Hmm I have to admit I only used them a couple of times when checking the map and now that you mentioned it I do think there was a problem getting through.
Let me move them inwards some and see. I will repost.
CM
Search found 7 matches
- Wed Feb 04, 2004 1:46 pm
- Forum: General Map Making Discussions
- Topic: BZacMan Map
- Replies: 3
- Views: 2866
- Sun Feb 01, 2004 2:29 pm
- Forum: General Map Making Discussions
- Topic: BZacMan Map
- Replies: 3
- Views: 2866
BZacMan Map
In response to a very old (2002) request on SF I have a FFA map in the form of the old Pac Man board...with some improvements but basicaly the same. And a CTF 4 Base map. Best run with no jumping. Ricochets should be interesting. Player counts?? I have no idea what would constitute an optimum player...
- Sun Jan 18, 2004 11:40 pm
- Forum: Bugs and Problems
- Topic: After playing When exiting the program hangs
- Replies: 0
- Views: 2345
After playing When exiting the program hangs
After playing BZF for a while when I esc out to the quit/REALLY QUIT screen the app hangs. The only way to get my machine back is to hard reset it i.e power down and reboot. Has done it a couple of times. Other times it exits normally. Is it me, the code or something entirely different? 1.8G P4, 512...
- Sun Jan 18, 2004 3:25 pm
- Forum: General Discussion
- Topic: What do you all use for a graphics card?
- Replies: 35
- Views: 9987
- Sat Jan 17, 2004 10:56 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: mousepointer?
- Replies: 9
- Views: 4122
Replace Mouse with KB ?
Man I looked and I don't see any options to map the mouse movement control to keys on the keyboard. Most everyting else is there.
And after some thought I think you are right about putting weapon azimuth control in the game.
L8rs
CM
And after some thought I think you are right about putting weapon azimuth control in the game.
L8rs
CM
- Sat Jan 17, 2004 6:16 am
- Forum: Enhancements
- Topic: Movement controller option selection
- Replies: 1
- Views: 2300
Movement controller option selection
The use of the mouse or trackball for movement control could have another selection added to it in "OPTIONS" so you could bind keyboard keys to the forward, back, spin left and right functions. I suppose I will get used to the current setup but being used to my setups for UT and CS I sure ...
- Sat Jan 17, 2004 5:53 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: mousepointer?
- Replies: 9
- Views: 4122
BZF Controller thoughts
Since everyone is discussing the mouse pointer. Does anyone think control would be better if you just mapped keys to forward, backward, spin left, spin right ? Maybe use the mouse/trackball for weapon azimuth.
CM (BAWK!)
CM (BAWK!)