Search found 72 matches
- Wed Nov 02, 2016 8:48 pm
- Forum: Map releases
- Topic: Close Quarter Training Grounds [DUC]
- Replies: 1
- Views: 1828
Re: Close Quarter Training Grounds [DUC]
Map is up at helit.tech:5149.
- Thu Oct 06, 2016 3:22 pm
- Forum: Bugs and Problems
- Topic: Client crashes
- Replies: 4
- Views: 6178
Re: Client crashes
Which BZFlag version are you using?
- Wed Aug 03, 2016 6:31 pm
- Forum: Map releases
- Topic: Passture
- Replies: 6
- Views: 3564
Re: Passture
Passture is now up at helit.tech:5181.
- Tue Mar 29, 2016 4:38 pm
- Forum: Bugs and Problems
- Topic: Mac v2.4.4 text scrolling issue
- Replies: 3
- Views: 5061
Re: Mac v2.4.4 text scrolling issue
In 2.4.4 and 2.4.6, the chat console stops scrolling when it's not fully scrolled down. This makes it easier to read past messages and events, without having to compensate for all the new content added to the console. This behaviour can be disabled by setting the Options > GUI Settings > Auto pause ...
- Sun Mar 27, 2016 6:56 pm
- Forum: Leagues United Discussion
- Topic: Replacing the color purple to green on the HiX servers
- Replies: 4
- Views: 2527
Re: Replacing the color purple to green on the HiX servers
Sorry for the inconvenience, poll results are available at http://poll.leaguesunited.org/survey/1/results.
- Mon Feb 29, 2016 8:32 pm
- Forum: Leagues United Discussion
- Topic: Leagues United Website Issues + Bugs
- Replies: 25
- Views: 14308
Re: Leagues United Website Issues + Bugs
It's a feature - do you have any use cases where it might be useful to send a message to yourself?Exuro wrote:Is it a feature or bug that I can not select or manually enter my own callsign as recipient when composing a message?
- Thu Feb 25, 2016 8:12 pm
- Forum: Leagues United Discussion
- Topic: Leagues United Website Issues + Bugs
- Replies: 25
- Views: 14308
Re: Leagues United Website Issues + Bugs
- There is no visual indication for weather a message has or hasn't been read yet. There is a visual indication for unread conversations, but not one for unread messages. http://vacuum.helit.tech/snapshot109s.png It would be a good idea though to add such an indicator, or make clicking an unread co...
- Sun Feb 21, 2016 9:40 pm
- Forum: Leagues United Discussion
- Topic: Matches to be entered
- Replies: 13
- Views: 4272
Re: Matches to be entered
Dirt Dirt vs Patriots
2 - 3 (Patriots won)
20 minutes HiX - same as above
2016-02-21 21:30 UTC
2 - 3 (Patriots won)
20 minutes HiX - same as above
2016-02-21 21:30 UTC
- Sun Feb 21, 2016 8:47 pm
- Forum: Leagues United Discussion
- Topic: Matches to be entered
- Replies: 13
- Views: 4272
Re: Matches to be entered
Dirt Dirt vs Patriots
3 - 3
20 minutes on HiX
Participants: SnakE!, click click boom, coolby, krissitoff
2016-02-21 20:32 UTC
3 - 3
20 minutes on HiX
Participants: SnakE!, click click boom, coolby, krissitoff
2016-02-21 20:32 UTC
- Sun Feb 21, 2016 8:44 pm
- Forum: Leagues United Discussion
- Topic: Matches to be entered
- Replies: 13
- Views: 4272
Re: Matches to be entered
2016-02-20 18:57:22 UTC [20] Patriots - DIRT DIRT 2 - 2
(yesterday's GU autoreported match)
(yesterday's GU autoreported match)
- Mon Jun 08, 2015 12:03 am
- Forum: Leagues United Discussion
- Topic: Official GU/Ducati League Merger
- Replies: 7
- Views: 4671
Re: Official GU/Ducati League Merger
The poll is now over, thank you for your responses.
The results are available at http://poll.leaguesunited.org/survey/1/results
The results are available at http://poll.leaguesunited.org/survey/1/results
- Fri May 15, 2015 9:52 pm
- Forum: Help: Server Setup and Administration
- Topic: Request Global Permission Groups here
- Replies: 357
- Views: 232262
Re: Request Global Permission Groups here
Could I have:
ALEZAKOS.OWNER
Thanks in advance.
ALEZAKOS.OWNER
Thanks in advance.
- Sat May 09, 2015 11:23 pm
- Forum: Leagues United Discussion
- Topic: Demo Site and Data Merging Process
- Replies: 5
- Views: 2229
Re: Demo Site and Data Merging Process
Are you interested in constructive citisism in terms of looks and content and user friendlyness? Constructive criticism is always appreciated (not the same is true for cit isism) :) Note however that not all pages and features are complete yet (for example, the messaging page is currently being wor...
