Search found 7 matches

by all
Sun Aug 21, 2011 10:16 pm
Forum: General Discussion
Topic: BzFlag is dying
Replies: 69
Views: 12830

Re: BzFlag is dying

This is a excellent idea! That minimizes the hassle to explain why to /poll ban the noob ;)
by all
Sun Aug 21, 2011 10:11 pm
Forum: Map releases
Topic: Shoot 'Em Down CTF - Looking for a hoster
Replies: 13
Views: 2871

Re: Shoot 'Em Down CTF - Looking for a hoster

Well balanced and cleanly designed map.
by all
Mon Aug 08, 2011 1:37 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: No sound Ubuntu11 64-bit bzflag 2.4 install
Replies: 28
Views: 5417

Re: No sound Ubuntu11 64-bit bzflag 2.4 install

configure:19650: gcc -o conftest -g -O2 -framework SDL conftest.c -lGLU -lGL -lm -lpthread >&5 gcc: SDL: No such file or directory This is not an error, I get the same here. But this different and might give you a clue: | #include <SDL/SDL_version.h> configure:19746: checking for SDL - version >= 1...
by all
Sat Jul 30, 2011 2:59 pm
Forum: Enhancements
Topic: Delay after shot limit reached
Replies: 4
Views: 2016

Re: Delay after shot limit reached

Would keep you from shooting yourself when firing bursts with SB against a wall.
And it would make the game less fun. SB is powerful enough already, so that small chance to shoot yourself in the face is alright.
by all
Fri Apr 22, 2011 1:06 pm
Forum: Help: Map Making
Topic: Bzworkbench on Linux (Ubuntu 10.10)
Replies: 13
Views: 2162

Re: Bzworkbench on Linux (Ubuntu 10.10)

This worked for me (on Debian Squeeze):

Code: Select all

svn co https://bzflag.svn.sourceforge.net/svnroot/bzflag/trunk/bzworkbench

cd bzworkbench/

./autogen.sh

./configure --prefix $HOME

make

src/bzworkbench
by all
Mon Apr 12, 2010 11:15 pm
Forum: Screenshots & Artwork
Topic: Nice pictures
Replies: 1
Views: 812

Re: Nice pictures

Not even textured. No, not nice pictures.
by all
Thu Feb 25, 2010 12:03 pm
Forum: Help: Tactics and Playstyles
Topic: Missile War 2.3: Sticky walls
Replies: 5
Views: 2121

Missile War 2.3: Sticky walls

On the inside of edge towers.