Search found 12 matches
- Sat Oct 24, 2009 2:38 pm
- Forum: Map Editors
- Topic: bzfed help 2
- Replies: 3
- Views: 4930
Re: bzfed help 2
One Man Army, Per our in-game chat, I took a look. I got bzfed to compile, had to edit the following files to include missing header files: base.cpp #include <stdlib.h> #include <string.h> box.cpp #include <string.h> link.cpp #include <stdlib.h> model.cpp #include <iostream> pyramid.cpp #include <st...
- Tue Sep 16, 2008 3:47 pm
- Forum: Help: Tactics and Playstyles
- Topic: everyone knows I cant practice what I preach... Geno Tactics
- Replies: 29
- Views: 16742
- Tue Sep 16, 2008 3:28 pm
- Forum: Players
- Topic: Do you think CAMPING is "really" bad?
- Replies: 67
- Views: 31455
After getting around to play a bit on the new missile war (finally), I've decided to revise my definition. Camping with laser is the worst. It requires absolutely no skill whatsoever except fast reflexes and hand-eye coordination. We have other games (and aspects of BZflag) for that. It's also just...
- Fri Apr 06, 2007 1:59 pm
- Forum: Servers: General Discussion
- Topic: Missile War U.S. Edition
- Replies: 11
- Views: 4264
- Wed Mar 28, 2007 7:57 pm
- Forum: Map releases
- Topic: Arrow CTF
- Replies: 9
- Views: 3137
- Wed Mar 28, 2007 1:49 pm
- Forum: Servers: General Discussion
- Topic: MissleWar in a 3rd Version!
- Replies: 56
- Views: 19456
So, what's up with the in.league server, hardware problems? The problems associated with too few admins/cops is a whole lot worse on the server at nullbzflag.gotdns.com If there are long-term problems, I would be willing to host the map on a university network in the USA. Ping times would be excelle...
- Wed Mar 28, 2007 12:43 pm
- Forum: Help: Tactics and Playstyles
- Topic: Machine Gun Shooting Distance
- Replies: 14
- Views: 14278
Eh? I don't think there's any bug (that I've noticed anyway). The trick for MG distance at Badgerking is to *not* hold down the fire button, just tap it once. I think the problem, or trick is that bzflag allows only so many bullets in flight at once (server/map settings). With MG, once the Nth bulle...
- Mon Feb 19, 2007 2:43 pm
- Forum: Map releases
- Topic: Modified Viper
- Replies: 25
- Views: 9476
- Wed Feb 07, 2007 6:17 am
- Forum: General Discussion
- Topic: Flags in CTF
- Replies: 30
- Views: 12362
I've found that different CTF maps sort of force me into certain strategies. Viper is a good example; it has a few superflags (and I'm happy whenever I get them), but I am usually am out there chasing either the other team's flag or fetching my own team's back to safety. Don't be surprised to see me...
- Tue Mar 14, 2006 8:38 pm
- Forum: Help: Tactics and Playstyles
- Topic: Lasermania capping
- Replies: 8
- Views: 6117
The problems I see with the multi-mate-jump is 1. the sniper (if he sees that you jumped with the flag or gets lucky) can get a 2-fer (the guy he was aiming at and you with the flag). 2. It's really hard to get your mates to cooperate/coordinate. Besides the time and attention spent trying to organi...
- Fri Oct 14, 2005 2:49 pm
- Forum: Players
- Topic: The Story of Your Callsign
- Replies: 385
- Views: 157362
- Fri Oct 14, 2005 1:34 pm
- Forum: Map releases
- Topic: -=TankCTF=-
- Replies: 16
- Views: 5410