Search found 116 matches

by mistake
Sun Nov 19, 2006 2:11 pm
Forum: General Discussion
Topic: Meaning of bracketed numbers in score table
Replies: 16
Views: 6514

The Red Baron wrote:that number indicated the number of team kills the player has committed
Yes, The Red Baron made some experiments and discovered, its the team kill score....i still cant forgive him .... :twisted:
by mistake
Mon Oct 30, 2006 1:48 pm
Forum: News & Announcements
Topic: BZFlag Image Submitter
Replies: 26
Views: 23338

Legolas_ wrote:RPG
Great work!! Can you change the code to send a bzbb pm instead of a email? SOME of us may not have a working email that we are ready to give out.
Look at bzflag.be - free emailforwarder for bzflag community
by mistake
Mon Oct 16, 2006 11:32 am
Forum: Leagues: General Discussion
Topic: A novel approach to leagues
Replies: 14
Views: 9152

-- double post --
by mistake
Mon Oct 16, 2006 11:27 am
Forum: Leagues: General Discussion
Topic: A novel approach to leagues
Replies: 14
Views: 9152

I suggest a new approach: build leage integration into the BZFlag client. Support for teams, games, different maps, and even different leagues can be integrated into the client. Some of the more popular leagues bring their own tools for this. See BZleague Checker for GU, ducati, pillbox and 1vs1 le...
by mistake
Wed Oct 11, 2006 3:10 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: crap, not again...!
Replies: 8
Views: 2592

I had a very similar problem..the computer would heat up, and when it did, it would put the processor into half speed, giving me very low fps. If it is a notebook, one thing that can help is to elevate it a bit to have more space between the table and the computer for more cooling. For any other com...
by mistake
Thu Sep 14, 2006 9:27 pm
Forum: Bugs and Problems
Topic: [Bug Submit] Capping after match timer finished
Replies: 0
Views: 2676

[Bug Submit] Capping after match timer finished

For matches in several leagues, the /countdown comand is used to start timed matches. It has been observed, that it is possible to make a cap just after the match timer was finished (game over), but before the matching tanks explode, and that that cap is counted in the overall score. This probably h...
by mistake
Thu Sep 14, 2006 4:33 pm
Forum: Ducati League Discussion
Topic: ducati classic style map
Replies: 13
Views: 11555

Port 5156 is spare at the moment, i would suggest use dub:5156 for ducati clssic style map. It is not proposed as a general setting for ducati, but the question was merely to have a dead server port use this setting, and for all i care, why the hell not. Nobody needs to play there. Personally, I al...
by mistake
Thu Sep 14, 2006 11:10 am
Forum: Ducati League Discussion
Topic: ducati classic style map
Replies: 13
Views: 11555

As i interpret what is said, this acc. limitation affects all users ..... exepted low fps ones for which it's worse. So you think it's fair for all having those settings in place ? (cuz not everyones have a computer with great cpu, gpu) for one thing having low fps will remove their effectiveness. ...
by mistake
Wed Sep 13, 2006 11:40 am
Forum: Ducati League Discussion
Topic: Passwords and other concerns
Replies: 9
Views: 9103

I think I know what Admir did. He probably has many secret accounts on the site, and delivered the passwords of exactly these accounts :wink: But serious. To understand what really happened more specifica about the case should be given. The few information given by Molez leaves everybody clueless ab...
by mistake
Sat Sep 09, 2006 6:13 pm
Forum: Ducati League Discussion
Topic: sever list
Replies: 12
Views: 10482

How about: one league... ... more players lol, this includes talking tanks :D pick a team But the amount of servers is hardly the problem. Molez was not talking about number of servers, but visability of servers and controlling spawn rights as is done with the GU league. Spawn rights I think is alr...
by mistake
Fri Sep 08, 2006 4:15 pm
Forum: Ducati League Discussion
Topic: sever list
Replies: 12
Views: 10482

Personally I find it a good idea, since I always perform better when I can show off to observers :D But as experience shows on the GU league match servers, the only people that come and stay and watch a match are those that are part of the league anyway. For all those that got there by accident, the...
by mistake
Wed Aug 23, 2006 2:49 am
Forum: Plug-in Development
Topic: help for 1vs1 plugin needed
Replies: 14
Views: 7834

What happend to /championship?
by mistake
Sun Jul 16, 2006 7:50 pm
Forum: Leagues: General Discussion
Topic: Introducing Plosileague: Overlord and Babel League
Replies: 28
Views: 18523

