagues are there? 2-3? I do understand how difficult it could be with a league for this map. If there would have been more people it would have been easier to do, right? Have you got any suggestions on a CTF map (with superflags) that...
- Tue May 05, 2009 2:31 pm
- Forum: Help: Map Making
- Topic: Automatic flags..
- Replies: 15
- Views: 2781
Re: Automatic flags..
That map is somewhat like how my map would look like.. Now I wont have to make a map.
I could play that map.. Can't we ask for hosting at e.g. bzexcess.com (blast?) to test it? There is like 316 maps, why not put up a map that's a little bit different? Nice map anyways!
I could play that map.. Can't we ask for hosting at e.g. bzexcess.com (blast?) to test it? There is like 316 maps, why not put up a map that's a little bit different? Nice map anyways!
- Tue May 05, 2009 2:17 pm
- Forum: Leagues: General Discussion
- Topic: Missile War League??
- Replies: 15
- Views: 5044
Re: Missile War League??
Tournament could be a lot of fun as well.. :) But maybe that's also very hard to fix. I just feel that it could be fun with a league/"limited" server/tournament on any other map but these GU/HIX/Pillbox. Do you not agree that it could be fun with such an thing? Once when I was on a ducati ...
- Mon May 04, 2009 2:35 pm
- Forum: Leagues: General Discussion
- Topic: Missile War League??
- Replies: 15
- Views: 5044
Re: Missile War League??
Ok. Tanks for the answers.
- Mon May 04, 2009 1:55 pm
- Forum: Leagues: General Discussion
- Topic: Missile War League??
- Replies: 15
- Views: 5044
Re: Missile War League??
I know understand that a league, or two servers, would probably not work. But do you think the idea of "limits" would work? Do you think it'd change the gameplay? Is it worth PM'ing blast? I dont know if he'll change such an thing. (Just an small thing: I wrote this thread since I'd like a...
- Mon May 04, 2009 11:03 am
- Forum: Help: Map Making
- Topic: Automatic flags..
- Replies: 15
- Views: 2781
Re: Automatic flags..
The problem with both ideas is that you can't grab a flag when you already have one. I didnt think of that you wont be able to grab teamflags.. I dont think the "Theifkills" plugin would work, as there would be too much killing, or too easy to kill another tank? Maybe there could be slow ...
- Mon May 04, 2009 10:57 am
- Forum: Plug-in Releases
- Topic: "Tag! your it!!!" plug-in
- Replies: 13
- Views: 5760
Re: "Tag! your it!!!" plug-in
Such an map would be very fun. Problem is that it may not be so much "action" and people would get bored. But I have also thought of a hide and seek map..Monster wrote:I like this plugin. It could be usefull for a hide and seek map
- Mon May 04, 2009 10:41 am
- Forum: Leagues: General Discussion
- Topic: Missile War League??
- Replies: 15
- Views: 5044
Re: Missile War League??
So teams with 15 would be hard to fix? Couldn't we, I or someone put up and make a version of MW with the "limits", e.g. that the game "is over" after one team gets 5 caps?? I dont know if it would matter, but the "limitless" is a "limit" for me :D As in for e...
- Mon May 04, 2009 9:17 am
- Forum: Help: Tactics and Playstyles
- Topic: A thought on "unfair" capping
- Replies: 10
- Views: 4407
Re: A thought on "unfair" capping
On Missile War 2.3 it is fairly good on the fair to unfair capping. Some players have different beliefs on what is a fair or unfair cap. I have played with some players who think when it's 15-13 when they pass, get the flag into the base and suddenly it's 15-9. Some players will cap because it was ...
- Mon May 04, 2009 9:01 am
- Forum: Players
- Topic: Your BZFlag Hero/Master
- Replies: 145
- Views: 101495
Re: Your BZFlag Hero/Master
I respect all tanks, and havent really got any "hero", but all tanks that have great rico or flag skills and good sportsmanship has got huge respect from my side.. :) Cheaters and people with bad sportsmanship, tkers etc. makes me angry.. I hope they'll stop, and find how much funnier it i...
- Mon May 04, 2009 8:18 am
- Forum: Leagues: General Discussion
- Topic: Missile War League??
- Replies: 15
- Views: 5044
Missile War League??
Hey! I came up with an idea today.. Why not make a league for Missile War 2.3? :) I think I can say that its one of the (if not THE) most popular server around today, so why couldnt you make a more professional league for it? The one thing I miss in BZFlag is leagues. Sure, you can play unlimited as...
- Fri Apr 17, 2009 8:12 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: cannot read list server
- Replies: 19
- Views: 3456
Re: cannot read list server
For me, that works instantly...