Search found 11 matches

by Misadventure
Sat Jul 18, 2020 1:49 pm
Forum: Screenshots & Artwork
Topic: 101
Replies: 342
Views: 105396

Re: 101

While patrolling the city one sunny Saturday afternoon
(including a long wait for players half way through)
by Misadventure
Thu Apr 23, 2020 5:15 pm
Forum: Screenshots & Artwork
Topic: 101 EP
Replies: 12
Views: 1636

Re: 101 EP

Yep, I bailed out when you hit 98, so that my score last night would not be immortalised here - a trick learned from Mana. ;o)
Again, well played!
by Misadventure
Mon Sep 02, 2019 11:44 am
Forum: Enhancements
Topic: Auto -re-/set defaults on first player join
Replies: 10
Views: 2157

Re: Auto -re-/set defaults on first player join

Many thx for the pointers. I've just suggested it to one owner where a problem occurred recently.

/poll set can be fun & educational sometimes, but yes, should probably be concsiously enabled by an owner.
by Misadventure
Mon Aug 26, 2019 6:50 pm
Forum: Enhancements
Topic: Auto -re-/set defaults on first player join
Replies: 10
Views: 2157

Auto -re-/set defaults on first player join

I arrived at a map earlier where players and admin were trying to fix some server variables that appear to have been adjusted earlier through a poll. It occurred to me that when a first player joins (or last player leaves) a map, the server could automatically set all variables back to their default...
by Misadventure
Sun Aug 25, 2019 8:26 pm
Forum: Players
Topic: BZFlag IRL
Replies: 1
Views: 1074

BZFlag IRL

Well, it may not actually be BZFlag in real life, but last weekend I got to see an event which I believe may be the closest thing to it. The 2019 International Army Games Tank Biathlon final. It was a most extraordinary day out! Another player suggested I post about it, so here's a quick intro for a...
by Misadventure
Tue Jul 30, 2019 10:35 am
Forum: Enhancements
Topic: voteRepeatTime mechanism
Replies: 6
Views: 1166

Re: voteRepeatTime mechanism

tainn & Zehra. Thanks for your viewpoints. Having had this idea I just wanted to put it forward, as I had imagined it might be a very quick/simple change at a single decision point in the code. I am immensely grateful to the hosts, developers and admins that keep BZ going for the community and don't...
by Misadventure
Mon Jul 29, 2019 9:13 pm
Forum: Enhancements
Topic: voteRepeatTime mechanism
Replies: 6
Views: 1166

Re: voteRepeatTime mechanism

I guess I'm suggesting it because I've quite regularly experienced relevant situations at times/maps that cops are not present. I'm loathed to hit a /report to bother an @ who's not presently in a game (and possibly can't attend to issue before it's long gone anyway). (If @s are there, then problems...
by Misadventure
Mon Jul 29, 2019 8:21 pm
Forum: Enhancements
Topic: voteRepeatTime mechanism
Replies: 6
Views: 1166

voteRepeatTime mechanism

I understand that the voteRepeatTime server variable exists so that it can be set to a value high enough to prevent abuse of the polling system during play. But I also notice that on many servers, it is set (by default?) to a value which is significantly higher than (these days) a "problem player" o...
by Misadventure
Mon Jun 03, 2019 5:23 pm
Forum: Screenshots & Artwork
Topic: Mockup of new menu
Replies: 26
Views: 7483

Re: Mockup of new menu

Hi. Just mentioning that I like the direction this seems to be taking so far on aesthetics. Overall, I don't think thare are too many options on menus and the general structuring seems OK. If I think back to when I started, the Join Game menu was probably the most confusing. Perhaps more intuitive m...
by Misadventure
Sat Mar 16, 2019 8:43 pm
Forum: News & Announcements
Topic: Colorblindness support; we need your help
Replies: 4
Views: 2970

Re: Colorblindness support; we need your help

Sounds good! I'm not colourblind, but sometimes struggle (seemingly more than most) to identify some team flags on radar (Enhanced radar running on low opacity). This seems to affect me most for Green flag, next Blue. It can be fun searching for team flags, but to me there is some disparity between ...
by Misadventure
Sat Mar 16, 2019 3:17 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Can't cycle through player names
Replies: 7
Views: 1901

Re: Can't cycle through player names

Many thanks. I'm a keyboard player and this was bothering me for ages and I just got around to seeking the cause (and found this thread). I'd worked around by locking on to a player before going into PM. Need "Active input device" as Mouse and player names can be cycled fine with left/right keys (de...