Great!blast wrote: ↑Wed Jun 02, 2021 11:38 am I'm tracking the issue on GitHub now.
https://github.com/BZFlag-Dev/bzflag/issues/284
Search found 237 matches
- Fri Jun 04, 2021 5:20 pm
- Forum: Bugs and Problems
- Topic: Launch and cursor issues
- Replies: 13
- Views: 5131
Re: Launch and cursor issues
- Wed Jun 02, 2021 9:33 am
- Forum: Bugs and Problems
- Topic: Launch and cursor issues
- Replies: 13
- Views: 5131
Re: Launch and cursor issues
Yes thank you, I did realize this yesterday, it's a Wayland related problem...
- Tue Jun 01, 2021 10:39 am
- Forum: Bugs and Problems
- Topic: Launch and cursor issues
- Replies: 13
- Views: 5131
Re: Launch and cursor issues
I just used the rpm package and the launch problems seem to be gone, but the cursors is still invisible in full screen mode
- Tue Jun 01, 2021 6:42 am
- Forum: Bugs and Problems
- Topic: Launch and cursor issues
- Replies: 13
- Views: 5131
Re: Launch and cursor issues
All right, I'm going to try and compile it then.
I didn't know the cursor wasn't supposed to be visible in fullscreen, mine has always been
I didn't know the cursor wasn't supposed to be visible in fullscreen, mine has always been
- Mon May 31, 2021 4:06 pm
- Forum: Bugs and Problems
- Topic: Launch and cursor issues
- Replies: 13
- Views: 5131
Re: Launch and cursor issues
The machine has AMD radeon HD 5550 (Redwood processor) graphic card and AMD Athlon II X4 640 CPU. A bit outdated... *sigh*
On yet another old Nvidia and Intel machine I don't face any issues, but I don't think it's comparable anyway as it's an older OS and BZFlag was built form source code.
On yet another old Nvidia and Intel machine I don't face any issues, but I don't think it's comparable anyway as it's an older OS and BZFlag was built form source code.
- Mon May 31, 2021 10:47 am
- Forum: Bugs and Problems
- Topic: Launch and cursor issues
- Replies: 13
- Views: 5131
Launch and cursor issues
Hello there, hope I got the thread right. I just did a fresh install of Fedora 34 and BZFlag through Flatpack so everything should be in good working order but I'm facing two issues: BZFlag starts flickering for few seconds and than freezes, but everything works fine if I launch it through command l...
- Tue Jul 02, 2019 9:01 am
- Forum: Enhancements
- Topic: Callsign infos on in-game dialog pop-up
- Replies: 5
- Views: 4394
Re: Callsign infos on in-game dialog pop-up
Yes, I see... Anyway I'm just happy you didn't mock me for this draft idea. Maybe someday we will see it.
fox
fox
- Mon Jul 01, 2019 11:13 am
- Forum: Enhancements
- Topic: Callsign infos on in-game dialog pop-up
- Replies: 5
- Views: 4394
Callsign infos on in-game dialog pop-up
Here on the forums users have a profile, with an avatar but most importantly their active rate on the forum, their ranking and subscription date, the description ecc. On LU website there's the win ratio, date of the last match, affiliated team etc. All these infos are public and are there for a reas...
- Mon Jul 01, 2019 9:17 am
- Forum: Screenshots & Artwork
- Topic: UI Mockup
- Replies: 22
- Views: 17395
Re: UI Mockup
I love this modern slick minimal look. The whole mouse box thing is great, the side and top displayed infos are also nice rendered. The only thing I'm completely against to is the prospective projection of the radar. This will make dodging shots so much harder because the relation between your tank ...
- Mon Jul 01, 2019 8:52 am
- Forum: Screenshots & Artwork
- Topic: Mockup of new menu
- Replies: 26
- Views: 18163
Re: Mockup of new menu
These are good news and great work, I'm totally ok with going forward and modernize the appearance and most importantly add useful features (I'd like to work also on in-game textures). The only thing I'd consider doing this upgrades is to leave a setting choice for the menù to provide the classic ap...
- Thu Nov 03, 2011 6:18 pm
- Forum: Help: Map Making
- Topic: Sphere
- Replies: 11
- Views: 3929
Re: Sphere
BZWiki is wrong a lot of times. BZWiki is quite never wrong, maybe in some posts is a bit too difficult as it explain things in a too much superficial way or in a too much difficult manner for almost all normal computer users (remember that i'm not English or American so it's only because of the la...
- Sun Oct 23, 2011 3:14 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Ubuntu 11.10 64 bit bzflag 2.4.0
- Replies: 38
- Views: 15226
Re: Ubuntu 11.10 64 bit bzflag 2.4.0
OOK thank you so much... Yes, i have a dual-core processor and for the next release I'll use -j3
- Sun Oct 23, 2011 10:14 am
- Forum: Help: Source Code / Compiling / Development
- Topic: Ubuntu 11.10 64 bit bzflag 2.4.0
- Replies: 38
- Views: 15226
Re: Ubuntu 11.10 64 bit bzflag 2.4.0
ok... I think i'm gonna rebuild bzflag with -j3 :) thx For a dual core processor, it's best to use -j3 so it will have three things going at once. Generally, you do one number higher than the number of cores in your system. So a quad-core builds faster with -j5. the make process usually take me 10 m...
