Sad to hear this but don't be a stranger - it's good to re-read a book once in a while, or even just dip into your favourite chapters
ATB
Search found 13 matches
Re: Runruns
Hoping Stealth Obs is a peaceful and happy place!
Condolences to all family and friends.
Condolences to all family and friends.
- Sat Jul 18, 2020 1:49 pm
- Forum: Screenshots & Artwork
- Topic: 101
- Replies: 345
- Views: 203457
Re: 101
While patrolling the city one sunny Saturday afternoon
(including a long wait for players half way through)
(including a long wait for players half way through)
- Thu Apr 23, 2020 5:15 pm
- Forum: Screenshots & Artwork
- Topic: 101 EP
- Replies: 13
- Views: 7116
Re: 101 EP
Yep, I bailed out when you hit 98, so that my score last night would not be immortalised here - a trick learned from Mana. ;o)
Again, well played!
Again, well played!
- Mon Sep 02, 2019 11:44 am
- Forum: Enhancements
- Topic: Auto -re-/set defaults on first player join
- Replies: 10
- Views: 7387
Re: Auto -re-/set defaults on first player join
Many thx for the pointers. I've just suggested it to one owner where a problem occurred recently.
/poll set can be fun & educational sometimes, but yes, should probably be concsiously enabled by an owner.
/poll set can be fun & educational sometimes, but yes, should probably be concsiously enabled by an owner.
- Mon Aug 26, 2019 6:50 pm
- Forum: Enhancements
- Topic: Auto -re-/set defaults on first player join
- Replies: 10
- Views: 7387
Auto -re-/set defaults on first player join
I arrived at a map earlier where players and admin were trying to fix some server variables that appear to have been adjusted earlier through a poll. It occurred to me that when a first player joins (or last player leaves) a map, the server could automatically set all variables back to their default...
- Sun Aug 25, 2019 8:26 pm
- Forum: Players
- Topic: BZFlag IRL
- Replies: 1
- Views: 3377
BZFlag IRL
Well, it may not actually be BZFlag in real life, but last weekend I got to see an event which I believe may be the closest thing to it. The 2019 International Army Games Tank Biathlon final. It was a most extraordinary day out! Another player suggested I post about it, so here's a quick intro for a...
- Tue Jul 30, 2019 10:35 am
- Forum: Enhancements
- Topic: voteRepeatTime mechanism
- Replies: 6
- Views: 4729
Re: voteRepeatTime mechanism
tainn & Zehra. Thanks for your viewpoints. Having had this idea I just wanted to put it forward, as I had imagined it might be a very quick/simple change at a single decision point in the code. I am immensely grateful to the hosts, developers and admins that keep BZ going for the community and d...
- Mon Jul 29, 2019 9:13 pm
- Forum: Enhancements
- Topic: voteRepeatTime mechanism
- Replies: 6
- Views: 4729
Re: voteRepeatTime mechanism
I guess I'm suggesting it because I've quite regularly experienced relevant situations at times/maps that cops are not present. I'm loathed to hit a /report to bother an @ who's not presently in a game (and possibly can't attend to issue before it's long gone anyway). (If @s are there, then problems...
- Mon Jul 29, 2019 8:21 pm
- Forum: Enhancements
- Topic: voteRepeatTime mechanism
- Replies: 6
- Views: 4729
voteRepeatTime mechanism
I understand that the voteRepeatTime server variable exists so that it can be set to a value high enough to prevent abuse of the polling system during play. But I also notice that on many servers, it is set (by default?) to a value which is significantly higher than (these days) a "problem play...
- Mon Jun 03, 2019 5:23 pm
- Forum: Screenshots & Artwork
- Topic: Mockup of new menu
- Replies: 26
- Views: 17799
Re: Mockup of new menu
Hi. Just mentioning that I like the direction this seems to be taking so far on aesthetics. Overall, I don't think thare are too many options on menus and the general structuring seems OK. If I think back to when I started, the Join Game menu was probably the most confusing. Perhaps more intuitive m...
- Sat Mar 16, 2019 8:43 pm
- Forum: News & Announcements
- Topic: Colorblindness support; we need your help
- Replies: 4
- Views: 6777
Re: Colorblindness support; we need your help
Sounds good! I'm not colourblind, but sometimes struggle (seemingly more than most) to identify some team flags on radar (Enhanced radar running on low opacity). This seems to affect me most for Green flag, next Blue. It can be fun searching for team flags, but to me there is some disparity between ...
- Sat Mar 16, 2019 3:17 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Can't cycle through player names
- Replies: 7
- Views: 3890
Re: Can't cycle through player names
Many thanks. I'm a keyboard player and this was bothering me for ages and I just got around to seeking the cause (and found this thread). I'd worked around by locking on to a player before going into PM. Need "Active input device" as Mouse and player names can be cycled fine with left/righ...