- Sun Apr 19, 2015 7:04 pm
- Forum: Leagues United Discussion
- Topic: This Forum's Availability - Post League Launch
- Replies: 17
- Views: 4370
Re: This Forum's Availability - Post League Launch
The poll system is ready to go and discussions seem finished, so it's not a bad time to make this public. This post however advertised that the league forum would become public by the time the new league launches.
Is anyone against publicising this subforum right now?
Is anyone against publicising this subforum right now?
- Fri Apr 17, 2015 9:44 am
- Forum: Leagues United Discussion
- Topic: Ruling admins
- Replies: 73
- Views: 22054
Re: Ruling admins
I'd love to see kierra and allejo as members of the admin board. Especially allejo has put a tremendous amount of work to support both leagues that proves his genuine interest for them (e.g. BZiON, the league plugin, this subforum), and he can serve as the technical guy on the administrator board :)...
- Tue Apr 14, 2015 3:03 pm
- Forum: Leagues United Discussion
- Topic: Rules: review and maybe revise/update
- Replies: 35
- Views: 9208
Re: Rules: review and maybe revise/update
All team join/leave/change leader events will be recorded on the new league site. Even though they are not visible to admins at the moment, it would definitely be very easy to add a feature to show them if needed.
- Mon Mar 30, 2015 10:27 am
- Forum: Leagues: General Discussion
- Topic: Battle of the Genders
- Replies: 8
- Views: 7452
- Sat Mar 14, 2015 11:42 pm
- Forum: Leagues United Discussion
- Topic: Rules: review and maybe revise/update
- Replies: 35
- Views: 9208
Re: Rules: review and maybe revise/update
Very well-written set of rules, Constitution! Just a question on a sentence: Upon changing his callsign, a player must log in to the BZFlag League site again to update his callsign before playing any match. What's the rationale behind this? Is it for technical reasons, or just to keep data in the we...
- Sat Mar 14, 2015 11:10 pm
- Forum: Leagues United Discussion
- Topic: spawn only group
- Replies: 12
- Views: 3149
Re: spawn only group
"Spawn only" just sounds like a fancier name for muting players to me... it doesn't sound bad to mute players instead of imposing a harsher ban on them.
Although I wonder how muted players are going to ask to "2in".
Maybe it would make sense to only allow a strict subset of words?
Although I wonder how muted players are going to ask to "2in".
Maybe it would make sense to only allow a strict subset of words?
- Sat Mar 14, 2015 10:14 pm
- Forum: Leagues United Discussion
- Topic: Match Points and Lengths
- Replies: 39
- Views: 10242
Re: Match Points and Lengths
I agree with gorgomol and suggest showing and emphasising a default match length for every map (20 for duc, 30 for GU) that will be the starting point for match scoring (i.e. a multiplier of 1), and from there you could go on with a common method (like proportional ratings, so for example you'd get ...
- Thu Feb 26, 2015 11:23 pm
- Forum: Leagues United Discussion
- Topic: Match Points and Lengths
- Replies: 39
- Views: 10242
Re: Match Points and Lengths
Apparently, both GU and ducati use the same basic formula, with the only difference being the multipliers each league uses for its match lengths (ducati's are 0.75 for 15 minutes, 1 for 20 minutes and 1.5 for 30 minutes, while GU uses ~0.67 for 20 minutes and 1 for 30 minutes). kierra's suggestion w...
- Tue Feb 24, 2015 8:46 pm
- Forum: Leagues United Discussion
- Topic: Match Points and Lengths
- Replies: 39
- Views: 10242
Re: Consolidation
About match lengths, do we have to enforce the same lengths for all maps? Although I haven't played matches in rarer ones, it looks to me like each map can have its own pace (fig's hix is an example that's more suited to shorter matches).
That could be enforced by the LeagueOverseer plugin, too.
That could be enforced by the LeagueOverseer plugin, too.
- Tue Jan 27, 2015 12:03 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: MG Glitch
- Replies: 14
- Views: 5576
Re: MG Glitch
Have you tried hitting the Enter key? There is a chance that it will stop the merciless shooting. To fix it once and for all, try pressing n and typing the following command while in the game: /bind "Left Mouse" both fire That will assign the fire action of your tank to both the UP and DOW...
- Wed Aug 07, 2013 4:13 pm
- Forum: 1vs1 League Discussion
- Topic: 1vs1 ducati style tourney 2013
- Replies: 33
- Views: 19268
Re: 1vs1 ducati style tourney 2013
I've set up a draft prediction/bet system which you can use to predict the final winner at http://helit.org/bets, originally intented for LTS. The faster you make a bet, the higher your score will be.
EDIT: Weird bug fixed for real
EDIT: Weird bug fixed for real
- Sat Jul 27, 2013 7:46 am
- Forum: General Discussion
- Topic: Converting ANSI colored logs to documents (v. 3)
- Replies: 6
- Views: 12132
Re: Converting ANSI colored logs to documents
This is great, and it could definitely make reading the chat logs more fun!