Search found 7 matches

by ChickenM@n
Wed Feb 04, 2004 1:46 pm
Forum: General Map Making Discussions
Topic: BZacMan Map
Replies: 3
Views: 2863

Teleporters ??

Hmm I have to admit I only used them a couple of times when checking the map and now that you mentioned it I do think there was a problem getting through.

Let me move them inwards some and see. I will repost.

CM
by ChickenM@n
Sun Feb 01, 2004 2:29 pm
Forum: General Map Making Discussions
Topic: BZacMan Map
Replies: 3
Views: 2863

BZacMan Map

In response to a very old (2002) request on SF I have a FFA map in the form of the old Pac Man board...with some improvements but basicaly the same. And a CTF 4 Base map. Best run with no jumping. Ricochets should be interesting. Player counts?? I have no idea what would constitute an optimum player...
by ChickenM@n
Sun Jan 18, 2004 11:40 pm
Forum: Bugs and Problems
Topic: After playing When exiting the program hangs
Replies: 0
Views: 2340

After playing When exiting the program hangs

After playing BZF for a while when I esc out to the quit/REALLY QUIT screen the app hangs. The only way to get my machine back is to hard reset it i.e power down and reboot. Has done it a couple of times. Other times it exits normally. Is it me, the code or something entirely different? 1.8G P4, 512...
by ChickenM@n
Sun Jan 18, 2004 3:25 pm
Forum: General Discussion
Topic: What do you all use for a graphics card?
Replies: 35
Views: 9933

NVidea GeForce2 32mb in use here.
by ChickenM@n
Sat Jan 17, 2004 10:56 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: mousepointer?
Replies: 9
Views: 4118

Replace Mouse with KB ?

Man I looked and I don't see any options to map the mouse movement control to keys on the keyboard. Most everyting else is there.

And after some thought I think you are right about putting weapon azimuth control in the game.

L8rs

CM
by ChickenM@n
Sat Jan 17, 2004 6:16 am
Forum: Enhancements
Topic: Movement controller option selection
Replies: 1
Views: 2299

Movement controller option selection

The use of the mouse or trackball for movement control could have another selection added to it in "OPTIONS" so you could bind keyboard keys to the forward, back, spin left and right functions. I suppose I will get used to the current setup but being used to my setups for UT and CS I sure ...
by ChickenM@n
Sat Jan 17, 2004 5:53 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: mousepointer?
Replies: 9
Views: 4118

BZF Controller thoughts

Since everyone is discussing the mouse pointer. Does anyone think control would be better if you just mapped keys to forward, backward, spin left, spin right ? Maybe use the mouse/trackball for weapon azimuth.

CM (BAWK!)