Search found 192 matches

by Sniper752
Sat Jun 06, 2015 10:31 pm
Forum: Enhancements
Topic: Handheld button mapping
Replies: 5
Views: 2471

Re: Handheld button mapping

Looks good. I was going to suggest moving the ID/Lock button to a trigger, but then I read your update with the alt key which I like.
So when are we going to get BZ for iOS? :P
by Sniper752
Sat Jun 06, 2015 10:09 pm
Forum: Players
Topic: Bzflag
Replies: 5
Views: 3086

Re: Bzflag

Doesn't sound like this is the case, but double check that you're using the most recent version
by Sniper752
Sat Jan 31, 2015 11:30 pm
Forum: General Discussion
Topic: Dialog System Mockup(s)
Replies: 18
Views: 6992

Re: Dialog System Mockup(s)

yeah, I caught the IP mute problem as reflected in the dialogue menu.
But man, I need to think through these things a little more... :P
by Sniper752
Fri Jan 30, 2015 10:34 pm
Forum: General Discussion
Topic: Dialog System Mockup(s)
Replies: 18
Views: 6992

Re: Dialog System Mockup(s)

With that now in mind, here's another, based on the idea that the menu is bound to a key
Its rough, but I just kinda threw it together
by Sniper752
Fri Jan 30, 2015 9:43 pm
Forum: General Discussion
Topic: Dialog System Mockup(s)
Replies: 18
Views: 6992

Re: Dialog System Mockup(s)

right, forgot about active mice... i use kb, so it didn't cross my mind
here's the other images...
by Sniper752
Fri Jan 30, 2015 6:43 pm
Forum: General Discussion
Topic: Dialog System Mockup(s)
Replies: 18
Views: 6992

Re: Dialog System Mockup(s)

Had a few ideas pop into my head when I read about the dialogues... Here's what I came up with The first image is the menu button, 'nuff said The second image is the first menu; The first column is what everyone sees, the second only admins see. More items could be added, but I was at a loss as to w...
by Sniper752
Fri Jan 30, 2015 5:19 pm
Forum: Screenshots & Artwork
Topic: 101
Replies: 306
Views: 84240

Re: 101

Doesn't count Cobalt.... You have to purposely get yourself killed 7 times to get your score back down to 101 :P (seriously, that's what I did for a couple of mine)
by Sniper752
Fri Jan 30, 2015 5:18 pm
Forum: General Discussion
Topic: Dialog System Mockup(s)
Replies: 18
Views: 6992

Re: Dialog System Mockup(s)

Looks great! That definitely makes sense selecting a team after you join.
I'm assuming /set commands might be in a dialogue too? Cause that would make life easier for sure (as would kick/ban commands)
If you would like any help with mockups or graphics I would be glad to help!
by Sniper752
Wed Jan 28, 2015 2:26 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: MG Glitch
Replies: 14
Views: 2728

Re: MG Glitch

Interesting, I'll have to try some of those options. Thanks!
by Sniper752
Mon Jan 26, 2015 6:45 pm
Forum: Screenshots & Artwork
Topic: 101
Replies: 306
Views: 84240

Re: 101

Ok, this time I have a real 101! (as in not on apocalypse with all its bonus points) It was on quick shot (which does have some bounty points, but I could have made up the difference in 5 minutes) Not only is it 101, the ratio couldn't be more perfect at 201-100 (well, it could be 101-0, but what ar...
by Sniper752
Mon Jan 26, 2015 6:38 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: MG Glitch
Replies: 14
Views: 2728

MG Glitch

Anyone else having the MG glitch? You pick up the flag and it fires, and you have no ability to stop the firing. It has been the death of me many many many times on Urban Jungle due to the amount of mg flags there.
Anyone have an idea of how to fix it?
by Sniper752
Sat Jan 10, 2015 3:55 am
Forum: Map releases
Topic: Light Arena FFA
Replies: 1
Views: 1245

Re: Light Arena FFA

Looks cool! I'll probably check it out and maybe host it for a bit in the coming days
by Sniper752
Sat Jan 10, 2015 3:48 am
Forum: Screenshots & Artwork
Topic: 101
Replies: 306
Views: 84240

Re: 101

I guess people have forgotten about this thread? oh well, though this does make four posts in a row i believe...
Does 202 count for 2? :P
by Sniper752
Sat Jan 10, 2015 3:46 am
Forum: News & Announcements
Topic: IRC meeting to discuss BZFlag Replacement Project
Replies: 57
Views: 22412