- Sat Oct 22, 2011 5:05 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Ubuntu 11.10 64 bit bzflag 2.4.0
- Replies: 38
- Views: 15226
Re: Ubuntu 11.10 64 bit bzflag 2.4.0
Hey, one moment... I have to visit the forums before replaying... So give me some time
Yeah... thank you for your time blast (:
Yeah... thank you for your time blast (:
Just great to know...blast wrote:svn up
./autogen.sh
./configure
make
sudo make install
- Sat Oct 22, 2011 3:01 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Ubuntu 11.10 64 bit bzflag 2.4.0
- Replies: 38
- Views: 15226
Re: Ubuntu 11.10 64 bit bzflag 2.4.0
oh no...! I forgot to do "make -j3" instead of only "make"... And the game work just fine
- Sat Oct 22, 2011 11:36 am
- Forum: Help: Source Code / Compiling / Development
- Topic: Ubuntu 11.10 64 bit bzflag 2.4.0
- Replies: 38
- Views: 15226
Re: Ubuntu 11.10 64 bit bzflag 2.4.0
Ah... why when i run ./configure it said "configure bzflag 2.4.1" or something like that, but however the important thing is th version number... Why 2.4.1 instead of 2.4.0?
Thank you all
Thank you all
- Fri Oct 21, 2011 7:12 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Ubuntu 11.10 64 bit bzflag 2.4.0
- Replies: 38
- Views: 15226
Re: Ubuntu 11.10 64 bit bzflag 2.4.0
The process you suggested me blast, worked just really really fine! :D That's the output of bzflag -version: BZFlag client 2.4.1.20111021-DEVEL-linux-gnu-SDL (protocol 0221) http://BZFlag.org/ Copyright (c) 1993-2011 Tim Riker it's liked to SDL! Good. I successfully edited the scoreboard.cxx and als...
- Fri Oct 21, 2011 4:52 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: 2.4 client for ubuntu
- Replies: 9
- Views: 2786
Re: 2.4 client for ubuntu
That's seems so easy... I know how do that... I done that before. Unfortunately now with the new version of Ubuntu 11.10 I can't do it without getting any errors :/ ( http://my.bzflag.org/bb/viewtopic.php?f=13&t=17680 :: PROBLEM SOLVED ) What if I will (it's not a sure thing) post the .deb packa...
- Fri Oct 21, 2011 3:49 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Ubuntu 11.10 64 bit bzflag 2.4.0
- Replies: 38
- Views: 15226
Re: Ubuntu 11.10 64 bit bzflag 2.4.0
I was thinking of that: sudo apt-get build-dep bzflag this to install all the dependences of bzflag before compiling it... As it say here http://fontaxweb.wordpress.com/2007/06/24/compilare-sorgenti-in-ubuntu/ I should need to install the dependences to be able to compiling the program. No? What am ...
- Fri Oct 21, 2011 1:15 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Ubuntu 11.10 64 bit bzflag 2.4.0
- Replies: 38
- Views: 15226
Re: Ubuntu 11.10 64 bit bzflag 2.4.0
I think that's one of the worst thing in the worldFangUp wrote:just so lol....or its the new update not so well responding to Ubuntu?:D
- Fri Oct 21, 2011 12:33 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Ubuntu 11.10 64 bit bzflag 2.4.0
- Replies: 38
- Views: 15226
Re: Ubuntu 11.10 64 bit bzflag 2.4.0
Hm... That's clear :) But installing bzflag by this way... How can I modify the source to remove the line? I added different images on data folder (orbit's textures) and edited the scoreboard.cxx source (as blast suggest me) to remove the observer white line under the leader... P.S. For the data the...
- Thu Oct 20, 2011 7:38 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Ubuntu 11.10 64 bit bzflag 2.4.0
- Replies: 38
- Views: 15226
Re: Ubuntu 11.10 64 bit bzflag 2.4.0
Yeah in the previous version the chat worked... but also the wheel down and the iconify key! So... I think is all caused just by the problems i'm having with compiling 2.4... Not connection problem
- Thu Oct 20, 2011 4:08 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Ubuntu 11.10 64 bit bzflag 2.4.0
- Replies: 38
- Views: 15226
Re: Ubuntu 11.10 64 bit bzflag 2.4.0
Also... I can't chat with players. I see the messages of other players and also mine messages I have sent, but other player can'tFox in the Fog wrote:F1 and F4 and wheel down for shot don't work...
- Thu Oct 20, 2011 12:54 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Ubuntu 11.10 64 bit bzflag 2.4.0
- Replies: 38
- Views: 15226
Re: Ubuntu 11.10 64 bit bzflag 2.4.0
And... What if I post that problem in the official ubuntu Italy forums? I have an account... They allow also posts about particular programs and they can understand better 11.10 mistakes. :) Ah no... I think it's gonna be too much difficult. I should explain them all my problems in bz and probably t...
- Wed Oct 19, 2011 1:56 pm
- Forum: Players
- Topic: how did u find bz?
- Replies: 225
- Views: 131343
Re:
That's the same for me... My father knew battlezone and so he searched it just to see what heppenedThe Red Baron wrote:looking for the old original arcade battlezone.
Together we found bzflag and I started play