Re: Introducing Plosileague: Overlord and Babel League

The following are official match servers that are dedicated to recording and auto reporting matches: Babel official match server: league.bzfx.net: 5181 We also have funmatch servers (unofficial) that do not record nor report: Overlord funmatch server: league.bzfx.net: 5181 wonders oh wonders. think...
by mistake
Wed Jul 12, 2006 6:06 pm
Forum: Tournaments And Games
Topic: Important Information re: the MoFo/OpenLeague Tournament
Replies: 39
Views: 27762

what happend to good old
cd /usr/local/bin/games
tar -xzf /tmp/Bzflag.tgz
by mistake
Tue Jul 04, 2006 1:02 am
Forum: Tournaments And Games
Topic: Team MoFo
Replies: 20
Views: 14592

Personally I'd be most interested in seeing a Ducati vs. Pillbox interleague match. It would have to be at a neutral gametype, like 3 shot w/ rico, or two shot without rico. A combo of the two. That's just me though, I dunno if there is interest there. I'd certainly be game if that's going to happe...
by mistake
Mon Jul 03, 2006 9:54 am
Forum: Tournaments And Games
Topic: Team MoFo
Replies: 20
Views: 14592

You OpenLeaguers are "starting smack" with any league that you take a map from. First of all, I'm not saying anyone's right in claiming ownership over a maptype or whatever you are accusing me of. Or am I only allowed to post here if I agree with you? I didn't post before, so you couldn't possibly ...
by mistake
Mon Jul 03, 2006 2:07 am
Forum: Tournaments And Games
Topic: Team MoFo
Replies: 20
Views: 14592

You OpenLeaguers are "starting smack" with any league that you take a map from. No offense, but I compare you guys to a Wal-Mart that's coming to town. Its convenient, but kills every other store in the area. Its not Wal-Mart, its open source, its free to use, and that's what it is made for. Everyt...
by mistake
Thu Jun 22, 2006 10:08 pm
Forum: Leagues: General Discussion
Topic: old leagues, new leagues, my league?
Replies: 21
Views: 12928

I think lagger starts at 150ms :P
by mistake
Wed Jun 21, 2006 11:58 pm
Forum: Help: Tactics and Playstyles
Topic: 3 Quick easy strategies to improve your playing
Replies: 8
Views: 5003

Smart shooting
Works only on 3 shot servers
I can shoot smart on 2 shot servers :roll:

And for somebody discouraging from jumping, a lot of your points have to do with jumping
by mistake
Sun Jun 11, 2006 6:55 pm
Forum: Ducati League Discussion
Topic: Penalizing for inactivity
Replies: 33
Views: 25738

It's not about truth, not about right, not about what is good for a single player, it is about what is good for the league and how to keep the ducati league exciting and fun for the majority of the people playing in the league, as well as making it more attractive for non members to decide to play i...
by mistake
Sat Jun 10, 2006 3:46 pm
Forum: Help: Tactics and Playstyles
Topic: Stop jumping!
Replies: 34
Views: 14239

Sky King wrote:does that screen alwasy cover the same number of square feet of battleground
square feet? my battleground is much smaller, a couple of inches really :-P
by mistake
Fri Jun 09, 2006 10:45 am
Forum: Ducati League Discussion
Topic: everyone should have the right to choose who they want to ma
Replies: 13
Views: 11278

Thats a good point. ESp. in the past some teams had a team order not to play matches without the teamleader. IMHO thats rude. I suggest to add to the rules the topic "everyone should have the right to choose who they want to match and where, Teamleader are not allowed to give orders to interdict ma...
by mistake
Thu Jun 08, 2006 12:14 am
Forum: Ducati League Discussion
Topic: Penalizing for inactivity
Replies: 33
Views: 25738

I have to agree with Tokimi and some other posters. A scheme that tries to force people to do something is not pointing in any good direction. To be honest, there is ofcourse just a little difference in rewarding active teams vs to punish not very regular matching teams. But the difference is all th...
by mistake
Wed Jun 07, 2006 7:01 pm
Forum: Ducati League Discussion
Topic: Section 4: Team rewards and penalties
Replies: 8
Views: 8351

I doubt it would be much to add more fields in the "enter match" page in the
website, including players of the match (and of course we take care of the
fact that there can be subs).
Actually, i am just busy with that :)
by mistake
Tue Jun 06, 2006 5:58 pm
Forum: Ducati League Discussion
Topic: arrange matches
Replies: 18
Views: 15726

/gps [dmp] Wow, that looks awesome. Great Work