Re: IRC meeting to discuss BZFlag Replacement Project

yosef wrote:Resurrecting an old thread eh? Anyway, I believe JeffM's working on a game similar to bzflag in C#.
I seem to remember him mentioning something like that in a thread in one of the plugin forums maybe? Curious if he's still working on it....
by Sniper752
Wed Dec 31, 2014 9:00 pm
Forum: Screenshots & Artwork
Topic: 101
Replies: 306
Views: 84240

Re: 101

and another :D EDIT: after looking at my first post here, i feel that i need to comment that these last two times did not involve the 50 pt flag, but rather a combination of flag cap points, geno kill points, and overall doing better :) I feel awesome at getting these, but at the same time I respect...
by Sniper752
Wed Dec 31, 2014 8:00 pm
Forum: Players
Topic: back to the good old game
Replies: 3
Views: 1877

Re: back to the good old game

You might get to see some familiar tanks, but I wouldn't get my hopes up too much. There are many I remember from back when that I haven't seen in years. But at the same time, there are some still around
by Sniper752
Sun Dec 28, 2014 12:39 am
Forum: Screenshots & Artwork
Topic: 101
Replies: 306
Views: 84240

Re: 101

Looks like I'm the last to post a 101... well, here's another, and yes, it was 2 in the morning :P
(had to crop to fit within the 1mb limit)
by Sniper752
Thu Dec 04, 2014 6:42 pm
Forum: Screenshots & Artwork
Topic: See what I found!
Replies: 2
Views: 2254

Re: See what I found!

I didn't like this map. The platforms on the respected bases were not of equal height to allow for laser sniping. Not being able to shoot across the river wasn't fun either. Been awhile since I was there, but it wasn't a great experience. building placement and height doesn't always make sense
by Sniper752
Sat Nov 15, 2014 2:10 am
Forum: Screenshots & Artwork
Topic: 101
Replies: 306
Views: 84240

Re: 101

YES! I have always wanted to post in this thread, but have never played long enough (and I'm not normally quite good enough) But, thanks to the 50pt flag on apoc, i got it today :D Lol, so as i'm going to attach the screenie, i realize it took at 97 and 107, but my screen at 101 didn't save, so I ha...
by Sniper752
Sun Mar 16, 2014 6:13 pm
Forum: Players
Topic: What (if anything) do you listen to when playing BZ?
Replies: 57
Views: 19430

Re: What (if anything) do you listen to when playing BZ?

ZE BOZZ wrote:
Sniper752 wrote:At times I listen to the annoying voice of ZE BOZZ :P
I happen to think I have a wonderful voice :twisted:
I beg to differ :P
by Sniper752
Sat Mar 15, 2014 7:10 pm
Forum: Players
Topic: What (if anything) do you listen to when playing BZ?
Replies: 57
Views: 19430

Re: What (if anything) do you listen to when playing BZ?

At times I listen to the annoying voice of ZE BOZZ :P
by Sniper752
Wed Mar 12, 2014 3:17 am
Forum: Help: Server Setup and Administration
Topic: Request Global Permission Groups here
Replies: 338
Views: 75544

Re: Request Global Permission Groups here

Hey, I need a quick addition:

SNIPER752.HIDDEN
by Sniper752
Tue May 21, 2013 12:48 am
Forum: General Discussion
Topic: Global Authentication
Replies: 1
Views: 1116

Global Authentication

Not sure if its just me or what, but the Global Authentication doesn't want to accept my username password :/ Is there anything going on server wise? Or should I just try again later?
by Sniper752
Tue May 07, 2013 12:03 am
Forum: Players
Topic: New players
Replies: 6
Views: 1993

Re: New players

also, recently the map Minas Tirith has had a lot of players. You might try playing there for awhile. Superflags, Jumping, but not as apoctalyptic as apocalypse :)
by Sniper752
Tue May 07, 2013 12:01 am
Forum: Players
Topic: Who of your bz mates you know in real life?
Replies: 71
Views: 19922

Re: Who of your bz mates you know in real life?

I've commented here before, but its changed since.
lets see:
Musicmaker621
Trumpet Player
ZE BOZZ
Joel Faucet
Cobalt

are registered.

then i also know people who normally go by:
igit
MK2Peru